check client_surface() returning NULL

now client_surface()->data is a pointer to the wlr_scene_tree of clients
which allows us to not call wlr_scene_node_lower_to_bottom() for every clients
This commit is contained in:
Leonardo Hernández Hernández 2022-05-24 14:37:55 -05:00
parent 7018b9b65c
commit 52e0d00942
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GPG Key ID: E538897EE11B9624
1 changed files with 4 additions and 3 deletions

7
dwl.c
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@ -1376,10 +1376,12 @@ mapnotify(struct wl_listener *listener, void *data)
/* Create scene tree for this client and its border */
c->scene = &wlr_scene_tree_create(layers[LyrTile])->node;
c->scene_surface = client_surface(c)->data = c->type == XDGShell
c->scene_surface = c->type == XDGShell
? wlr_scene_xdg_surface_create(c->scene, c->surface.xdg)
: wlr_scene_subsurface_tree_create(c->scene, client_surface(c));
c->scene_surface->data = c;
if (client_surface(c))
client_surface(c)->data = c->scene;
c->scene->data = c->scene_surface->data = c;
if (client_is_unmanaged(c)) {
client_get_geometry(c, &c->geom);
@ -1394,7 +1396,6 @@ mapnotify(struct wl_listener *listener, void *data)
c->border[i] = wlr_scene_rect_create(c->scene, 0, 0, bordercolor);
c->border[i]->node.data = c;
wlr_scene_rect_set_color(c->border[i], bordercolor);
wlr_scene_node_lower_to_bottom(&c->border[i]->node);
}
/* Initialize client geometry with room for border */