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anope/modules/database/db_flatfile.cpp

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2023-05-07 17:44:21 +00:00
/*
*
* (C) 2003-2022 Anope Team
* Contact us at team@anope.org
*
* Please read COPYING and README for further details.
*
* Based on the original code of Epona by Lara.
* Based on the original code of Services by Andy Church.
*/
#include "module.h"
#ifndef _WIN32
#include <sys/wait.h>
#endif
class SaveData : public Serialize::Data
{
public:
Anope::string last;
std::fstream *fs;
SaveData() : fs(NULL) { }
std::iostream& operator[](const Anope::string &key) anope_override
{
if (key != last)
{
*fs << "\nDATA " << key << " ";
last = key;
}
return *fs;
}
};
class LoadData : public Serialize::Data
{
public:
std::fstream *fs;
unsigned int id;
std::map<Anope::string, Anope::string> data;
std::stringstream ss;
bool read;
LoadData() : fs(NULL), id(0), read(false) { }
std::iostream& operator[](const Anope::string &key) anope_override
{
if (!read)
{
for (Anope::string token; std::getline(*this->fs, token.str());)
{
if (token.find("ID ") == 0)
{
try
{
this->id = convertTo<unsigned int>(token.substr(3));
}
catch (const ConvertException &) { }
continue;
}
else if (token.find("DATA ") != 0)
break;
size_t sp = token.find(' ', 5); // Skip DATA
if (sp != Anope::string::npos)
data[token.substr(5, sp - 5)] = token.substr(sp + 1);
}
read = true;
}
ss.clear();
this->ss << this->data[key];
return this->ss;
}
std::set<Anope::string> KeySet() const anope_override
{
std::set<Anope::string> keys;
for (std::map<Anope::string, Anope::string>::const_iterator it = this->data.begin(), it_end = this->data.end(); it != it_end; ++it)
keys.insert(it->first);
return keys;
}
size_t Hash() const anope_override
{
size_t hash = 0;
for (std::map<Anope::string, Anope::string>::const_iterator it = this->data.begin(), it_end = this->data.end(); it != it_end; ++it)
if (!it->second.empty())
hash ^= Anope::hash_cs()(it->second);
return hash;
}
void Reset()
{
id = 0;
read = false;
data.clear();
}
};
class DBFlatFile : public Module, public Pipe
{
/* Day the last backup was on */
int last_day;
/* Backup file names */
std::map<Anope::string, std::list<Anope::string> > backups;
bool loaded;
int child_pid;
void BackupDatabase()
{
tm *tm = localtime(&Anope::CurTime);
if (tm->tm_mday != last_day)
{
last_day = tm->tm_mday;
const std::vector<Anope::string> &type_order = Serialize::Type::GetTypeOrder();
std::set<Anope::string> dbs;
dbs.insert(Config->GetModule(this)->Get<const Anope::string>("database", "anope.db"));
for (unsigned i = 0; i < type_order.size(); ++i)
{
Serialize::Type *stype = Serialize::Type::Find(type_order[i]);
if (stype && stype->GetOwner())
dbs.insert("module_" + stype->GetOwner()->name + ".db");
}
for (std::set<Anope::string>::const_iterator it = dbs.begin(), it_end = dbs.end(); it != it_end; ++it)
{
const Anope::string &oldname = Anope::DataDir + "/" + *it;
Anope::string newname = Anope::DataDir + "/backups/" + *it + "-" + stringify(tm->tm_year + 1900) + Anope::printf("-%02i-", tm->tm_mon + 1) + Anope::printf("%02i", tm->tm_mday);
/* Backup already exists or no database to backup */
if (Anope::IsFile(newname) || !Anope::IsFile(oldname))
continue;
Log(LOG_DEBUG) << "db_flatfile: Attempting to rename " << *it << " to " << newname;
if (rename(oldname.c_str(), newname.c_str()))
{
Anope::string err = Anope::LastError();
Log(this) << "Unable to back up database " << *it << " (" << err << ")!";
if (!Config->GetModule(this)->Get<bool>("nobackupokay"))
{
Anope::Quitting = true;
Anope::QuitReason = "Unable to back up database " + *it + " (" + err + ")";
}
continue;
}
backups[*it].push_back(newname);
unsigned keepbackups = Config->GetModule(this)->Get<unsigned>("keepbackups");
if (keepbackups > 0 && backups[*it].size() > keepbackups)
{
unlink(backups[*it].front().c_str());
backups[*it].pop_front();
}
}
}
}
public:
DBFlatFile(const Anope::string &modname, const Anope::string &creator) : Module(modname, creator, DATABASE | VENDOR), last_day(0), loaded(false), child_pid(-1)
{
}
#ifndef _WIN32
void OnRestart() anope_override
{
OnShutdown();
}
void OnShutdown() anope_override
{
if (child_pid > -1)
{
Log(this) << "Waiting for child to exit...";
int status;
waitpid(child_pid, &status, 0);
Log(this) << "Done";
}
}
#endif
void OnNotify() anope_override
{
char buf[512];
int i = this->Read(buf, sizeof(buf) - 1);
if (i <= 0)
return;
buf[i] = 0;
child_pid = -1;
if (!*buf)
{
Log(this) << "Finished saving databases";
return;
}
Log(this) << "Error saving databases: " << buf;
if (!Config->GetModule(this)->Get<bool>("nobackupokay"))
Anope::Quitting = true;
}
EventReturn OnLoadDatabase() anope_override
{
const std::vector<Anope::string> &type_order = Serialize::Type::GetTypeOrder();
std::set<Anope::string> tried_dbs;
const Anope::string &db_name = Anope::DataDir + "/" + Config->GetModule(this)->Get<const Anope::string>("database", "anope.db");
std::fstream fd(db_name.c_str(), std::ios_base::in | std::ios_base::binary);
if (!fd.is_open())
{
Log(this) << "Unable to open " << db_name << " for reading!";
return EVENT_STOP;
}
std::map<Anope::string, std::vector<std::streampos> > positions;
for (Anope::string buf; std::getline(fd, buf.str());)
if (buf.find("OBJECT ") == 0)
positions[buf.substr(7)].push_back(fd.tellg());
LoadData ld;
ld.fs = &fd;
for (unsigned i = 0; i < type_order.size(); ++i)
{
Serialize::Type *stype = Serialize::Type::Find(type_order[i]);
if (!stype || stype->GetOwner())
continue;
std::vector<std::streampos> &pos = positions[stype->GetName()];
for (unsigned j = 0; j < pos.size(); ++j)
{
fd.clear();
fd.seekg(pos[j]);
Serializable *obj = stype->Unserialize(NULL, ld);
if (obj != NULL)
obj->id = ld.id;
ld.Reset();
}
}
fd.close();
loaded = true;
return EVENT_STOP;
}
void OnSaveDatabase() anope_override
{
if (child_pid > -1)
{
Log(this) << "Database save is already in progress!";
return;
}
BackupDatabase();
int i = -1;
#ifndef _WIN32
if (!Anope::Quitting && Config->GetModule(this)->Get<bool>("fork"))
{
i = fork();
if (i > 0)
{
child_pid = i;
return;
}
else if (i < 0)
Log(this) << "Unable to fork for database save";
}
#endif
try
{
std::map<Module *, std::fstream *> databases;
/* First open the databases of all of the registered types. This way, if we have a type with 0 objects, that database will be properly cleared */
for (std::map<Anope::string, Serialize::Type *>::const_iterator it = Serialize::Type::GetTypes().begin(), it_end = Serialize::Type::GetTypes().end(); it != it_end; ++it)
{
Serialize::Type *s_type = it->second;
if (databases[s_type->GetOwner()])
continue;
Anope::string db_name;
if (s_type->GetOwner())
db_name = Anope::DataDir + "/module_" + s_type->GetOwner()->name + ".db";
else
db_name = Anope::DataDir + "/" + Config->GetModule(this)->Get<const Anope::string>("database", "anope.db");
std::fstream *fs = databases[s_type->GetOwner()] = new std::fstream((db_name + ".tmp").c_str(), std::ios_base::out | std::ios_base::trunc | std::ios_base::binary);
if (!fs->is_open())
Log(this) << "Unable to open " << db_name << " for writing";
}
SaveData data;
const std::list<Serializable *> &items = Serializable::GetItems();
for (std::list<Serializable *>::const_iterator it = items.begin(), it_end = items.end(); it != it_end; ++it)
{
Serializable *base = *it;
Serialize::Type *s_type = base->GetSerializableType();
data.fs = databases[s_type->GetOwner()];
if (!data.fs || !data.fs->is_open())
continue;
*data.fs << "OBJECT " << s_type->GetName();
if (base->id)
*data.fs << "\nID " << base->id;
base->Serialize(data);
*data.fs << "\nEND\n";
}
for (std::map<Module *, std::fstream *>::iterator it = databases.begin(), it_end = databases.end(); it != it_end; ++it)
{
std::fstream *f = it->second;
const Anope::string &db_name = Anope::DataDir + "/" + (it->first ? (it->first->name + ".db") : Config->GetModule(this)->Get<const Anope::string>("database", "anope.db"));
if (!f->is_open() || !f->good())
{
this->Write("Unable to write database " + db_name);
f->close();
}
else
{
f->close();
#ifdef _WIN32
/* Windows rename() fails if the file already exists. */
remove(db_name.c_str());
#endif
rename((db_name + ".tmp").c_str(), db_name.c_str());
}
delete f;
}
}
catch (...)
{
if (i)
throw;
}
if (!i)
{
this->Notify();
exit(0);
}
}
/* Load just one type. Done if a module is reloaded during runtime */
void OnSerializeTypeCreate(Serialize::Type *stype) anope_override
{
if (!loaded)
return;
Anope::string db_name;
if (stype->GetOwner())
db_name = Anope::DataDir + "/module_" + stype->GetOwner()->name + ".db";
else
db_name = Anope::DataDir + "/" + Config->GetModule(this)->Get<const Anope::string>("database", "anope.db");
std::fstream fd(db_name.c_str(), std::ios_base::in | std::ios_base::binary);
if (!fd.is_open())
{
Log(this) << "Unable to open " << db_name << " for reading!";
return;
}
LoadData ld;
ld.fs = &fd;
for (Anope::string buf; std::getline(fd, buf.str());)
{
if (buf == "OBJECT " + stype->GetName())
{
stype->Unserialize(NULL, ld);
ld.Reset();
}
}
fd.close();
}
};
MODULE_INIT(DBFlatFile)