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anope/include/commands.h

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/* Declarations for command data.
*
* (C) 2003-2022 Anope Team
* Contact us at team@anope.org
*
* Please read COPYING and README for further details.
*
* Based on the original code of Epona by Lara.
* Based on the original code of Services by Andy Church.
*/
#ifndef COMMAND_H
#define COMMAND_H
#include "service.h"
#include "anope.h"
#include "channels.h"
struct CommandGroup
{
Anope::string name, description;
};
/* Used in BotInfo::commands */
struct CommandInfo
{
typedef Anope::map<CommandInfo> map;
CommandInfo() : hide(false), prepend_channel(false) { }
/* Service name of the command */
Anope::string name;
/* Permission required to execute the command */
Anope::string permission;
/* Group this command is in */
Anope::string group;
/* whether or not to hide this command in help output */
bool hide;
/* Only used with fantasy */
bool prepend_channel;
};
/* Where the replies from commands go to. User inherits from this and is the normal
* source of a CommandReply
*/
struct CoreExport CommandReply
{
virtual ~CommandReply() { }
virtual void SendMessage(BotInfo *source, const Anope::string &msg) = 0;
};
/* The source for a command */
class CoreExport CommandSource
{
/* The nick executing the command */
Anope::string nick;
/* User executing the command, may be NULL */
Reference<User> u;
public:
/* The account executing the command */
Reference<NickCore> nc;
/* for web clients */
Anope::string ip;
/* Where the reply should go */
CommandReply *reply;
/* Channel the command was executed on (fantasy) */
Reference<Channel> c;
/* The service this command is on */
Reference<BotInfo> service;
/* The actual name of the command being executed */
Anope::string command;
/* The permission of the command being executed */
Anope::string permission;
CommandSource(const Anope::string &n, User *user, NickCore *core, CommandReply *reply, BotInfo *bi);
const Anope::string &GetNick() const;
User *GetUser();
NickCore *GetAccount();
AccessGroup AccessFor(ChannelInfo *ci);
bool IsFounder(ChannelInfo *ci);
void Reply(const char *message, ...);
void Reply(const Anope::string &message);
bool HasCommand(const Anope::string &cmd);
bool HasPriv(const Anope::string &cmd);
bool IsServicesOper();
bool IsOper();
};
/** Every services command is a class, inheriting from Command.
*/
class CoreExport Command : public Service
{
Anope::string desc;
std::vector<Anope::string> syntax;
/* Allow unregistered users to use this command */
bool allow_unregistered;
/* Command requires that a user is executing it */
bool require_user;
public:
/* Maximum parameters accepted by this command */
size_t max_params;
/* Minimum parameters required to use this command */
size_t min_params;
/* Module which owns us */
Module *module;
protected:
/** Create a new command.
* @param owner The owner of the command
* @param sname The command name
* @param min_params The minimum number of parameters the parser will require to execute this command
* @param max_params The maximum number of parameters the parser will create, after max_params, all will be combined into the last argument.
* NOTE: If max_params is not set (default), there is no limit to the max number of params.
*/
Command(Module *owner, const Anope::string &sname, size_t min_params, size_t max_params = 0);
public:
virtual ~Command();
protected:
void SetDesc(const Anope::string &d);
void ClearSyntax();
void SetSyntax(const Anope::string &s);
void SendSyntax(CommandSource &);
void AllowUnregistered(bool b);
void RequireUser(bool b);
public:
bool AllowUnregistered() const;
bool RequireUser() const;
/** Get the command description
* @param source The source wanting the command description
* @return The commands description
*/
virtual const Anope::string GetDesc(CommandSource &source) const;
/** Execute this command.
* @param source The source
* @param params Command parameters
*/
virtual void Execute(CommandSource &source, const std::vector<Anope::string> &params) = 0;
/** Called when HELP is requested for the client this command is on.
* @param source The source
*/
virtual void OnServHelp(CommandSource &source);
/** Requested when the user is requesting help on this command. Help on this command should be sent to the user.
* @param source The source
* @param subcommand The subcommand the user is requesting help on, or an empty string. (e.g. /ns help set foo bar lol gives a subcommand of "FOO BAR LOL")
* @return true if help was provided to the user, false otherwise.
*/
virtual bool OnHelp(CommandSource &source, const Anope::string &subcommand);
/** Requested when the user provides bad syntax to this command (not enough params, etc).
* @param source The source
* @param subcommand The subcommand the user tried to use
*/
virtual void OnSyntaxError(CommandSource &source, const Anope::string &subcommand);
/** Runs a command
* @param source The source of the command
* @param message The full message to run, the command is at the beginning of the message
*/
static void Run(CommandSource &source, const Anope::string &message);
void Run(CommandSource &source, const Anope::string &, const CommandInfo &, std::vector<Anope::string> &params);
/** Looks up a command name from the service name.
* Note that if the same command exists multiple places this will return the first one encountered
* @param command_service The command service to lookup, eg, nickserv/register
* @param bot If found, is set to the bot the command is on, eg NickServ
* @param name If found, is set to the command name, eg REGISTER
* @return true if the given command service exists
*/
static bool FindCommandFromService(const Anope::string &command_service, BotInfo* &bi, Anope::string &name);
};
#endif // COMMANDS_H