disable scene node at unmaplayersurface()
This commit is contained in:
parent
2623a96ebf
commit
b91017e713
3
dwl.c
3
dwl.c
@ -2250,7 +2250,8 @@ toggleview(const Arg *arg)
|
||||
void
|
||||
unmaplayersurface(LayerSurface *layersurface)
|
||||
{
|
||||
layersurface->layer_surface->mapped = 0;
|
||||
layersurface->layer_surface->mapped = layersurface->mapped = 0;
|
||||
wlr_scene_node_set_enabled(layersurface->scene, 0);
|
||||
if (layersurface->layer_surface->surface ==
|
||||
seat->keyboard_state.focused_surface)
|
||||
focusclient(selclient(), 1);
|
||||
|
Loading…
Reference in New Issue
Block a user