dwl/config.def.h
Leonardo Hernández Hernández 7710cf050d
change the default term to foot
it is closer to the suckless philosophy (foot implements things that the suckless
guys would say that should be done by tmux or something else, but I have no
desire to create a new terminal emulator, and the best fit is foot)

also alacritty uses +100Mb of memory, more that dwl itself (~90Mb)
and foot only ~20Mb
2022-09-18 15:37:16 -05:00

153 lines
6.9 KiB
C

/* appearance */
static const int sloppyfocus = 1; /* focus follows mouse */
static const unsigned int borderpx = 1; /* border pixel of windows */
static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */
static const float rootcolor[] = {0.3, 0.3, 0.3, 1.0};
static const float bordercolor[] = {0.5, 0.5, 0.5, 1.0};
static const float focuscolor[] = {1.0, 0.0, 0.0, 1.0};
/* To conform the xdg-protocol, set the alpha to zero to restore the old behavior */
static const float fullscreen_bg[] = {0.1, 0.1, 0.1, 1.0};
/* tagging */
static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
static const Rule rules[] = {
/* app_id title tags mask isfloating monitor */
/* examples:
{ "Gimp", NULL, 0, 1, -1 },
*/
{ "firefox", NULL, 1 << 8, 0, -1 },
};
/* layout(s) */
static const Layout layouts[] = {
/* symbol arrange function */
{ "[]=", tile },
{ "><>", NULL }, /* no layout function means floating behavior */
{ "[M]", monocle },
};
/* monitors */
static const MonitorRule monrules[] = {
/* name mfact nmaster scale layout rotate/reflect */
/* example of a HiDPI laptop monitor:
{ "eDP-1", 0.5, 1, 2, &layouts[0], WL_OUTPUT_TRANSFORM_NORMAL },
*/
/* defaults */
{ NULL, 0.55, 1, 1, &layouts[0], WL_OUTPUT_TRANSFORM_NORMAL },
};
/* keyboard */
static const struct xkb_rule_names xkb_rules = {
/* can specify fields: rules, model, layout, variant, options */
/* example:
.options = "ctrl:nocaps",
*/
.options = NULL,
};
static const int repeat_rate = 25;
static const int repeat_delay = 600;
/* Trackpad */
static const int tap_to_click = 1;
static const int tap_and_drag = 1;
static const int drag_lock = 1;
static const int natural_scrolling = 0;
static const int disable_while_typing = 1;
static const int left_handed = 0;
static const int middle_button_emulation = 0;
/* You can choose between:
LIBINPUT_CONFIG_SCROLL_NO_SCROLL
LIBINPUT_CONFIG_SCROLL_2FG
LIBINPUT_CONFIG_SCROLL_EDGE
LIBINPUT_CONFIG_SCROLL_ON_BUTTON_DOWN
*/
static const enum libinput_config_scroll_method scroll_method = LIBINPUT_CONFIG_SCROLL_2FG;
/* You can choose between:
LIBINPUT_CONFIG_CLICK_METHOD_NONE
LIBINPUT_CONFIG_CLICK_METHOD_BUTTON_AREAS
LIBINPUT_CONFIG_CLICK_METHOD_CLICKFINGER
*/
static const enum libinput_config_click_method click_method = LIBINPUT_CONFIG_CLICK_METHOD_BUTTON_AREAS;
/* You can choose between:
LIBINPUT_CONFIG_SEND_EVENTS_ENABLED
LIBINPUT_CONFIG_SEND_EVENTS_DISABLED
LIBINPUT_CONFIG_SEND_EVENTS_DISABLED_ON_EXTERNAL_MOUSE
*/
static const uint32_t send_events_mode = LIBINPUT_CONFIG_SEND_EVENTS_ENABLED;
/* You can choose between:
LIBINPUT_CONFIG_ACCEL_PROFILE_FLAT
LIBINPUT_CONFIG_ACCEL_PROFILE_ADAPTIVE
*/
static const enum libinput_config_accel_profile accel_profile = LIBINPUT_CONFIG_ACCEL_PROFILE_ADAPTIVE;
static const double accel_speed = 0.0;
/* If you want to use the windows key change this to WLR_MODIFIER_LOGO */
#define MODKEY WLR_MODIFIER_ALT
#define TAGKEYS(KEY,SKEY,TAG) \
{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
{ MODKEY|WLR_MODIFIER_CTRL, KEY, toggleview, {.ui = 1 << TAG} }, \
{ MODKEY|WLR_MODIFIER_SHIFT, SKEY, tag, {.ui = 1 << TAG} }, \
{ MODKEY|WLR_MODIFIER_CTRL|WLR_MODIFIER_SHIFT,SKEY,toggletag, {.ui = 1 << TAG} }
/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
/* commands */
static const char *termcmd[] = { "foot", NULL };
static const char *menucmd[] = { "bemenu-run", NULL };
static const Key keys[] = {
/* Note that Shift changes certain key codes: c -> C, 2 -> at, etc. */
/* modifier key function argument */
{ MODKEY, XKB_KEY_p, spawn, {.v = menucmd} },
{ MODKEY|WLR_MODIFIER_SHIFT, XKB_KEY_Return, spawn, {.v = termcmd} },
{ MODKEY, XKB_KEY_j, focusstack, {.i = +1} },
{ MODKEY, XKB_KEY_k, focusstack, {.i = -1} },
{ MODKEY, XKB_KEY_i, incnmaster, {.i = +1} },
{ MODKEY, XKB_KEY_d, incnmaster, {.i = -1} },
{ MODKEY, XKB_KEY_h, setmfact, {.f = -0.05} },
{ MODKEY, XKB_KEY_l, setmfact, {.f = +0.05} },
{ MODKEY, XKB_KEY_Return, zoom, {0} },
{ MODKEY, XKB_KEY_Tab, view, {0} },
{ MODKEY|WLR_MODIFIER_SHIFT, XKB_KEY_C, killclient, {0} },
{ MODKEY, XKB_KEY_t, setlayout, {.v = &layouts[0]} },
{ MODKEY, XKB_KEY_f, setlayout, {.v = &layouts[1]} },
{ MODKEY, XKB_KEY_m, setlayout, {.v = &layouts[2]} },
{ MODKEY, XKB_KEY_space, setlayout, {0} },
{ MODKEY|WLR_MODIFIER_SHIFT, XKB_KEY_space, togglefloating, {0} },
{ MODKEY, XKB_KEY_e, togglefullscreen, {0} },
{ MODKEY, XKB_KEY_0, view, {.ui = ~0} },
{ MODKEY|WLR_MODIFIER_SHIFT, XKB_KEY_parenright, tag, {.ui = ~0} },
{ MODKEY, XKB_KEY_comma, focusmon, {.i = WLR_DIRECTION_LEFT} },
{ MODKEY, XKB_KEY_period, focusmon, {.i = WLR_DIRECTION_RIGHT} },
{ MODKEY|WLR_MODIFIER_SHIFT, XKB_KEY_less, tagmon, {.i = WLR_DIRECTION_LEFT} },
{ MODKEY|WLR_MODIFIER_SHIFT, XKB_KEY_greater, tagmon, {.i = WLR_DIRECTION_RIGHT} },
TAGKEYS( XKB_KEY_1, XKB_KEY_exclam, 0),
TAGKEYS( XKB_KEY_2, XKB_KEY_at, 1),
TAGKEYS( XKB_KEY_3, XKB_KEY_numbersign, 2),
TAGKEYS( XKB_KEY_4, XKB_KEY_dollar, 3),
TAGKEYS( XKB_KEY_5, XKB_KEY_percent, 4),
TAGKEYS( XKB_KEY_6, XKB_KEY_asciicircum, 5),
TAGKEYS( XKB_KEY_7, XKB_KEY_ampersand, 6),
TAGKEYS( XKB_KEY_8, XKB_KEY_asterisk, 7),
TAGKEYS( XKB_KEY_9, XKB_KEY_parenleft, 8),
{ MODKEY|WLR_MODIFIER_SHIFT, XKB_KEY_Q, quit, {0} },
/* Ctrl-Alt-Backspace and Ctrl-Alt-Fx used to be handled by X server */
{ WLR_MODIFIER_CTRL|WLR_MODIFIER_ALT,XKB_KEY_Terminate_Server, quit, {0} },
#define CHVT(n) { WLR_MODIFIER_CTRL|WLR_MODIFIER_ALT,XKB_KEY_XF86Switch_VT_##n, chvt, {.ui = (n)} }
CHVT(1), CHVT(2), CHVT(3), CHVT(4), CHVT(5), CHVT(6),
CHVT(7), CHVT(8), CHVT(9), CHVT(10), CHVT(11), CHVT(12),
};
static const Button buttons[] = {
{ MODKEY, BTN_LEFT, moveresize, {.ui = CurMove} },
{ MODKEY, BTN_MIDDLE, togglefloating, {0} },
{ MODKEY, BTN_RIGHT, moveresize, {.ui = CurResize} },
};