Introduce network.isClosed

This commit is contained in:
Simon Ser 2020-06-03 17:28:31 +02:00
parent 07b4de8a1a
commit cb99e97f5f
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22
user.go
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@ -88,14 +88,20 @@ func (net *network) forEachDownstream(f func(*downstreamConn)) {
}) })
} }
func (net *network) isStopped() bool {
select {
case <-net.stopped:
return true
default:
return false
}
}
func (net *network) run() { func (net *network) run() {
var lastTry time.Time var lastTry time.Time
for { for {
select { if net.isStopped() {
case <-net.stopped:
return return
default:
// This space is intentionally left blank
} }
if dur := time.Now().Sub(lastTry); dur < retryConnectMinDelay { if dur := time.Now().Sub(lastTry); dur < retryConnectMinDelay {
@ -120,6 +126,9 @@ func (net *network) run() {
continue continue
} }
// TODO: this is racy with net.stopped. If the network is stopped
// before the user goroutine receives eventUpstreamConnected, the
// connection won't be closed.
net.user.events <- eventUpstreamConnected{uc} net.user.events <- eventUpstreamConnected{uc}
if err := uc.readMessages(net.user.events); err != nil { if err := uc.readMessages(net.user.events); err != nil {
uc.logger.Printf("failed to handle messages: %v", err) uc.logger.Printf("failed to handle messages: %v", err)
@ -131,10 +140,7 @@ func (net *network) run() {
} }
func (net *network) stop() { func (net *network) stop() {
select { if !net.isStopped() {
case <-net.stopped:
return
default:
close(net.stopped) close(net.stopped)
} }