Auto-save IRC networks
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0ef08dfbb5
commit
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@ -14,6 +14,8 @@ A user-friendly IRC bouncer.
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go run ./cmd/jouncectl create-user jounce
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go run ./cmd/jounce
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Then connect with username `jounce@chat.freenode.net` and join `#jounce`.
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## Contributing
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Send patches on the [mailing list], report bugs on the [issue tracker].
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@ -1,10 +1,12 @@
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package jounce
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import (
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"crypto/tls"
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"fmt"
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"io"
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"net"
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"strings"
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"time"
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"golang.org/x/crypto/bcrypt"
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"gopkg.in/irc.v3"
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@ -336,6 +338,15 @@ func (dc *downstreamConn) handleMessageUnregistered(msg *irc.Message) error {
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return nil
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}
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func sanityCheckServer(addr string) error {
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dialer := net.Dialer{Timeout: 30 * time.Second}
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conn, err := tls.DialWithDialer(&dialer, "tcp", addr, nil)
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if err != nil {
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return err
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}
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return conn.Close()
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}
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func (dc *downstreamConn) register() error {
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username := strings.TrimPrefix(dc.username, "~")
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var networkName string
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@ -365,13 +376,25 @@ func (dc *downstreamConn) register() error {
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if networkName != "" {
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network = u.getNetwork(networkName)
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if network == nil {
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dc.logger.Printf("failed registration: unknown network %q", networkName)
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dc.SendMessage(&irc.Message{
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Prefix: dc.srv.prefix(),
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addr := networkName
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if !strings.ContainsRune(addr, ':') {
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addr = addr + ":6697"
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}
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dc.logger.Printf("trying to connect to new upstream server %q", addr)
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if err := sanityCheckServer(addr); err != nil {
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dc.logger.Printf("failed to connect to %q: %v", addr, err)
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return ircError{&irc.Message{
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Command: irc.ERR_PASSWDMISMATCH,
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Params: []string{"*", fmt.Sprintf("Unknown network %q", networkName)},
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})
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return nil
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Params: []string{"*", fmt.Sprintf("Failed to connect to %q", networkName)},
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}}
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}
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dc.logger.Printf("auto-adding network %q", networkName)
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network, err = u.createNetwork(networkName, dc.nick)
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if err != nil {
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return err
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}
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}
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}
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16
server.go
16
server.go
@ -163,6 +163,22 @@ func (u *user) run() {
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u.lock.Unlock()
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}
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func (u *user) createNetwork(addr, nick string) (*network, error) {
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network := newNetwork(u, &Network{
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Addr: addr,
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Nick: nick,
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})
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err := u.srv.db.StoreNetwork(u.Username, &network.Network)
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if err != nil {
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return nil, err
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}
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u.lock.Lock()
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u.networks = append(u.networks, network)
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u.lock.Unlock()
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go network.run()
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return network, nil
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}
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type Server struct {
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Hostname string
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Logger Logger
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