suckless style: don't use '//' for comments
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0e5d7124de
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34
dwl.c
34
dwl.c
@ -164,7 +164,7 @@ struct Monitor {
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struct wl_listener destroy;
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struct wlr_box m; /* monitor area, layout-relative */
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struct wlr_box w; /* window area, layout-relative */
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struct wl_list layers[4]; // LayerSurface::link
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struct wl_list layers[4]; /* LayerSurface::link */
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const Layout *lt[2];
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unsigned int seltags;
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unsigned int sellt;
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@ -394,7 +394,7 @@ applyexclusive(struct wlr_box *usable_area,
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int32_t margin_top, int32_t margin_right,
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int32_t margin_bottom, int32_t margin_left) {
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Edge edges[] = {
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{ // Top
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{ /* Top */
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.singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP,
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.anchor_triplet = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
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@ -403,7 +403,7 @@ applyexclusive(struct wlr_box *usable_area,
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.negative_axis = &usable_area->height,
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.margin = margin_top,
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},
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{ // Bottom
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{ /* Bottom */
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.singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
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.anchor_triplet = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
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@ -412,7 +412,7 @@ applyexclusive(struct wlr_box *usable_area,
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.negative_axis = &usable_area->height,
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.margin = margin_bottom,
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},
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{ // Left
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{ /* Left */
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.singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT,
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.anchor_triplet = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP |
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@ -421,7 +421,7 @@ applyexclusive(struct wlr_box *usable_area,
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.negative_axis = &usable_area->width,
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.margin = margin_left,
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},
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{ // Right
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{ /* Right */
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.singular_anchor = ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT,
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.anchor_triplet = ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
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ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP |
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@ -504,7 +504,7 @@ arrangelayer(Monitor *m, struct wl_list *list, struct wlr_box *usable_area, int
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bounds = state->exclusive_zone == -1 ? full_area : *usable_area;
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// Horizontal axis
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/* Horizontal axis */
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if ((state->anchor & both_horiz) && box.width == 0) {
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box.x = bounds.x;
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box.width = bounds.width;
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@ -515,7 +515,7 @@ arrangelayer(Monitor *m, struct wl_list *list, struct wlr_box *usable_area, int
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} else {
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box.x = bounds.x + ((bounds.width / 2) - (box.width / 2));
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}
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// Vertical axis
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/* Vertical axis */
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if ((state->anchor & both_vert) && box.height == 0) {
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box.y = bounds.y;
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box.height = bounds.height;
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@ -526,7 +526,7 @@ arrangelayer(Monitor *m, struct wl_list *list, struct wlr_box *usable_area, int
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} else {
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box.y = bounds.y + ((bounds.height / 2) - (box.height / 2));
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}
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// Margin
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/* Margin */
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if ((state->anchor & both_horiz) == both_horiz) {
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box.x += state->margin.left;
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box.width -= state->margin.left + state->margin.right;
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@ -582,13 +582,13 @@ arrangelayers(Monitor *m)
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for (i = 3; i >= 0; i--)
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arrangelayer(m, &m->layers[i], &usable_area, 0);
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// Find topmost keyboard interactive layer, if such a layer exists
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/* Find topmost keyboard interactive layer, if such a layer exists */
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for (size_t i = 0; i < LENGTH(layers_above_shell); i++) {
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wl_list_for_each_reverse(layersurface,
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&m->layers[layers_above_shell[i]], link) {
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if (layersurface->layer_surface->current.keyboard_interactive &&
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layersurface->layer_surface->mapped) {
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// Deactivate the focused client.
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/* Deactivate the focused client. */
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focusclient(NULL, 0);
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wlr_seat_keyboard_notify_enter(seat, layersurface->layer_surface->surface,
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kb->keycodes, kb->num_keycodes, &kb->modifiers);
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@ -706,7 +706,7 @@ cleanupmon(struct wl_listener *listener, void *data)
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wlr_output_layout_remove(output_layout, m->wlr_output);
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if ((nmons = wl_list_length(&mons)))
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do // don't switch to disabled mons
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do /* don't switch to disabled mons */
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selmon = wl_container_of(mons.prev, selmon, link);
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while (!selmon->wlr_output->enabled && i++ < nmons);
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@ -718,7 +718,7 @@ cleanupmon(struct wl_listener *listener, void *data)
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void
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closemon(Monitor *m)
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{
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// move closed monitor's clients to the focused one
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/* move closed monitor's clients to the focused one */
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Client *c;
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wl_list_for_each(c, &clients, link) {
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@ -932,8 +932,9 @@ createlayersurface(struct wl_listener *listener, void *data)
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wl_list_insert(&m->layers[wlr_layer_surface->pending.layer],
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&layersurface->link);
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// Temporarily set the layer's current state to pending
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// so that we can easily arrange it
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/* Temporarily set the layer's current state to pending
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* so that we can easily arrange it
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*/
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old_state = wlr_layer_surface->current;
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wlr_layer_surface->current = wlr_layer_surface->pending;
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arrangelayers(m);
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@ -1352,7 +1353,7 @@ motionnotify(uint32_t time)
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struct wlr_surface *surface = NULL;
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Client *c = NULL;
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// time is 0 in internal calls meant to restore pointer focus.
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/* time is 0 in internal calls meant to restore pointer focus. */
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if (time) {
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wlr_idle_notify_activity(idle, seat);
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@ -2607,8 +2608,7 @@ main(int argc, char *argv[])
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if (optind < argc)
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goto usage;
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// Wayland requires XDG_RUNTIME_DIR for creating its communications
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// socket
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/* Wayland requires XDG_RUNTIME_DIR for creating its communications socket */
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if (!getenv("XDG_RUNTIME_DIR"))
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BARF("XDG_RUNTIME_DIR must be set");
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setup();
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