hardlounge/src/client.js

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"use strict";
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const _ = require("lodash");
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const log = require("./log");
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const colors = require("chalk");
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const Chan = require("./models/chan");
const crypto = require("crypto");
const Msg = require("./models/msg");
const Network = require("./models/network");
const Helper = require("./helper");
const UAParser = require("ua-parser-js");
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const uuidv4 = require("uuid/v4");
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const escapeRegExp = require("lodash/escapeRegExp");
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const inputs = require("./plugins/inputs");
const PublicClient = require("./plugins/packages/publicClient");
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const MessageStorage = require("./plugins/messageStorage/sqlite");
const TextFileMessageStorage = require("./plugins/messageStorage/text");
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module.exports = Client;
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const events = [
"away",
"connection",
"unhandled",
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"ctcp",
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"chghost",
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"error",
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"invite",
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"join",
"kick",
"mode",
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"modelist",
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"motd",
"message",
"names",
"nick",
"part",
"quit",
"topic",
"welcome",
"list",
"whois",
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];
function Client(manager, name, config = {}) {
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_.merge(this, {
awayMessage: config.awayMessage || "",
lastActiveChannel: -1,
attachedClients: {},
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config: config,
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id: uuidv4(),
idChan: 1,
idMsg: 1,
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name: name,
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networks: [],
sockets: manager.sockets,
manager: manager,
messageStorage: [],
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highlightRegex: null,
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});
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const client = this;
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if (!Helper.config.public && client.config.log) {
if (Helper.config.messageStorage.includes("sqlite")) {
client.messageStorage.push(new MessageStorage(client));
}
if (Helper.config.messageStorage.includes("text")) {
client.messageStorage.push(new TextFileMessageStorage(client));
}
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for (const messageStorage of client.messageStorage) {
messageStorage.enable();
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}
}
(client.config.networks || []).forEach((network) => client.connect(network, true));
// Networks are stored directly in the client object
// We don't need to keep it in the config object
delete client.config.networks;
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if (typeof client.config.sessions !== "object") {
client.config.sessions = {};
}
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if (typeof client.config.clientSettings !== "object") {
client.config.clientSettings = {};
}
if (typeof client.config.browser !== "object") {
client.config.browser = {};
}
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client.compileCustomHighlights();
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_.forOwn(client.config.sessions, (session) => {
if (session.pushSubscription) {
this.registerPushSubscription(session, session.pushSubscription, true);
}
});
if (client.name) {
log.info(`User ${colors.bold(client.name)} loaded`);
// Networks are created instantly, but to reduce server load on startup
// We randomize the IRC connections and channel log loading
let delay = manager.clients.length * 500;
client.networks.forEach((network) => {
setTimeout(() => {
network.channels.forEach((channel) => channel.loadMessages(client, network));
if (!network.userDisconnected && network.irc) {
network.irc.connect();
}
}, delay);
delay += 1000 + Math.floor(Math.random() * 1000);
});
}
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}
Client.prototype.createChannel = function(attr) {
const chan = new Chan(attr);
chan.id = this.idChan++;
return chan;
};
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Client.prototype.emit = function(event, data) {
if (this.sockets !== null) {
this.sockets.in(this.id).emit(event, data);
}
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};
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Client.prototype.find = function(channelId) {
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let network = null;
let chan = null;
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for (const i in this.networks) {
const n = this.networks[i];
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chan = _.find(n.channels, {id: channelId});
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if (chan) {
network = n;
break;
}
}
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if (network && chan) {
return {network, chan};
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}
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return false;
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};
Client.prototype.connect = function(args, isStartup = false) {
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const client = this;
let channels = [];
// Get channel id for lobby before creating other channels for nicer ids
const lobbyChannelId = client.idChan++;
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if (args.channels) {
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let badName = false;
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args.channels.forEach((chan) => {
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if (!chan.name) {
badName = true;
return;
}
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channels.push(
client.createChannel({
name: chan.name,
key: chan.key || "",
type: chan.type,
})
);
});
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if (badName && client.name) {
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log.warn(
"User '" +
client.name +
"' on network '" +
args.name +
"' has an invalid channel which has been ignored"
);
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}
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// `join` is kept for backwards compatibility when updating from versions <2.0
// also used by the "connect" window
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} else if (args.join) {
channels = args.join
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.replace(/,/g, " ")
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.split(/\s+/g)
.map((chan) => {
if (!chan.match(/^[#&!+]/)) {
chan = `#${chan}`;
}
return client.createChannel({
name: chan,
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});
});
}
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const network = new Network({
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uuid: args.uuid,
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name: String(
args.name || (Helper.config.displayNetwork ? "" : Helper.config.defaults.name) || ""
),
host: String(args.host || ""),
port: parseInt(args.port, 10),
tls: !!args.tls,
userDisconnected: !!args.userDisconnected,
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rejectUnauthorized: !!args.rejectUnauthorized,
password: String(args.password || ""),
nick: String(args.nick || ""),
username: String(args.username || ""),
realname: String(args.realname || ""),
commands: args.commands || [],
channels: channels,
ignoreList: args.ignoreList ? args.ignoreList : [],
});
// Set network lobby channel id
network.channels[0].id = lobbyChannelId;
client.networks.push(network);
client.emit("network", {
networks: [network.getFilteredClone(this.lastActiveChannel, -1)],
});
if (!network.validate(client)) {
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return;
}
network.createIrcFramework(client);
events.forEach((plugin) => {
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require(`./plugins/irc-events/${plugin}`).apply(client, [network.irc, network]);
});
if (network.userDisconnected) {
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network.channels[0].pushMessage(
client,
new Msg({
text:
"You have manually disconnected from this network before, use the /connect command to connect again.",
}),
true
);
} else if (!isStartup) {
network.irc.connect();
}
if (!isStartup) {
client.save();
channels.forEach((channel) => channel.loadMessages(client, network));
}
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};
Client.prototype.generateToken = function(callback) {
crypto.randomBytes(64, (err, buf) => {
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if (err) {
throw err;
}
callback(buf.toString("hex"));
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});
};
Client.prototype.calculateTokenHash = function(token) {
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return crypto
.createHash("sha512")
.update(token)
.digest("hex");
};
Client.prototype.updateSession = function(token, ip, request) {
const client = this;
const agent = UAParser(request.headers["user-agent"] || "");
let friendlyAgent = "";
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if (agent.browser.name) {
friendlyAgent = `${agent.browser.name} ${agent.browser.major}`;
} else {
friendlyAgent = "Unknown browser";
}
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if (agent.os.name) {
friendlyAgent += ` on ${agent.os.name}`;
if (agent.os.version) {
friendlyAgent += ` ${agent.os.version}`;
}
}
client.config.sessions[token] = _.assign(client.config.sessions[token], {
lastUse: Date.now(),
ip: ip,
agent: friendlyAgent,
});
client.manager.updateUser(client.name, {
sessions: client.config.sessions,
});
};
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Client.prototype.setPassword = function(hash, callback) {
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const client = this;
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client.manager.updateUser(
client.name,
{
password: hash,
},
function(err) {
if (err) {
return callback(false);
}
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client.config.password = hash;
return callback(true);
}
);
};
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Client.prototype.input = function(data) {
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const client = this;
data.text.split("\n").forEach((line) => {
data.text = line;
client.inputLine(data);
});
};
Client.prototype.inputLine = function(data) {
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const client = this;
const target = client.find(data.target);
if (!target) {
return;
}
// Sending a message to a channel is higher priority than merely opening one
// so that reloading the page will open this channel
this.lastActiveChannel = target.chan.id;
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let text = data.text;
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// This is either a normal message or a command escaped with a leading '/'
if (text.charAt(0) !== "/" || text.charAt(1) === "/") {
if (target.chan.type === Chan.Type.LOBBY) {
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target.chan.pushMessage(
this,
new Msg({
type: Msg.Type.ERROR,
text: "Messages can not be sent to lobbies.",
})
);
return;
}
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text = "say " + text.replace(/^\//, "");
} else {
text = text.substr(1);
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}
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const args = text.split(" ");
const cmd = args.shift().toLowerCase();
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const irc = target.network.irc;
let connected = irc && irc.connection && irc.connection.connected;
if (inputs.userInputs.has(cmd)) {
const plugin = inputs.userInputs.get(cmd);
if (typeof plugin.input === "function" && (connected || plugin.allowDisconnected)) {
connected = true;
plugin.input.apply(client, [target.network, target.chan, cmd, args]);
}
} else if (inputs.pluginCommands.has(cmd)) {
const plugin = inputs.pluginCommands.get(cmd);
if (typeof plugin.input === "function" && (connected || plugin.allowDisconnected)) {
connected = true;
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plugin.input(
new PublicClient(client, plugin.packageInfo),
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{network: target.network, chan: target.chan},
cmd,
args
);
}
} else if (connected) {
irc.raw(text);
}
if (!connected) {
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target.chan.pushMessage(
this,
new Msg({
type: Msg.Type.ERROR,
text: "You are not connected to the IRC network, unable to send your command.",
})
);
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}
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};
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Client.prototype.compileCustomHighlights = function() {
const client = this;
if (typeof client.config.clientSettings.highlights !== "string") {
client.highlightRegex = null;
return;
}
// Ensure we don't have empty string in the list of highlights
// otherwise, users get notifications for everything
const highlightsTokens = client.config.clientSettings.highlights
.split(",")
.map((highlight) => escapeRegExp(highlight.trim()))
.filter((highlight) => highlight.length > 0);
if (highlightsTokens.length === 0) {
client.highlightRegex = null;
return;
}
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client.highlightRegex = new RegExp(
`(?:^|[ .,+!?|/:<>(){}'"@&~-])(?:${highlightsTokens.join("|")})(?:$|[ .,+!?|/:<>(){}'"-])`,
"i"
);
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};
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Client.prototype.more = function(data) {
const client = this;
const target = client.find(data.target);
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if (!target) {
return null;
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}
const chan = target.chan;
let messages = [];
let index = 0;
// If client requests -1, send last 100 messages
if (data.lastId < 0) {
index = chan.messages.length;
} else {
index = chan.messages.findIndex((val) => val.id === data.lastId);
}
// If requested id is not found, an empty array will be sent
if (index > 0) {
messages = chan.messages.slice(Math.max(0, index - 100), index);
}
return {
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chan: chan.id,
messages: messages,
totalMessages: chan.messages.length,
};
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};
Client.prototype.open = function(socketId, target) {
// Due to how socket.io works internally, normal events may arrive later than
// the disconnect event, and because we can't control this timing precisely,
// process this event normally even if there is no attached client anymore.
const attachedClient = this.attachedClients[socketId] || {};
// Opening a window like settings
if (target === null) {
attachedClient.openChannel = -1;
return;
}
target = this.find(target);
if (!target) {
return;
}
target.chan.unread = 0;
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target.chan.highlight = 0;
if (target.chan.messages.length > 0) {
target.chan.firstUnread = target.chan.messages[target.chan.messages.length - 1].id;
}
attachedClient.openChannel = target.chan.id;
this.lastActiveChannel = target.chan.id;
this.emit("open", target.chan.id);
};
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Client.prototype.sort = function(data) {
const order = data.order;
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if (!_.isArray(order)) {
return;
}
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switch (data.type) {
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case "networks":
this.networks.sort((a, b) => order.indexOf(a.uuid) - order.indexOf(b.uuid));
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// Sync order to connected clients
this.emit("sync_sort", {
order: this.networks.map((obj) => obj.uuid),
type: data.type,
});
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break;
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case "channels": {
const network = _.find(this.networks, {uuid: data.target});
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if (!network) {
return;
}
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network.channels.sort((a, b) => {
// Always sort lobby to the top regardless of what the client has sent
// Because there's a lot of code that presumes channels[0] is the lobby
if (a.type === Chan.Type.LOBBY) {
return -1;
} else if (b.type === Chan.Type.LOBBY) {
return 1;
}
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return order.indexOf(a.id) - order.indexOf(b.id);
});
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// Sync order to connected clients
this.emit("sync_sort", {
order: network.channels.map((obj) => obj.id),
type: data.type,
target: network.uuid,
});
break;
}
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}
this.save();
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};
Client.prototype.names = function(data) {
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const client = this;
const target = client.find(data.target);
if (!target) {
return;
}
client.emit("names", {
id: target.chan.id,
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users: target.chan.getSortedUsers(target.network.irc),
});
};
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Client.prototype.quit = function(signOut) {
const sockets = this.sockets.sockets;
const room = sockets.adapter.rooms[this.id];
if (room && room.sockets) {
for (const user in room.sockets) {
const socket = sockets.connected[user];
if (socket) {
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if (signOut) {
socket.emit("sign-out");
}
socket.disconnect();
}
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}
}
this.networks.forEach((network) => {
if (network.irc) {
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network.irc.quit(Helper.config.leaveMessage);
}
network.destroy();
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});
for (const messageStorage of this.messageStorage) {
messageStorage.close();
}
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};
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Client.prototype.clientAttach = function(socketId, token) {
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const client = this;
if (client.awayMessage && _.size(client.attachedClients) === 0) {
client.networks.forEach(function(network) {
// Only remove away on client attachment if
// there is no away message on this network
if (network.irc && !network.awayMessage) {
network.irc.raw("AWAY");
}
});
}
const openChannel = client.lastActiveChannel;
client.attachedClients[socketId] = {token, openChannel};
};
Client.prototype.clientDetach = function(socketId) {
const client = this;
delete this.attachedClients[socketId];
if (client.awayMessage && _.size(client.attachedClients) === 0) {
client.networks.forEach(function(network) {
// Only set away on client deattachment if
// there is no away message on this network
if (network.irc && !network.awayMessage) {
network.irc.raw("AWAY", client.awayMessage);
}
});
}
};
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Client.prototype.registerPushSubscription = function(session, subscription, noSave) {
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if (
!_.isPlainObject(subscription) ||
!_.isPlainObject(subscription.keys) ||
typeof subscription.endpoint !== "string" ||
!/^https?:\/\//.test(subscription.endpoint) ||
typeof subscription.keys.p256dh !== "string" ||
typeof subscription.keys.auth !== "string"
) {
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session.pushSubscription = null;
return;
}
const data = {
endpoint: subscription.endpoint,
keys: {
p256dh: subscription.keys.p256dh,
auth: subscription.keys.auth,
},
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};
session.pushSubscription = data;
if (!noSave) {
this.manager.updateUser(this.name, {
sessions: this.config.sessions,
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});
}
return data;
};
Client.prototype.unregisterPushSubscription = function(token) {
this.config.sessions[token].pushSubscription = null;
this.manager.updateUser(this.name, {
sessions: this.config.sessions,
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});
};
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Client.prototype.save = _.debounce(
function SaveClient() {
if (Helper.config.public) {
return;
}
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const client = this;
const json = {};
json.networks = this.networks.map((n) => n.export());
client.manager.updateUser(client.name, json);
},
1000,
{maxWait: 10000}
);