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270 lines
8.1 KiB
C++
270 lines
8.1 KiB
C++
#include <core/defines.h>
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#include <core/math.h>
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#include <objects/pathman.h>
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#include <gel/object/compositeobject.h>
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#include <gel/scripting/array.h>
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#include <gel/scripting/struct.h>
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#include <gel/scripting/symboltable.h>
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#include <gel/scripting/utils.h>
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#include <sk/scripting/nodearray.h>
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namespace Obj
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{
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CPathObjectTracker *CPathMan::TrackObject(CCompositeObject *p_ob, int node_number)
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{
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Script::CStruct *p_node=SkateScript::GetNode(node_number);
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#ifdef __NOPT_ASSERT__
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Dbg_MsgAssert(p_node,("NULL p_node for node %d",node_number));
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#endif
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int path_number=0;
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if (!p_node->GetInteger("PathNum",&path_number))
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{
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Dbg_MsgAssert(0,("Node %d does not contain a PathNum",node_number));
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}
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Dbg_MsgAssert(path_number>=0 && path_number<MAX_PATHS,("Bad PathNum of %d for node %d",path_number,node_number));
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mp_path_object_trackers[path_number].AddObjectPointer(p_ob);
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return &mp_path_object_trackers[path_number];
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}
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CPathObjectTracker *CPathMan::TrackPed(CCompositeObject *p_ob, int node_number)
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{
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Script::CStruct *p_node=SkateScript::GetNode(node_number);
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Dbg_MsgAssert(p_node,("NULL p_node for node %d",node_number));
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int path_number=0;
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if (!p_node->GetInteger("PathNum",&path_number))
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{
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Dbg_MsgAssert(0,("Node %d does not contain a PathNum",node_number));
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}
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// Dbg_MsgAssert(path_number>=0 && path_number<MAX_PATHS,("Bad PathNum of %d for node %d",path_number,node_number));
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// mp_path_object_trackers[path_number].AddObjectPointer(p_ob);
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mp_ped_object_tracker.AddObjectPointer( p_ob );
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return &mp_ped_object_tracker;
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}
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CPathObjectTracker::CPathObjectTracker()
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{
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Clear();
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}
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CPathObjectTracker::~CPathObjectTracker()
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{
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}
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void CPathObjectTracker::Clear()
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{
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for (int i=0; i<MAX_OBJECTS_PER_PATH; ++i)
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{
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mpp_objects[i]=NULL;
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}
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}
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void CPathObjectTracker::StopTrackingObject(CCompositeObject *p_ob)
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{
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Dbg_MsgAssert(p_ob,("NULL p_ob"));
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for (int i=0; i<MAX_OBJECTS_PER_PATH; ++i)
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{
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if (mpp_objects[i]==p_ob)
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{
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mpp_objects[i]=NULL;
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}
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}
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}
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void CPathObjectTracker::AddObjectPointer(CCompositeObject *p_ob)
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{
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Dbg_MsgAssert(p_ob,("NULL p_ob"));
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//printf("Tracking %s\n",Script::FindChecksumName(p_ob->mNodeNameChecksum));
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for (int i=0; i<MAX_OBJECTS_PER_PATH; ++i)
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{
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if (!mpp_objects[i])
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{
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mpp_objects[i]=p_ob;
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return;
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}
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}
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Dbg_MsgAssert(0,("Full CPathObjectTracker"));
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}
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CPathMan *CPathMan::mp_instance=NULL;
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CPathMan *CPathMan::Instance()
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{
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if (!mp_instance)
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{
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mp_instance=new CPathMan;
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}
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return mp_instance;
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}
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CPathMan::CPathMan()
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{
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m_num_paths=0;
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mp_path_object_trackers = NULL;
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}
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void CPathMan::ClearPathObjectTrackers()
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{
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for (int i=0; i<MAX_PATHS; ++i)
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{
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mp_path_object_trackers[i].Clear();
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}
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}
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// Called just after a new NodeArray is loaded, in ScriptLoadNodeArray in cfuncs.cpp
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// Scans through the node array inserting PathNum members to all nodes that are on a path.
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// Enables quick look up of what path a car is on, & hence whether it is on the same path as
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// another car.
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void CPathMan::AddPathInfoToNodeArray()
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{
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// Dbg_Assert( mp_path_object_trackers );
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if (!mp_path_object_trackers)
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{
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return;
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}
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// printf("CPathMan::AddPathInfoToNodeArray\n");
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Script::CArray *p_node_array=Script::GetArray(CRCD(0xc472ecc5,"NodeArray"),Script::ASSERT);
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ClearPathObjectTrackers();
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// The path number assigned to the nodes is just an integer, starting at 0
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m_num_paths=0;
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int array_size=p_node_array->GetSize();
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for ( uint16 i = 0; i < array_size; ++i )
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{
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Script::CStruct *p_start_node=p_node_array->GetStructure( i );
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// Rail nodes are linked into a path, but don't need path numbers, so don't bother
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// adding them to save memory.
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uint32 class_type=0;
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p_start_node->GetChecksum( CRCD(0x12b4e660,"Class"), &class_type );
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if ( class_type == CRCD( 0x8e6b02ad, "RailNode" ) ||
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class_type == CRCD(0x30c19600, "ClimbingNode") )
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{
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continue;
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}
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// make sure this isn't a pedai waypoint
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uint32 type;
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if ( class_type == CRCD( 0x4c23a77e, "Waypoint" )
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&& p_start_node->GetChecksum( CRCD( 0x7321a8d6, "type" ), &type, Script::NO_ASSERT )
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&& type == CRCD( 0xcba10ffa, "PedAI" ) )
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{
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continue;
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}
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int num_links=SkateScript::GetNumLinks( p_start_node );
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int node_path_number = 0;
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// Check if the node is linked to something, and has not already had a PathNum
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// given to it.
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if ( ( num_links || class_type == CRCD( 0x4c23a77e, "WayPoint" ) ) &&
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!p_start_node->ContainsComponentNamed( CRCD( 0x9c91c3ca, "PathNum" ) ) )
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{
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// printf("found a non PedAI waypoint\n");
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// The node and subsequent nodes that it is linked to require a PathNum
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Script::CStruct *p_node=p_start_node;
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// The path number that is going to be written in is m_num_paths to start with,
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// but that might change if we hit a node that already has a path number. In that
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// case we'll rewind and write that number in instead.
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int path_number_to_write=m_num_paths;
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while (true)
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{
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if (p_node->GetInteger( CRCD( 0x9c91c3ca, "PathNum" ),&node_path_number))
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{
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// We've hit a node that has already had a PathNum written in.
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if (node_path_number==path_number_to_write)
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{
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// The path num matches what we started with, so must have looped
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// back to the start, so finished.
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break;
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}
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// We've hit a node that has a different PathNum. So we need to rewind
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// back to where we started and write in that path number instead.
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// This happens due to the fact that the nodes could be in any order in
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// the node array, so paths can start being traversed from any point, not
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// necessarily the start.
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path_number_to_write=node_path_number;
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p_node=p_start_node;
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}
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// Wack in the path number
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p_node->AddInteger(0x9c91c3ca/*PathNum*/,path_number_to_write);
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// Check if this is a terminating node of the path, and stop if so.
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int num_links=SkateScript::GetNumLinks(p_node);
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if (num_links==0)
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{
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break;
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}
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// On to the next node. Note the if the path branches, it will only
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// follow the first branch. The other branches will end up getting
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// their own path numbers. Don't know if this will be a problem yet.
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p_node=p_node_array->GetStructure(SkateScript::GetLink( p_node, 0 ));
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}
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// If path_number got used, increment it ready for the next path.
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if (path_number_to_write==m_num_paths)
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{
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++m_num_paths;
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Dbg_MsgAssert(m_num_paths<MAX_PATHS,("Too many paths, max=%d",MAX_PATHS));
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}
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}
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}
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}
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/******************************************************************/
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/* */
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/* */
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/******************************************************************/
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void CPathMan::DeallocateObjectTrackerMemory()
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{
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if ( mp_path_object_trackers )
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{
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ClearPathObjectTrackers();
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delete[] mp_path_object_trackers;
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mp_path_object_trackers = NULL;
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}
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}
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/******************************************************************/
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/* */
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/* */
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/******************************************************************/
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void CPathMan::AllocateObjectTrackerMemory()
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{
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Mem::Manager::sHandle().PushContext(Mem::Manager::sHandle().BottomUpHeap());
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mp_path_object_trackers = new CPathObjectTracker[MAX_PATHS];
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Mem::Manager::sHandle().PopContext();
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}
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/******************************************************************/
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/* */
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/* */
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/******************************************************************/
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bool ScriptAllocatePathManMemory( Script::CStruct* pParams, Script::CScript* pScript )
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{
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Obj::CPathMan* pPathMan = Obj::CPathMan::Instance();
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Dbg_Assert( pPathMan );
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pPathMan->AllocateObjectTrackerMemory();
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return true;
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}
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} // namespace Obj
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