hardlounge/server/plugins/inputs/part.ts

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import {PluginInputHandler} from "./index";
import Msg, {MessageType} from "../../models/msg";
import Config from "../../config";
import {ChanType, ChanState} from "../../models/chan";
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const commands = ["close", "leave", "part"];
const allowDisconnected = true;
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const input: PluginInputHandler = function (network, chan, cmd, args) {
let target = chan;
if (args.length > 0) {
const newTarget = network.getChannel(args[0]);
if (typeof newTarget !== "undefined") {
// If first argument is a channel user is in, part that channel
target = newTarget;
args.shift();
}
}
if (target.type === ChanType.LOBBY) {
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chan.pushMessage(
this,
new Msg({
type: MessageType.ERROR,
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text: "You can not part from networks, use /quit instead.",
})
);
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return;
}
// If target is not a channel or we are not connected, instantly remove the channel
// Otherwise send part to the server and wait for response
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if (
target.type !== ChanType.CHANNEL ||
target.state === ChanState.PARTED ||
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!network.irc ||
!network.irc.connection ||
!network.irc.connection.connected
) {
this.part(network, target);
} else {
const partMessage = args.join(" ") || network.leaveMessage || Config.values.leaveMessage;
network.irc.part(target.name, partMessage);
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}
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return true;
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};
export default {
commands,
input,
allowDisconnected,
};