i have a boner

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sad 2024-07-16 23:35:27 -06:00
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/target

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use std::fs::{self, OpenOptions};
use std::io::{self, Write};
use std::path::{Path, PathBuf};
use std::thread;
use rand::prelude::*;
use clap::{Command, Arg};
use rand::thread_rng;
const DICKS: &[&str] = &[
"8=D ", "8=D~ ", "8=D~~ ", "8=D~~~ ", "8==D ", "8==D~ ", "8==D~~ ", "8==D~~~ ", "8===D ", "8===D~ ", "8===D~~ ", "8===D~~~ ", "8====D ", "8====D~ ", "8====D~~ ", "8====D~~~ ", "8=====D ", "8=====D~ ", "8=====D~~ ", "8=====D~~~ ", "8======D ", "8======D~ ", "8======D~~ ", "8======D~~~ ", "8=======D ", "8=======D~ ", "8=======D~~ ", "8=======D~~~ ", "8========D ", "8========D~ ", "8========D~~ ", "8========D~~~ ", "8=========D ", "8=========D~ ", "8=========D~~ ", "8=========D~~~ ", "8==========D ", "8==========D~ ", "8==========D~~ ", "8==========D~~~ ", "8===========D ", "8===========D~ ", "8===========D~~ ", "8===========D~~~ ", "8============D ", "8============D~ ", "8============D~~ ", "8============D~~~ ", "8#=D ", "8#=D~ ", "8#=D~~ ", "8#=D~~~ ", "8#==D ", "8#==D~ ", "8#==D~~ ", "8#==D~~~ ", "8#===D ", "8#===D~ ", "8#===D~~ ", "8#===D~~~ ", "8#====D ", "8#====D~ ", "8#====D~~ ", "8#====D~~~ ", "8#=====D ", "8#=====D~ ", "8#=====D~~ ", "8#=====D~~~ ", "8#======D ", "8#======D~ ", "8#======D~~ ", "8#======D~~~ ", "8#=======D ", "8#=======D~ ", "8#=======D~~ ", "8#=======D~~~ ", "8#========D ", "8#========D~ ", "8#========D~~ ", "8#========D~~~ ", "8#=========D ", "8#=========D~ ", "8#=========D~~ ", "8#=========D~~~ ", "8#==========D ", "8#==========D~ ", "8#==========D~~ ", "8#==========D~~~ ", "8#===========D ", "8#===========D~ ", "8#===========D~~ ", "8#===========D~~~ ", "8#============D ", "8#============D~ ", "8#============D~~ ", "8#============D~~~ ",
];
fn generate_dicks() -> Vec<String> {
let mut dicks = Vec::new();
for a in 0..2 {
for b in 1..13 {
for c in 0..4 {
let dick = format!("8{}{}D{} ", "#".repeat(a), "=".repeat(b), "~".repeat(c));
dicks.push(dick);
}
}
}
dicks
}
fn rand_dick(rng: &mut ThreadRng) -> &'static str {
let index = rng.gen_range(0..DICKS.len());
DICKS[index]
}
fn fast_rand_dick<'a>(cache: &'a mut String, count: &mut usize, rng: &mut ThreadRng) -> &'a str {
if cache.is_empty() || *count == 0 {
*cache = String::new();
*count = rng.gen_range(1000..10000);
for _ in 0..rng.gen_range(150..300) {
cache.push_str(rand_dick(rng));
}
}
*count -= 1;
cache
}
fn wipe(dev: &Path, rounds: usize, rng: &mut ThreadRng) -> io::Result<()> {
let size = fs::metadata(dev).map(|m| m.len()).unwrap_or(0);
for _ in 0..rounds {
let mut file = OpenOptions::new().write(true).open(dev)?;
if size == 0 {
loop {
let dick = rand_dick(rng);
if file.write_all(dick.as_bytes()).is_err() {
break;
}
}
} else {
let mut dlen = 0;
while dlen < size {
let dick = rand_dick(rng);
dlen += dick.len() as u64;
if file.write_all(dick.as_bytes()).is_err() {
break;
}
}
}
}
fs::remove_file(dev)?;
Ok(())
}
fn parse_dir(dir: &Path, recursive: bool) -> io::Result<Vec<PathBuf>> {
let mut filelist = Vec::new();
for entry in fs::read_dir(dir)? {
let entry = entry?;
let path = entry.path();
if path.is_dir() {
if recursive {
filelist.extend(parse_dir(&path, recursive)?);
}
} else {
filelist.push(path);
}
}
Ok(filelist)
}
fn parse_filelist(filelist: &[PathBuf], recursive: bool) -> io::Result<Vec<PathBuf>> {
let mut files = Vec::new();
for item in filelist {
if item.is_dir() {
if recursive {
files.extend(parse_dir(item, recursive)?);
} else {
eprintln!("WARNING: {:?} is a directory and recursive is off.", item)
}
} else if item.exists() {
files.push(item.to_path_buf());
}
}
Ok(files)
}
fn main() {
let matches = Command::new("Wipe files/devices with dicks")
.version("0.0.1")
.author("vxfemboy")
.arg(Arg::new("recursive")
.short('r')
.long("recursive")
.help("Recursively wipe directories")
.action(clap::ArgAction::SetTrue)
)
.arg(Arg::new("numrounds")
.short('n')
.long("numrounds")
.help("The number of rounds to wipe the file/device")
.value_parser(clap::value_parser!(usize))
.default_value("1")
)
.arg(Arg::new("wipefree")
.short('w')
.long("wipefree")
.help("Wipe free space on device")
.action(clap::ArgAction::SetTrue)
)
.arg(Arg::new("slow")
.short('s')
.long("slow")
.help("Use more randomness, tends to be slower")
.action(clap::ArgAction::SetTrue)
)
.arg(Arg::new("files")
.help("Files or directories to wipe")
.num_args(1..)
.required(true)
)
.get_matches();
let recursive = matches.get_flag("recursive");
let numrounds: usize = *matches.get_one("numrounds").unwrap();
let slow = matches.get_flag("slow");
let wipefree = matches.get_flag("wipefree");
let initial_file_list: Vec<PathBuf> = matches.get_many::<String>("files").unwrap().map(|s| PathBuf::from(s)).collect();
let file_list = parse_filelist(&initial_file_list, recursive).unwrap();
let file_list = if wipefree {
let mut fl = file_list;
fl.push(PathBuf::from("dick.tmp"));
fl
} else {
file_list
};
let mut handles = Vec::new();
for f in file_list {
let handle = thread::spawn(move || {
let mut rng = thread_rng(); // create new threads uwu
if let Err(e) = wipe(&f, numrounds, &mut rng) {
eprintln!("ERROR: {:?}: {:?}", f, e);
}
});
handles.push(handle);
}
for handle in handles {
handle.join().unwrap();
}
}