mirror of
git://git.acid.vegas/anope.git
synced 2024-12-27 00:26:37 +00:00
240 lines
8.1 KiB
Plaintext
240 lines
8.1 KiB
Plaintext
Originally pulled from: https://wiki.inspircd.org/Coding_Guidelines
|
|
|
|
---
|
|
|
|
InspIRCd Coding Guidelines
|
|
|
|
The following are a set of guidelines for writing patches to InspIRCd, or for
|
|
creating modules for distribution with the official package. These guidelines
|
|
were written a time after InspIRCd development started, and so not all code
|
|
yet follows these. This will be rectified with time.
|
|
|
|
|
|
1. Comments
|
|
|
|
* Multi Line
|
|
Multiple line comments should follow the C-style comment, for example:
|
|
/*
|
|
* This is a multiple line comment, huzzah..
|
|
*/
|
|
|
|
* Single Line
|
|
Single line comments should also be in the C style, for example:
|
|
/* This is a boring one-line comment */
|
|
|
|
* Doxygen commenting
|
|
If you wish your comment to show in doxygen, the comment should be directly
|
|
above the item you are documenting (a class, function, enum, etc) and the
|
|
first line should be "/**". For example:
|
|
/** This is a doxygen multiline comment.
|
|
* Description of thingymebob here.
|
|
*/
|
|
|
|
The first line after the "**" is used as the short description of the item
|
|
(up to the full stop) and everything afterwards as the detailed description.
|
|
|
|
|
|
2. Indentation
|
|
|
|
Tabs. Tabs. ONLY TABS. Use a single tab for each level of indentation,
|
|
for example:
|
|
int main()
|
|
{
|
|
<tab>if (condition)
|
|
<tab>{
|
|
<tab><tab>code
|
|
<tab>}
|
|
}
|
|
|
|
|
|
3. Separation
|
|
|
|
Always put a space in between a keyword like if/while and the condition,
|
|
for example:
|
|
if (foo == bar)
|
|
NOT
|
|
if(foo == bar)
|
|
|
|
|
|
4. Braces
|
|
|
|
Always put braces opening and closing blocks on separate lines, see the
|
|
indentation example. For example, place braces like this:
|
|
if (apples == "green")
|
|
{
|
|
cout << "Apples are green" << endl;
|
|
}
|
|
|
|
and not:
|
|
if (apples == "green") {
|
|
cout << "Apples are green" << endl;
|
|
}
|
|
|
|
The one exception to this is if you are declaring a class method which is
|
|
only one line long, in that case the following is acceptable in most cases:
|
|
class foo : public bar
|
|
{
|
|
foo() { }
|
|
getrandomfoo() { return rand(); }
|
|
};
|
|
|
|
|
|
5. Templates
|
|
|
|
Where possible, use templates rather than #defines. Avoid use of RTTI.
|
|
|
|
|
|
6. Structs
|
|
|
|
Structs should be declared in the following fashion:
|
|
struct BodyPartBasket
|
|
{
|
|
int arms;
|
|
int legs;
|
|
int scrotalsacs;
|
|
};
|
|
and not like this:
|
|
typedef struct
|
|
{
|
|
int arms;
|
|
int legs;
|
|
int scrotalsacs;
|
|
} BodyPartBasket;
|
|
|
|
The second way is not required in C++ to be able to do this:
|
|
BodyPartBasket mybasket;
|
|
|
|
Plus, placing the name at the bottom of the declaration makes readability
|
|
more difficult (as you have to scroll down to the bottom of the struct to
|
|
find its name). (where possible, call them classes rather than structs.)
|
|
|
|
|
|
7. Variable naming
|
|
|
|
Class and struct names should be in camel case with a leading capital letter,
|
|
for example "MyBagOfBones" and not "my_bag_of_bones" or "mybagofbones".
|
|
Variable names can be in either camel case with a leading capital letter or
|
|
alternatively all lower case, so long as the same naming convention is
|
|
adhered to throughout the class. No classes or variables should be named in
|
|
capitals unless this makes sense for the name (for example "class DNS").
|
|
Constants and enum values should always be completely in CAPITALS and
|
|
underscores may be used, for example:
|
|
enum DecayState
|
|
{
|
|
DECAYED_MOULDY = 0,
|
|
DECAYED_SMELLY = 1,
|
|
DECAYED_MAGGOTS = 2
|
|
};
|
|
All value names in an enum should be started with the same text which should
|
|
be related in some way to the enum's use. For example "DNS_CNAME, DNS_A,
|
|
DNS_AAAA".
|
|
|
|
|
|
8. Use of references
|
|
|
|
Wherever possible, when dealing with any complex class, pass a const reference
|
|
rather than a copy of the class. For example:
|
|
MyThingy::MyThingy(const std::string &thingyvalue)
|
|
{
|
|
}
|
|
Of course, if you intended to change the string you can just omit the 'const'.
|
|
|
|
|
|
9. Use of char pointers
|
|
|
|
Whenever you use char pointers (char*, char**) try to use const equivalents.
|
|
This is much safer and avoids ugly and dangerous casts. For example:
|
|
MyThingy::Thingify(const char* const* wotsits)
|
|
{
|
|
}
|
|
If it is possible without performance loss, consider avoiding char pointers
|
|
altogether and using std::string instead.
|
|
|
|
|
|
10. Use of STL
|
|
|
|
For more information on use of STL in InspIRCd, please see the separate
|
|
STL FAQ.
|
|
|
|
|
|
11. Making copies of data
|
|
|
|
Never ever make a copy of a piece of data unless it is absolutely necessary.
|
|
For example, don't use strlcpy() to make a copy of the const char* string
|
|
returned by std::string::c_str(), if the change can be done to the std::string
|
|
itself. The same goes for unnecessary variable assignments, especially those
|
|
which assign large classes.
|
|
|
|
|
|
12. namespace std
|
|
|
|
Avoid the following:
|
|
using namespace std;
|
|
It might take a bit more typing, but things work better if you don't set
|
|
(then later assume) the namespace -- specify it explicitly when you want to
|
|
use it.
|
|
|
|
|
|
13. Linefeeds
|
|
|
|
Unix linefeeds only please. We do not like to see our screens covered in ^M.
|
|
|
|
|
|
14. Portability
|
|
|
|
Always make sure your code is portable to all supported operating systems,
|
|
remember of course that as of 1.1.8 this includes windows. Don't write code
|
|
that only works on windows, or only works on Linux. Test your code on all
|
|
platforms or ask for help from other developers who have the platforms you
|
|
want to test on.
|
|
|
|
* new() and delete(), malloc() and free()
|
|
Apart from the fact that using malloc() and free() is bad practice in C++
|
|
code, you must never use malloc() or free() in InspIRCd, within its modules
|
|
or within the core. This is because if you use malloc() or free() in windows,
|
|
the memory is claimed from the program's local heap.
|
|
In windows, each shared object (module, dll) has its own heap, which is
|
|
protected from other dlls and executables. To get around this issue and
|
|
allow more posix-like memory access from other dlls in the program (other
|
|
modules), InspIRCd overrides the operators new and delete to ensure that
|
|
memory allocated by them comes from the windows global heap. If you use
|
|
malloc() and free() for this, the ircd will segfault when another module
|
|
tries to access the memory you have allocated!
|
|
|
|
* strdup()
|
|
As with malloc(), above, strdup() should be avoided. Where strdup() is
|
|
absolutely necessary, use strnewdup() which is our strdup() implementation
|
|
that calls operator new instead of using malloc().
|
|
char arrays allocated by strnewdup() should be deleted with operator delete[].
|
|
|
|
* CoreExport and DllImport
|
|
Prefix all types you want to import or export to other modules with CoreExport
|
|
and DllImport macros. These do nothing in POSIX operating systems, however
|
|
in windows these are expanded to the instructions __declspec(dllimport) and
|
|
__declspec(dllexport) respectively depending on where they are used and how.
|
|
|
|
|
|
15. External Dependencies
|
|
|
|
If a module is compiled as standard, or the code is part of the core, you must
|
|
not use any dependencies that are not available as standard on all supported
|
|
operating systems beyond libstdc++, libc, and whatever else is currently
|
|
required to build the core. Modules which use nonstandard dependencies belong
|
|
in the modules/extra directory.
|
|
|
|
|
|
16. Profiling and Performance
|
|
|
|
It is one thing to assume that code performs bad, it is another thing to prove
|
|
that it actually is. A lot of experienced programmers talk about 'premature
|
|
optimisation', and here is what it means: if you have a piece of code called
|
|
once on startup that takes 10 seconds instead of one second to run, and a
|
|
piece of code that takes 0.05 seconds to run when it should take 0.01, and
|
|
it is called once per second, the second piece of code is the priority.
|
|
|
|
In other words, make sure that what you think is slow, and a performance
|
|
problem in Insp actually is.
|
|
To do this, use the callgrind tool from Valgrind (valgrind --tool=cachegrind
|
|
bin/inspircd -nofork -debug), and kcachegrind (or similar) to view the output
|
|
files.
|