mirror of
git://git.acid.vegas/anope.git
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269 lines
6.7 KiB
C++
269 lines
6.7 KiB
C++
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/*
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*
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* (C) 2003-2022 Anope Team
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* Contact us at team@anope.org
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*
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* Please read COPYING and README for further details.
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*
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* Based on the original code of Epona by Lara.
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* Based on the original code of Services by Andy Church.
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*/
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#include "module.h"
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#include "modules/sql.h"
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using namespace SQL;
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class SQLSQLInterface : public Interface
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{
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public:
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SQLSQLInterface(Module *o) : Interface(o) { }
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void OnResult(const Result &r) anope_override
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{
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Log(LOG_DEBUG) << "SQL successfully executed query: " << r.finished_query;
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}
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void OnError(const Result &r) anope_override
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{
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if (!r.GetQuery().query.empty())
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Log(LOG_DEBUG) << "Error executing query " << r.finished_query << ": " << r.GetError();
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else
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Log(LOG_DEBUG) << "Error executing query: " << r.GetError();
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}
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};
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class ResultSQLSQLInterface : public SQLSQLInterface
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{
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Reference<Serializable> obj;
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public:
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ResultSQLSQLInterface(Module *o, Serializable *ob) : SQLSQLInterface(o), obj(ob) { }
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void OnResult(const Result &r) anope_override
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{
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SQLSQLInterface::OnResult(r);
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if (r.GetID() > 0 && this->obj)
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this->obj->id = r.GetID();
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delete this;
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}
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void OnError(const Result &r) anope_override
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{
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SQLSQLInterface::OnError(r);
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delete this;
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}
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};
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class DBSQL : public Module, public Pipe
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{
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ServiceReference<Provider> sql;
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SQLSQLInterface sqlinterface;
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Anope::string prefix;
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bool import;
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std::set<Serializable *> updated_items;
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bool shutting_down;
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bool loading_databases;
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bool loaded;
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bool imported;
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void RunBackground(const Query &q, Interface *iface = NULL)
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{
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if (!this->sql)
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{
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static time_t last_warn = 0;
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if (last_warn + 300 < Anope::CurTime)
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{
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last_warn = Anope::CurTime;
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Log(this) << "db_sql: Unable to execute query, is SQL configured correctly?";
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}
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}
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else if (!Anope::Quitting)
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{
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if (iface == NULL)
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iface = &this->sqlinterface;
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this->sql->Run(iface, q);
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}
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else
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this->sql->RunQuery(q);
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}
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public:
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DBSQL(const Anope::string &modname, const Anope::string &creator) : Module(modname, creator, DATABASE | VENDOR), sql("", ""), sqlinterface(this), shutting_down(false), loading_databases(false), loaded(false), imported(false)
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{
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if (ModuleManager::FindModule("db_sql_live") != NULL)
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throw ModuleException("db_sql can not be loaded after db_sql_live");
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}
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void OnNotify() anope_override
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{
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for (std::set<Serializable *>::iterator it = this->updated_items.begin(), it_end = this->updated_items.end(); it != it_end; ++it)
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{
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Serializable *obj = *it;
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if (this->sql)
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{
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Data data;
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obj->Serialize(data);
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if (obj->IsCached(data))
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continue;
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obj->UpdateCache(data);
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/* If we didn't load these objects and we don't want to import just update the cache and continue */
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if (!this->loaded && !this->imported && !this->import)
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continue;
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Serialize::Type *s_type = obj->GetSerializableType();
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if (!s_type)
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continue;
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std::vector<Query> create = this->sql->CreateTable(this->prefix + s_type->GetName(), data);
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Query insert = this->sql->BuildInsert(this->prefix + s_type->GetName(), obj->id, data);
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if (this->imported)
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{
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for (unsigned i = 0; i < create.size(); ++i)
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this->RunBackground(create[i]);
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this->RunBackground(insert, new ResultSQLSQLInterface(this, obj));
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}
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else
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{
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for (unsigned i = 0; i < create.size(); ++i)
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this->sql->RunQuery(create[i]);
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/* We are importing objects from another database module, so don't do asynchronous
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* queries in case the core has to shut down, it will cut short the import
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*/
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Result r = this->sql->RunQuery(insert);
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if (r.GetID() > 0)
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obj->id = r.GetID();
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}
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}
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}
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this->updated_items.clear();
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this->imported = true;
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}
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void OnReload(Configuration::Conf *conf) anope_override
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{
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Configuration::Block *block = conf->GetModule(this);
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this->sql = ServiceReference<Provider>("SQL::Provider", block->Get<const Anope::string>("engine"));
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this->prefix = block->Get<const Anope::string>("prefix", "anope_db_");
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this->import = block->Get<bool>("import");
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}
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void OnShutdown() anope_override
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{
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this->shutting_down = true;
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this->OnNotify();
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}
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void OnRestart() anope_override
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{
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this->OnShutdown();
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}
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EventReturn OnLoadDatabase() anope_override
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{
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if (!this->sql)
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{
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Log(this) << "Unable to load databases, is SQL configured correctly?";
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return EVENT_CONTINUE;
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}
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this->loading_databases = true;
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const std::vector<Anope::string> type_order = Serialize::Type::GetTypeOrder();
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for (unsigned i = 0; i < type_order.size(); ++i)
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{
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Serialize::Type *sb = Serialize::Type::Find(type_order[i]);
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this->OnSerializeTypeCreate(sb);
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}
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this->loading_databases = false;
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this->loaded = true;
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return EVENT_STOP;
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}
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void OnSerializableConstruct(Serializable *obj) anope_override
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{
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if (this->shutting_down || this->loading_databases)
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return;
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obj->UpdateTS();
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this->updated_items.insert(obj);
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this->Notify();
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}
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void OnSerializableDestruct(Serializable *obj) anope_override
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{
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if (this->shutting_down)
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return;
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Serialize::Type *s_type = obj->GetSerializableType();
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if (s_type && obj->id > 0)
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this->RunBackground("DELETE FROM `" + this->prefix + s_type->GetName() + "` WHERE `id` = " + stringify(obj->id));
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this->updated_items.erase(obj);
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}
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void OnSerializableUpdate(Serializable *obj) anope_override
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{
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if (this->shutting_down || obj->IsTSCached())
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return;
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if (obj->id == 0)
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return; /* object is pending creation */
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obj->UpdateTS();
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this->updated_items.insert(obj);
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this->Notify();
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}
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void OnSerializeTypeCreate(Serialize::Type *sb) anope_override
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{
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if (!this->loading_databases && !this->loaded)
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return;
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Query query("SELECT * FROM `" + this->prefix + sb->GetName() + "`");
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Result res = this->sql->RunQuery(query);
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for (int j = 0; j < res.Rows(); ++j)
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{
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Data data;
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const std::map<Anope::string, Anope::string> &row = res.Row(j);
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for (std::map<Anope::string, Anope::string>::const_iterator rit = row.begin(), rit_end = row.end(); rit != rit_end; ++rit)
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data[rit->first] << rit->second;
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Serializable *obj = sb->Unserialize(NULL, data);
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try
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{
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if (obj)
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obj->id = convertTo<unsigned int>(res.Get(j, "id"));
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}
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catch (const ConvertException &)
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{
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Log(this) << "Unable to convert id for object #" << j << " of type " << sb->GetName();
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}
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if (obj)
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{
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/* The Unserialize operation is destructive so rebuild the data for UpdateCache.
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* Also the old data may contain columns that we don't use, so we reserialize the
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* object to know for sure our cache is consistent
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*/
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Data data2;
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obj->Serialize(data2);
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obj->UpdateCache(data2); /* We know this is the most up to date copy */
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}
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}
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}
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};
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MODULE_INIT(DBSQL)
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