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https://github.com/ricoriedel/wipe.git
synced 2024-11-16 13:06:39 +00:00
Allow skipping frames
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94888dcc7d
commit
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@ -5,8 +5,8 @@ use crate::timer::Timer;
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/// Periodically calls [Renderer::render] and [Renderer::present].
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pub struct Runner<TTimer, TRenderer> {
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duration: Duration,
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timer: TTimer,
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ticks: u128,
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renderer: TRenderer,
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}
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@ -14,19 +14,23 @@ impl<T1: Timer, T2: Renderer> Runner<T1, T2> {
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pub fn new(duration: Duration,
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timer: T1,
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renderer: T2) -> Self {
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let ticks = duration.as_nanos() / timer.delay().as_nanos();
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Self { timer, ticks, renderer }
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Self { duration, timer, renderer }
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}
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pub fn run(mut self) -> Result<(), Error> {
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for i in 0..=self.ticks {
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let step = i as f32 / self.ticks as f32;
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self.timer.set();
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while self.timer.elapsed() < self.duration {
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let step = self.timer.elapsed().as_secs_f32() / self.duration.as_secs_f32();
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self.renderer.render(step);
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self.renderer.present()?;
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self.timer.sleep();
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}
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self.renderer.render(1.0);
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self.renderer.present()?;
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Ok(())
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}
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}
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@ -46,19 +50,21 @@ mod test {
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let mut renderer = MockRenderer::new();
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let seq = &mut Sequence::new();
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timer.expect_delay().return_const(Duration::from_secs(2));
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timer.expect_set().once().in_sequence(seq).return_const(());
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timer.expect_elapsed().times(2).in_sequence(seq).return_const(Duration::from_secs(0));
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renderer.expect_render().once().with(eq(0.0)).in_sequence(seq).return_const(());
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renderer.expect_present().once().in_sequence(seq).returning(|| Ok(()));
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timer.expect_sleep().once().in_sequence(seq).return_const(());
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timer.expect_elapsed().times(2).in_sequence(seq).return_const(Duration::from_secs(2));
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renderer.expect_render().once().with(eq(0.5)).in_sequence(seq).return_const(());
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renderer.expect_present().once().in_sequence(seq).returning(|| Ok(()));
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timer.expect_sleep().once().in_sequence(seq).return_const(());
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timer.expect_elapsed().times(1).in_sequence(seq).return_const(Duration::from_secs(4));
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renderer.expect_render().once().with(eq(1.0)).in_sequence(seq).return_const(());
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renderer.expect_present().once().in_sequence(seq).returning(|| Ok(()));
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timer.expect_sleep().once().in_sequence(seq).return_const(());
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let runner = Runner::new(Duration::from_secs(4), timer, renderer);
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26
src/timer.rs
26
src/timer.rs
@ -7,29 +7,43 @@ use mockall::automock;
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/// Allows for periodic execution of code.
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#[cfg_attr(test, automock)]
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pub trait Timer {
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/// Set the start time of the timer.
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fn set(&mut self);
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/// Get the elapsed time since calling [Timer::set].
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fn elapsed(&self) -> Duration;
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/// Sleep until the next tick starts.
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fn sleep(&mut self);
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/// Get the delay between ticks.
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fn delay(&self) -> Duration;
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}
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/// A simple [Timer] based on the system clock.
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pub struct SimpleTimer {
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delay: Duration,
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start: Instant,
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last: Instant
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}
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impl SimpleTimer {
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pub fn new(delay: Duration) -> Self {
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Self {
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last: Instant::now(),
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delay,
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start: Instant::now(),
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last: Instant::now(),
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}
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}
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}
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impl Timer for SimpleTimer {
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fn set(&mut self) {
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self.start = Instant::now();
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self.last = self.start;
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}
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fn elapsed(&self) -> Duration {
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Instant::now() - self.start
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}
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fn sleep(&mut self) {
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let now = Instant::now();
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@ -38,8 +52,4 @@ impl Timer for SimpleTimer {
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}
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self.last = Instant::now();
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}
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fn delay(&self) -> Duration {
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self.delay
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}
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}
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