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https://github.com/ricoriedel/wipe.git
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Add timer
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parent
2943a2514b
commit
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@ -5,6 +5,7 @@ use crate::pattern::{Config, Sampler, SamplerFactory};
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use crate::printer::Printer;
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use crate::printer::Printer;
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use crate::vec::Vector;
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use crate::vec::Vector;
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#[cfg_attr(test, mockall::automock)]
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pub trait Renderer {
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pub trait Renderer {
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fn begin(&mut self) -> Result<(), Error>;
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fn begin(&mut self) -> Result<(), Error>;
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fn render(&mut self, step: f32) -> Result<(), Error>;
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fn render(&mut self, step: f32) -> Result<(), Error>;
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182
src/timer.rs
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182
src/timer.rs
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@ -0,0 +1,182 @@
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use crate::error::Error;
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use crate::renderer::Renderer;
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use std::thread;
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use std::time::{Duration, Instant};
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#[cfg_attr(test, mockall::automock)]
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pub trait Clock {
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fn now(&self) -> Instant;
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fn sleep(&self, duration: Duration);
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}
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#[derive(Default)]
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pub struct ClockImpl;
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impl Clock for ClockImpl {
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fn now(&self) -> Instant {
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Instant::now()
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}
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fn sleep(&self, duration: Duration) {
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thread::sleep(duration)
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}
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}
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#[derive(derive_more::Constructor)]
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pub struct Timer<T> {
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clock: T,
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duration: Duration,
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delay: Duration,
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}
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impl<T: Clock> Timer<T> {
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pub fn run(&self, mut renderer: impl Renderer) -> Result<(), Error> {
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let start = self.clock.now();
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let mut now = start;
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renderer.begin()?;
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while now.duration_since(start) < self.duration {
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let step = now.duration_since(start).as_secs_f32() / self.duration.as_secs_f32();
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renderer.render(step)?;
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now = self.delay(now);
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}
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renderer.end()
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}
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fn delay(&self, begin: Instant) -> Instant {
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let end = self.clock.now();
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if self.delay > end.duration_since(begin) {
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self.clock.sleep(self.delay - end.duration_since(begin));
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}
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self.clock.now()
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}
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}
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#[cfg(test)]
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mod test {
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use super::*;
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use crate::renderer::MockRenderer;
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use mockall::predicate::eq;
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use mockall::Sequence;
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#[test]
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fn run_steps_correct() {
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let mut clock = MockClock::new();
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let clock_seq = &mut Sequence::new();
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let begin = Instant::now();
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clock
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.expect_now()
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.once()
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.return_const(begin)
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.in_sequence(clock_seq);
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clock
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.expect_now()
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.times(2)
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.return_const(begin + Duration::from_secs(10))
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.in_sequence(clock_seq);
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clock
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.expect_now()
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.times(2)
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.return_const(begin + Duration::from_secs(20))
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.in_sequence(clock_seq);
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let timer = Timer::new(clock, Duration::from_secs(20), Duration::from_secs(10));
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let mut renderer = MockRenderer::new();
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let renderer_seq = &mut Sequence::new();
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renderer
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.expect_begin()
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.once()
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.returning(|| Ok(()))
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.in_sequence(renderer_seq);
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renderer
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.expect_render()
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.with(eq(0.0))
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.once()
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.returning(|_| Ok(()))
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.in_sequence(renderer_seq);
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renderer
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.expect_render()
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.with(eq(0.5))
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.once()
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.returning(|_| Ok(()))
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.in_sequence(renderer_seq);
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renderer
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.expect_end()
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.once()
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.returning(|| Ok(()))
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.in_sequence(renderer_seq);
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timer.run(renderer).unwrap();
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}
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#[test]
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fn run_sleep_duration_correct() {
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let mut clock = MockClock::new();
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let clock_seq = &mut Sequence::new();
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let begin = Instant::now();
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clock
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.expect_now()
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.once()
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.return_const(begin)
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.in_sequence(clock_seq);
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clock
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.expect_now()
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.once()
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.return_const(begin + Duration::from_secs(4))
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.in_sequence(clock_seq);
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clock
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.expect_sleep()
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.once()
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.with(eq(Duration::from_secs(6)))
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.return_const(())
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.in_sequence(clock_seq);
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clock
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.expect_now()
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.once()
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.return_const(begin + Duration::from_secs(10))
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.in_sequence(clock_seq);
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let timer = Timer::new(clock, Duration::from_secs(10), Duration::from_secs(10));
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let mut renderer = MockRenderer::new();
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renderer.expect_begin().returning(|| Ok(()));
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renderer.expect_render().returning(|_| Ok(()));
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renderer.expect_end().returning(|| Ok(()));
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timer.run(renderer).unwrap();
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}
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#[test]
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fn run_delay_exceeded_does_not_sleep() {
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let mut clock = MockClock::new();
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let clock_seq = &mut Sequence::new();
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let begin = Instant::now();
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clock
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.expect_now()
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.once()
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.return_const(begin)
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.in_sequence(clock_seq);
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clock
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.expect_now()
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.times(2)
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.return_const(begin + Duration::from_secs(12))
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.in_sequence(clock_seq);
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let timer = Timer::new(clock, Duration::from_secs(10), Duration::from_secs(10));
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let mut renderer = MockRenderer::new();
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renderer.expect_begin().returning(|| Ok(()));
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renderer.expect_render().returning(|_| Ok(()));
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renderer.expect_end().returning(|| Ok(()));
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timer.run(renderer).unwrap();
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}
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}
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