reduce calls to client_get_geometry
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7341d047da
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80c9ad12ba
4
dwl.c
4
dwl.c
@ -1512,9 +1512,10 @@ mapnotify(struct wl_listener *listener, void *data)
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: wlr_scene_subsurface_tree_create(c->scene, client_surface(c));
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c->scene->node.data = c->scene_surface->node.data = c;
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client_get_geometry(c, &c->geom);
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/* Handle unmanaged clients first so we can return prior create borders */
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if (client_is_unmanaged(c)) {
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client_get_geometry(c, &c->geom);
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/* Unmanaged clients always are floating */
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wlr_scene_node_reparent(&c->scene->node, layers[LyrFloat]);
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wlr_scene_node_set_position(&c->scene->node, c->geom.x + borderpx,
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@ -1533,7 +1534,6 @@ mapnotify(struct wl_listener *listener, void *data)
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/* Initialize client geometry with room for border */
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client_set_tiled(c, WLR_EDGE_TOP | WLR_EDGE_BOTTOM | WLR_EDGE_LEFT | WLR_EDGE_RIGHT);
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client_get_geometry(c, &c->geom);
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c->geom.width += 2 * c->bw;
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c->geom.height += 2 * c->bw;
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