anope/src/timers.cpp

127 lines
2.2 KiB
C++

/* Timer stuff.
*
* (C) 2003-2022 Anope Team
* Contact us at team@anope.org
*
* Please read COPYING and README for further details.
*/
#include "services.h"
#include "timers.h"
std::multimap<time_t, Timer *> TimerManager::Timers;
Timer::Timer(long time_from_now, time_t now, bool repeating)
{
owner = NULL;
trigger = now + time_from_now;
secs = time_from_now;
repeat = repeating;
settime = now;
TimerManager::AddTimer(this);
}
Timer::Timer(Module *creator, long time_from_now, time_t now, bool repeating)
{
owner = creator;
trigger = now + time_from_now;
secs = time_from_now;
repeat = repeating;
settime = now;
TimerManager::AddTimer(this);
}
Timer::~Timer()
{
TimerManager::DelTimer(this);
}
void Timer::SetTimer(time_t t)
{
TimerManager::DelTimer(this);
trigger = t;
TimerManager::AddTimer(this);
}
time_t Timer::GetTimer() const
{
return trigger;
}
bool Timer::GetRepeat() const
{
return repeat;
}
time_t Timer::GetSetTime() const
{
return settime;
}
void Timer::SetSecs(time_t t)
{
TimerManager::DelTimer(this);
secs = t;
trigger = Anope::CurTime + t;
TimerManager::AddTimer(this);
}
long Timer::GetSecs() const
{
return secs;
}
Module *Timer::GetOwner() const
{
return owner;
}
void TimerManager::AddTimer(Timer *t)
{
Timers.insert(std::make_pair(t->GetTimer(), t));
}
void TimerManager::DelTimer(Timer *t)
{
std::pair<std::multimap<time_t, Timer *>::iterator, std::multimap<time_t, Timer *>::iterator> itpair = Timers.equal_range(t->GetTimer());
for (std::multimap<time_t, Timer *>::iterator i = itpair.first; i != itpair.second; ++i)
{
if (i->second == t)
{
Timers.erase(i);
break;
}
}
}
void TimerManager::TickTimers(time_t ctime)
{
while (!Timers.empty())
{
std::multimap<time_t, Timer *>::iterator it = Timers.begin();
Timer *t = it->second;
if (t->GetTimer() > ctime)
break;
t->Tick(ctime);
if (t->GetRepeat())
t->SetTimer(ctime + t->GetSecs());
else
delete t;
}
}
void TimerManager::DeleteTimersFor(Module *m)
{
for (std::multimap<time_t, Timer *>::iterator it = Timers.begin(), it_next = it; it != Timers.end(); it = it_next)
{
++it_next;
if (it->second->GetOwner() == m)
delete it->second;
}
}