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Add sampler
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@ -7,6 +7,7 @@ mod vec;
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mod array;
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mod surface;
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mod animation;
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mod sampler;
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#[derive(Parser)]
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#[clap(author = "Rico Riedel", version = "0.1.0", about = "Wipe your terminal with a random animation.")]
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104
src/sampler.rs
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104
src/sampler.rs
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@ -0,0 +1,104 @@
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use crossterm::style::Color;
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use crate::animation::Animation;
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use crate::char::CharSampler;
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use crate::color::ColorSampler;
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use crate::fill::FillMode;
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use crate::vec::Vector;
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pub enum Sample {
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Keep,
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Draw { char: char, color: Color },
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Clear,
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}
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pub trait Sampler {
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fn sample(&self, step: f32, pos: Vector) -> Sample;
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}
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pub struct ComposedSampler {
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animation: Box<dyn Animation>,
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fill: Box<dyn FillMode>,
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color: Box<dyn ColorSampler>,
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char: Box<dyn CharSampler>,
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}
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impl ComposedSampler {
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pub fn new(animation: Box<dyn Animation>,
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fill: Box<dyn FillMode>,
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color: Box<dyn ColorSampler>,
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char: Box<dyn CharSampler>) -> Self {
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Self { animation, fill, color, char }
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}
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}
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impl Sampler for ComposedSampler {
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fn sample(&self, step: f32, pos: Vector) -> Sample {
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let level = self.animation.sample(step, pos);
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if level > 1.0 {
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Sample::Keep
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} else if level > 0.0 {
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let char = self.char.sample(level);
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let fill = self.fill.sample(level, pos);
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let color = self.color.sample(fill);
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Sample::Draw { char, color }
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} else {
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Sample::Clear
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}
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}
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}
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#[cfg(test)]
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mod test {
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use crate::char::SimpleCharSampler;
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use super::*;
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struct MockAnimation;
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struct MockFillMode;
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struct MockColorSampler;
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impl Animation for MockAnimation {
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fn sample(&self, step: f32, pos: Vector) -> f32 {
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step + pos.x + pos.y
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}
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}
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impl FillMode for MockFillMode {
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fn sample(&self, level: f32, pos: Vector) -> f32 {
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level + pos.x + pos.y
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}
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}
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impl ColorSampler for MockColorSampler {
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fn sample(&self, fill: f32) -> Color {
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if fill > 0.5 {
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Color::Green
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} else {
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Color::Red
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}
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}
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}
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fn create_sampler() -> ComposedSampler {
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let anim = Box::new(MockAnimation { });
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let fill = Box::new(MockFillMode { });
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let color = Box::new(MockColorSampler { });
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let char = Box::new(SimpleCharSampler::new("0123456789".to_string()));
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ComposedSampler::new(anim, fill, color, char)
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}
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#[test]
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fn sample_keep() {
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assert!(matches!(create_sampler().sample(0.7, Vector::new(0.3, 0.1)), Sample::Keep));
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}
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#[test]
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fn sample_draw() {
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assert!(matches!(create_sampler().sample(0.4, Vector::new(0.1, 0.1)), Sample::Draw { char: '6', color: Color::Green }));
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}
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#[test]
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fn sample_clear() {
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assert!(matches!(create_sampler().sample(-1.0, Vector::new(0.4, 0.5)), Sample::Clear));
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}
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}
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