adopt a bit more dwm-like terseness
This commit is contained in:
parent
66bf55930f
commit
a5a7445dee
135
dwl.c
135
dwl.c
@ -171,9 +171,9 @@ static Client *xytoclient(double x, double y,
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static Monitor *xytomon(double x, double y);
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/* variables */
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static struct wl_display *wl_display;
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static struct wl_display *dpy;
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static struct wlr_backend *backend;
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static struct wlr_renderer *renderer;
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static struct wlr_renderer *drw;
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static struct wlr_xdg_shell *xdg_shell;
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static struct wl_listener new_xdg_surface;
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@ -258,8 +258,8 @@ buttonpress(struct wl_listener *listener, void *data)
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void
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createkeyboard(struct wlr_input_device *device)
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{
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Keyboard *keyboard = calloc(1, sizeof(*keyboard));
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keyboard->device = device;
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Keyboard *kb = calloc(1, sizeof(*kb));
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kb->device = device;
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/* Prepare an XKB keymap and assign it to the keyboard. */
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struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
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@ -272,15 +272,15 @@ createkeyboard(struct wlr_input_device *device)
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wlr_keyboard_set_repeat_info(device->keyboard, 25, 600);
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/* Here we set up listeners for keyboard events. */
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keyboard->modifiers.notify = keypressmod;
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wl_signal_add(&device->keyboard->events.modifiers, &keyboard->modifiers);
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keyboard->key.notify = keypress;
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wl_signal_add(&device->keyboard->events.key, &keyboard->key);
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kb->modifiers.notify = keypressmod;
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wl_signal_add(&device->keyboard->events.modifiers, &kb->modifiers);
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kb->key.notify = keypress;
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wl_signal_add(&device->keyboard->events.key, &kb->key);
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wlr_seat_set_keyboard(seat, device);
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/* And add the keyboard to our list of keyboards */
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wl_list_insert(&keyboards, &keyboard->link);
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wl_list_insert(&keyboards, &kb->link);
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}
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void
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@ -299,17 +299,16 @@ createmon(struct wl_listener *listener, void *data)
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struct wlr_output_mode *mode = wlr_output_preferred_mode(wlr_output);
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wlr_output_set_mode(wlr_output, mode);
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wlr_output_enable(wlr_output, true);
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if (!wlr_output_commit(wlr_output)) {
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if (!wlr_output_commit(wlr_output))
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return;
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}
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}
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/* Allocates and configures monitor state using configured rules */
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Monitor *m = calloc(1, sizeof(*m));
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m->wlr_output = wlr_output;
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m->tagset[0] = m->tagset[1] = 1;
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int i;
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for (i = 0; i < LENGTH(monrules); i++) {
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for (i = 0; i < LENGTH(monrules); i++)
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if (!monrules[i].name ||
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!strcmp(wlr_output->name, monrules[i].name)) {
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m->mfact = monrules[i].mfact;
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@ -319,7 +318,6 @@ createmon(struct wl_listener *listener, void *data)
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m->lt[0] = m->lt[1] = monrules[i].lt;
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break;
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}
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}
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/* Sets up a listener for the frame notify event. */
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m->frame.notify = rendermon;
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wl_signal_add(&wlr_output->events.frame, &m->frame);
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@ -343,9 +341,8 @@ createnotify(struct wl_listener *listener, void *data)
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/* This event is raised when wlr_xdg_shell receives a new xdg surface from a
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* client, either a toplevel (application window) or popup. */
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struct wlr_xdg_surface *xdg_surface = data;
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if (xdg_surface->role != WLR_XDG_SURFACE_ROLE_TOPLEVEL) {
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if (xdg_surface->role != WLR_XDG_SURFACE_ROLE_TOPLEVEL)
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return;
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}
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/* Allocate a Client for this surface */
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Client *c = calloc(1, sizeof(*c));
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@ -423,10 +420,9 @@ focus(Client *c, struct wlr_surface *surface)
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/* XXX Need to understand xdg toplevel/popups to know if there's more
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* simplification that can be done in this function */
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struct wlr_surface *prev_surface = seat->keyboard_state.focused_surface;
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if (prev_surface == surface) {
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/* Don't re-focus an already focused surface. */
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if (prev_surface == surface)
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return;
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}
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if (prev_surface) {
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/*
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* Deactivate the previously focused surface. This lets the
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@ -523,9 +519,8 @@ inputdevice(struct wl_listener *listener, void *data)
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* communiciated to the client. In dwl we always have a cursor, even if
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* there are no pointer devices, so we always include that capability. */
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uint32_t caps = WL_SEAT_CAPABILITY_POINTER;
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if (!wl_list_empty(&keyboards)) {
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if (!wl_list_empty(&keyboards))
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caps |= WL_SEAT_CAPABILITY_KEYBOARD;
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}
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wlr_seat_set_capabilities(seat, caps);
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}
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@ -538,14 +533,13 @@ keybinding(uint32_t mods, xkb_keysym_t sym)
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* processing.
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*/
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bool handled = false;
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for (int i = 0; i < LENGTH(keys); i++) {
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for (int i = 0; i < LENGTH(keys); i++)
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if (sym == keys[i].keysym &&
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CLEANMASK(mods) == CLEANMASK(keys[i].mod) &&
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keys[i].func) {
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keys[i].func(&keys[i].arg);
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handled = true;
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}
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}
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return handled;
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}
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@ -553,8 +547,7 @@ void
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keypress(struct wl_listener *listener, void *data)
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{
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/* This event is raised when a key is pressed or released. */
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Keyboard *keyboard =
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wl_container_of(listener, keyboard, key);
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Keyboard *kb = wl_container_of(listener, kb, key);
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struct wlr_event_keyboard_key *event = data;
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/* Translate libinput keycode -> xkbcommon */
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@ -562,20 +555,18 @@ keypress(struct wl_listener *listener, void *data)
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/* Get a list of keysyms based on the keymap for this keyboard */
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const xkb_keysym_t *syms;
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int nsyms = xkb_state_key_get_syms(
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keyboard->device->keyboard->xkb_state, keycode, &syms);
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kb->device->keyboard->xkb_state, keycode, &syms);
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bool handled = false;
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uint32_t mods = wlr_keyboard_get_modifiers(keyboard->device->keyboard);
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if (event->state == WLR_KEY_PRESSED) {
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uint32_t mods = wlr_keyboard_get_modifiers(kb->device->keyboard);
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/* On _press_, attempt to process a compositor keybinding. */
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for (int i = 0; i < nsyms; i++) {
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if (event->state == WLR_KEY_PRESSED)
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for (int i = 0; i < nsyms; i++)
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handled = keybinding(mods, syms[i]) || handled;
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}
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}
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if (!handled) {
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/* Otherwise, we pass it along to the client. */
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wlr_seat_set_keyboard(seat, keyboard->device);
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wlr_seat_set_keyboard(seat, kb->device);
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wlr_seat_keyboard_notify_key(seat, event->time_msec,
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event->keycode, event->state);
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}
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@ -586,17 +577,17 @@ keypressmod(struct wl_listener *listener, void *data)
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{
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/* This event is raised when a modifier key, such as shift or alt, is
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* pressed. We simply communicate this to the client. */
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Keyboard *keyboard = wl_container_of(listener, keyboard, modifiers);
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Keyboard *kb = wl_container_of(listener, kb, modifiers);
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/*
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* A seat can only have one keyboard, but this is a limitation of the
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* Wayland protocol - not wlroots. We assign all connected keyboards to the
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* same seat. You can swap out the underlying wlr_keyboard like this and
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* wlr_seat handles this transparently.
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*/
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wlr_seat_set_keyboard(seat, keyboard->device);
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wlr_seat_set_keyboard(seat, kb->device);
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/* Send modifiers to the client. */
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wlr_seat_keyboard_notify_modifiers(seat,
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&keyboard->device->keyboard->modifiers);
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&kb->device->keyboard->modifiers);
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}
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void
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@ -655,13 +646,12 @@ motionnotify(uint32_t time)
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double sx, sy;
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struct wlr_surface *surface = NULL;
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Client *c = xytoclient(cursor->x, cursor->y, &surface, &sx, &sy);
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if (!c) {
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/* If there's no client under the cursor, set the cursor image to a
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* default. This is what makes the cursor image appear when you move it
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* around the screen, not over any clients. */
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if (!c)
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wlr_xcursor_manager_set_cursor_image(
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cursor_mgr, "left_ptr", cursor);
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}
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if (!surface) {
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/* Clear pointer focus so future button events and such are not sent to
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* the last client to have the cursor over it. */
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@ -712,11 +702,9 @@ movemouse(const Arg *arg)
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{
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double sx, sy;
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struct wlr_surface *surface;
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Client *c = xytoclient(cursor->x, cursor->y,
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&surface, &sx, &sy);
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if (!c) {
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Client *c = xytoclient(cursor->x, cursor->y, &surface, &sx, &sy);
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if (!c)
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return;
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}
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/* Prepare for moving client in motionnotify */
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grabc = c;
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@ -731,7 +719,7 @@ movemouse(const Arg *arg)
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void
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quit(const Arg *arg)
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{
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wl_display_terminate(wl_display);
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wl_display_terminate(dpy);
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}
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void
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@ -760,9 +748,8 @@ render(struct wlr_surface *surface, int sx, int sy, void *data)
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* could have sent a pixel buffer which we copied to the GPU, or a few other
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* means. You don't have to worry about this, wlroots takes care of it. */
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struct wlr_texture *texture = wlr_surface_get_texture(surface);
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if (texture == NULL) {
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if (!texture)
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return;
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}
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/* The client has a position in layout coordinates. If you have two displays,
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* one next to the other, both 1080p, a client on the rightmost display might
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@ -801,7 +788,7 @@ render(struct wlr_surface *surface, int sx, int sy, void *data)
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/* This takes our matrix, the texture, and an alpha, and performs the actual
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* rendering on the GPU. */
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wlr_render_texture_with_matrix(renderer, texture, matrix, 1);
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wlr_render_texture_with_matrix(drw, texture, matrix, 1);
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/* This lets the client know that we've displayed that frame and it can
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* prepare another one now if it likes. */
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@ -819,9 +806,8 @@ rendermon(struct wl_listener *listener, void *data)
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clock_gettime(CLOCK_MONOTONIC, &now);
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/* wlr_output_attach_render makes the OpenGL context current. */
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if (!wlr_output_attach_render(m->wlr_output, NULL)) {
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if (!wlr_output_attach_render(m->wlr_output, NULL))
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return;
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}
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/* Get effective monitor geometry and window area */
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m->geom = wlr_output_layout_get_box(output_layout, m->wlr_output);
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m->wx = m->geom->x;
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@ -832,8 +818,8 @@ rendermon(struct wl_listener *listener, void *data)
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arrange(m);
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/* Begin the renderer (calls glViewport and some other GL sanity checks) */
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wlr_renderer_begin(renderer, m->wlr_output->width, m->wlr_output->height);
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wlr_renderer_clear(renderer, rootcolor);
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wlr_renderer_begin(drw, m->wlr_output->width, m->wlr_output->height);
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wlr_renderer_clear(drw, rootcolor);
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/* Each subsequent window we render is rendered on top of the last. Because
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* our client list is ordered front-to-back, we iterate over it backwards. */
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@ -866,7 +852,7 @@ rendermon(struct wl_listener *listener, void *data)
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/* Conclude rendering and swap the buffers, showing the final frame
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* on-screen. */
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wlr_renderer_end(renderer);
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wlr_renderer_end(drw);
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wlr_output_commit(m->wlr_output);
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}
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@ -883,11 +869,10 @@ resizemouse(const Arg *arg)
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{
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double sx, sy;
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struct wlr_surface *surface;
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Client *c = xytoclient(cursor->x, cursor->y,
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&surface, &sx, &sy);
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if (!c) {
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Client *c = xytoclient(cursor->x, cursor->y, &surface, &sx, &sy);
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if (!c)
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return;
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}
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struct wlr_box sbox;
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wlr_xdg_surface_get_geometry(c->xdg_surface, &sbox);
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/* Doesn't work for X11 output - the next absolute motion event
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@ -910,7 +895,7 @@ run(char *startup_cmd)
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pid_t startup_pid = -1;
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/* Add a Unix socket to the Wayland display. */
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const char *socket = wl_display_add_socket_auto(wl_display);
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const char *socket = wl_display_add_socket_auto(dpy);
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if (!socket) {
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wlr_backend_destroy(backend);
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exit(1);
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@ -920,7 +905,7 @@ run(char *startup_cmd)
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* master, etc */
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if (!wlr_backend_start(backend)) {
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wlr_backend_destroy(backend);
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wl_display_destroy(wl_display);
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wl_display_destroy(dpy);
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exit(1);
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}
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@ -940,13 +925,13 @@ run(char *startup_cmd)
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startup_pid = fork();
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if (startup_pid < 0) {
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perror("startup: fork");
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wl_display_destroy(wl_display);
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wl_display_destroy(dpy);
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exit(1);
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}
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if (startup_pid == 0) {
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execl("/bin/sh", "/bin/sh", "-c", startup_cmd, (void *)NULL);
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perror("startup: execl");
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wl_display_destroy(wl_display);
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wl_display_destroy(dpy);
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exit(1);
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}
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}
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@ -956,7 +941,7 @@ run(char *startup_cmd)
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* frame events at the refresh rate, and so on. */
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wlr_log(WLR_INFO, "Running Wayland compositor on WAYLAND_DISPLAY=%s",
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socket);
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wl_display_run(wl_display);
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wl_display_run(dpy);
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if (startup_cmd) {
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kill(startup_pid, SIGTERM);
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@ -990,18 +975,14 @@ setcursor(struct wl_listener *listener, void *data)
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{
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/* This event is raised by the seat when a client provides a cursor image */
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struct wlr_seat_pointer_request_set_cursor_event *event = data;
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struct wlr_seat_client *focused_client =
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seat->pointer_state.focused_client;
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/* This can be sent by any client, so we check to make sure this one is
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* actually has pointer focus first. */
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if (focused_client == event->seat_client) {
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/* Once we've vetted the client, we can tell the cursor to use the
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* provided surface as the cursor image. It will set the hardware cursor
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* on the output that it's currently on and continue to do so as the
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* cursor moves between outputs. */
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* actually has pointer focus first. If so, we can tell the cursor to
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* use the provided surface as the cursor image. It will set the
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* hardware cursor on the output that it's currently on and continue to
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* do so as the cursor moves between outputs. */
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if (event->seat_client == seat->pointer_state.focused_client)
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wlr_cursor_set_surface(cursor, event->surface,
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event->hotspot_x, event->hotspot_y);
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}
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}
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void
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@ -1039,20 +1020,20 @@ setup(void)
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* backend uses the renderer, for example, to fall back to software cursors
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* if the backend does not support hardware cursors (some older GPUs
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* don't). */
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backend = wlr_backend_autocreate(wl_display, NULL);
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backend = wlr_backend_autocreate(dpy, NULL);
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/* If we don't provide a renderer, autocreate makes a GLES2 renderer for us.
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* The renderer is responsible for defining the various pixel formats it
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* supports for shared memory, this configures that for clients. */
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renderer = wlr_backend_get_renderer(backend);
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wlr_renderer_init_wl_display(renderer, wl_display);
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drw = wlr_backend_get_renderer(backend);
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wlr_renderer_init_wl_display(drw, dpy);
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/* This creates some hands-off wlroots interfaces. The compositor is
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* necessary for clients to allocate surfaces and the data device manager
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* handles the clipboard. Each of these wlroots interfaces has room for you
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* to dig your fingers in and play with their behavior if you want. */
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wlr_compositor_create(wl_display, renderer);
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wlr_data_device_manager_create(wl_display);
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wlr_compositor_create(dpy, drw);
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wlr_data_device_manager_create(dpy);
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/* Creates an output layout, which a wlroots utility for working with an
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* arrangement of screens in a physical layout. */
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@ -1072,7 +1053,7 @@ setup(void)
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*/
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wl_list_init(&clients);
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wl_list_init(&fstack);
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xdg_shell = wlr_xdg_shell_create(wl_display);
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xdg_shell = wlr_xdg_shell_create(dpy);
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new_xdg_surface.notify = createnotify;
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wl_signal_add(&xdg_shell->events.new_surface,
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&new_xdg_surface);
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@ -1123,7 +1104,7 @@ setup(void)
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wl_list_init(&keyboards);
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new_input.notify = inputdevice;
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wl_signal_add(&backend->events.new_input, &new_input);
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seat = wlr_seat_create(wl_display, "seat0");
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seat = wlr_seat_create(dpy, "seat0");
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request_cursor.notify = setcursor;
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wl_signal_add(&seat->events.request_set_cursor,
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&request_cursor);
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@ -1279,7 +1260,7 @@ xytoclient(double x, double y,
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_surface = wlr_xdg_surface_surface_at(c->xdg_surface,
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x - c->x, y - c->y, &_sx, &_sy);
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if (_surface != NULL) {
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if (_surface) {
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*sx = _sx;
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*sy = _sy;
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*surface = _surface;
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@ -1324,13 +1305,13 @@ main(int argc, char *argv[])
|
||||
|
||||
/* The Wayland display is managed by libwayland. It handles accepting
|
||||
* clients from the Unix socket, manging Wayland globals, and so on. */
|
||||
wl_display = wl_display_create();
|
||||
dpy = wl_display_create();
|
||||
|
||||
setup();
|
||||
run(startup_cmd);
|
||||
|
||||
/* Once wl_display_run returns, we shut down the server. */
|
||||
wl_display_destroy_clients(wl_display);
|
||||
wl_display_destroy(wl_display);
|
||||
wl_display_destroy_clients(dpy);
|
||||
wl_display_destroy(dpy);
|
||||
return 0;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user