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anope/include/modules/redis.h

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2023-05-07 17:44:21 +00:00
/*
*
* (C) 2003-2022 Anope Team
* Contact us at team@anope.org
*
* Please read COPYING and README for further details.
*/
namespace Redis
{
struct Reply
{
enum Type
{
NOT_PARSED,
NOT_OK,
OK,
INT,
BULK,
MULTI_BULK
}
type;
Reply() { Clear(); }
~Reply() { Clear(); }
void Clear()
{
type = NOT_PARSED;
i = 0;
bulk.clear();
multi_bulk_size = 0;
for (unsigned j = 0; j < multi_bulk.size(); ++j)
delete multi_bulk[j];
multi_bulk.clear();
}
int64_t i;
Anope::string bulk;
int multi_bulk_size;
std::deque<Reply *> multi_bulk;
};
class Interface
{
public:
Module *owner;
Interface(Module *m) : owner(m) { }
virtual ~Interface() { }
virtual void OnResult(const Reply &r) = 0;
virtual void OnError(const Anope::string &error) { Log(owner) << error; }
};
class Provider : public Service
{
public:
Provider(Module *c, const Anope::string &n) : Service(c, "Redis::Provider", n) { }
virtual bool IsSocketDead() = 0;
virtual void SendCommand(Interface *i, const std::vector<Anope::string> &cmds) = 0;
virtual void SendCommand(Interface *i, const Anope::string &str) = 0;
virtual bool BlockAndProcess() = 0;
virtual void Subscribe(Interface *i, const Anope::string &pattern) = 0;
virtual void Unsubscribe(const Anope::string &pattern) = 0;
virtual void StartTransaction() = 0;
virtual void CommitTransaction() = 0;
};
}