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94 lines
3.1 KiB
C++
94 lines
3.1 KiB
C++
/*****************************************************************************
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** **
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** Neversoft Entertainment. **
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** **
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** Copyright (C) 1999 - All Rights Reserved **
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** **
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******************************************************************************
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** **
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** Project: PS2 **
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** **
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** Module: Skate **
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** **
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** File name: Skate/GameFlow.h **
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** **
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** Created by: 04/27/01 - gj **
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** **
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** Description: Defines various game flows **
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** **
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*****************************************************************************/
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#ifndef __MODULES_SKATE_GAMEFLOW_H
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#define __MODULES_SKATE_GAMEFLOW_H
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/*****************************************************************************
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** Includes **
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*****************************************************************************/
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#ifndef __GEL_OBJECT_H
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#include <gel/object.h>
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#endif
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/*****************************************************************************
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** Defines **
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*****************************************************************************/
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namespace Mdl
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{
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/*****************************************************************************
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** Class Definitions **
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*****************************************************************************/
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class CGameFlow : public Spt::Class
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{
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public:
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CGameFlow();
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virtual ~CGameFlow();
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void Reset( uint32 script_checksum );
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void Update();
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bool Pause( bool paused );
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void SetTesterScript(uint32 testerScript, Script::CStruct *p_params);
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bool KillTesterScript();
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protected:
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bool m_paused;
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Script::CScript* mp_gameFlowScript;
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bool m_requestNewScript;
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uint32 m_requestedScript;
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Script::CScript* mp_tester_script;
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};
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/*****************************************************************************
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** Private Declarations **
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*****************************************************************************/
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/*****************************************************************************
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** Private Prototypes **
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*****************************************************************************/
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/*****************************************************************************
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** Public Declarations **
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*****************************************************************************/
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/*****************************************************************************
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** Public Prototypes **
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*****************************************************************************/
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/*****************************************************************************
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** Inline Functions **
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*****************************************************************************/
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} // namespace Mdl
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#endif // __MODULES_SKATE_GAMEFLOW_H
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