Add trait for mocking

This commit is contained in:
Nicolas 2022-04-03 14:43:14 +02:00
parent 84cbe22ce7
commit 4acb26b702
3 changed files with 126 additions and 35 deletions

81
src/fill/factory.rs Normal file
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@ -0,0 +1,81 @@
use clap::ArgEnum;
use rand::prelude::IteratorRandom;
use rand::Rng;
use crate::fill::FillMode;
use crate::fill::level::LevelFillMode;
use crate::vec::Vector;
#[derive(Copy, Clone, ArgEnum)]
pub enum FillModeEnum {
Circle,
Level,
Stripe
}
pub trait FillModeFactory {
fn create(&self, mode: FillModeEnum, size: Vector) -> Box<dyn FillMode>;
fn choose(&self, options: Vec<FillModeEnum>, rng: &mut impl Rng) -> FillModeEnum;
}
pub struct SimpleFillModeFactory;
impl SimpleFillModeFactory {
pub fn new() -> Self {
Self { }
}
}
impl FillModeFactory for SimpleFillModeFactory {
fn create(&self, mode: FillModeEnum, _: Vector) -> Box<dyn FillMode> {
match mode {
FillModeEnum::Circle => todo!(),
FillModeEnum::Level => Box::new(LevelFillMode::new()),
FillModeEnum::Stripe => todo!()
}
}
fn choose(&self, mut options: Vec<FillModeEnum>, rng: &mut impl Rng) -> FillModeEnum {
if options.is_empty() {
options.push(FillModeEnum::Circle);
options.push(FillModeEnum::Level);
options.push(FillModeEnum::Stripe);
}
options.into_iter().choose_stable(rng).unwrap()
}
}
#[cfg(test)]
mod test {
use rand::rngs::mock::StepRng;
use super::*;
#[test]
fn create() {
let factory = SimpleFillModeFactory::new();
let size = Vector::ZERO;
factory.create(FillModeEnum::Circle, size);
factory.create(FillModeEnum::Level, size);
factory.create(FillModeEnum::Stripe, size);
}
#[test]
fn choose_from_all() {
let rng = &mut StepRng::new(0, 1);
let factory = SimpleFillModeFactory::new();
assert!(matches!(factory.choose(Vec::new(), rng), FillModeEnum::Stripe));
}
#[test]
fn choose_from_options() {
let rng = &mut StepRng::new(0, 1);
let options = vec![FillModeEnum::Circle];
let factory = SimpleFillModeFactory::new();
assert!(matches!(factory.choose(options, rng), FillModeEnum::Circle));
}
}

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@ -1,42 +1,11 @@
mod level;
use clap::ArgEnum;
use rand::prelude::IteratorRandom;
use rand::Rng;
use crate::fill::level::LevelFillMode;
pub mod factory;
use crate::vec::Vector;
/// Used to choose the colors of characters.
pub trait FillMode {
/// Gets the color for this character.
/// # Arguments
/// * `level`:
/// * `pos`:
///
/// returns: f32
fn sample(&self, level: f32, pos: Vector) -> f32;
}
#[derive(Copy, Clone, ArgEnum)]
pub enum FillModeEnum {
Circle,
Level,
Stripe
}
pub fn choose_fill_mode(mut options: Vec<FillModeEnum>, rng: &mut impl Rng) -> FillModeEnum {
if options.is_empty() {
options.push(FillModeEnum::Circle);
options.push(FillModeEnum::Level);
options.push(FillModeEnum::Stripe);
}
options.into_iter().choose(rng).unwrap()
}
pub fn create_fill_mode(mode: FillModeEnum, _: Vector) -> Box<dyn FillMode> {
match mode {
FillModeEnum::Circle => todo!(),
FillModeEnum::Level => Box::new(LevelFillMode::new()),
FillModeEnum::Stripe => todo!()
}
}

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@ -6,7 +6,9 @@ pub struct Vector {
}
impl Vector {
pub fn new(x: f32, y: f32) -> Self {
pub const ZERO: Vector = Vector::new(0.0, 0.0);
pub const fn new(x: f32, y: f32) -> Self {
Self { x, y }
}
@ -15,6 +17,45 @@ impl Vector {
/// * `x`: The x axis of the terminal character.
/// * `y`: The y axis of the terminal character.
pub fn from_terminal(x: usize, y: usize) -> Self {
Vector::new(x as f32, y as f32 * 2.0)
Self::new(x as f32, y as f32 * 2.0)
}
}
#[cfg(test)]
mod test {
use super::*;
#[test]
fn new() {
let vec = Vector::new(3.0, 5.0);
assert_eq!(3.0, vec.x);
assert_eq!(5.0, vec.y);
}
#[test]
fn from_terminal() {
let vec = Vector::from_terminal(2, 4);
assert_eq!(2.0, vec.x);
assert_eq!(8.0, vec.y);
}
#[test]
fn copy() {
let vec = Vector::new(2.0, 4.0);
let copy = vec;
assert_eq!(vec.x, copy.x);
assert_eq!(vec.y, copy.y);
}
#[test]
fn clone() {
let vec = Vector::new(2.0, 4.0);
let clone = vec.clone();
assert_eq!(vec.x, clone.x);
assert_eq!(vec.y, clone.y);
}
}