mirror of
https://github.com/thug1src/thug.git
synced 2025-01-22 05:43:47 +00:00
111 lines
3.7 KiB
C++
111 lines
3.7 KiB
C++
//****************************************************************************
|
|
//* MODULE: Sk/Components
|
|
//* FILENAME: SkaterNonLocalNetLogicComponent.cpp
|
|
//* OWNER: Dan
|
|
//* CREATION DATE: 3/11/3
|
|
//****************************************************************************
|
|
|
|
#ifndef __COMPONENTS_SKATERNONLOCALNETLOGICCOMPONENT_H__
|
|
#define __COMPONENTS_SKATERNONLOCALNETLOGICCOMPONENT_H__
|
|
|
|
#include <core/defines.h>
|
|
#include <core/support.h>
|
|
|
|
#include <gel/object/basecomponent.h>
|
|
|
|
#include <sk/objects/skater.h>
|
|
|
|
#define CRC_SKATERNONLOCALNETLOGIC CRCD(0x850eef66, "SkaterNonLocalNetLogic")
|
|
|
|
#define GetSkaterNonLocalNetLogicComponent() ((Obj::CSkaterNonLocalNetLogicComponent*)GetComponent(CRC_SKATERNONLOCALNETLOGIC))
|
|
#define GetSkaterNonLocalNetLogicComponentFromObject(pObj) ((Obj::CSkaterNonLocalNetLogicComponent*)(pObj)->GetComponent(CRC_SKATERNONLOCALNETLOGIC))
|
|
|
|
namespace Script
|
|
{
|
|
class CScript;
|
|
class CStruct;
|
|
}
|
|
|
|
namespace Obj
|
|
{
|
|
class CSkaterStateHistoryComponent;
|
|
class CSkaterCorePhysicsComponent;
|
|
class CSkaterStateComponent;
|
|
class CSkaterEndRunComponent;
|
|
class CSkaterFlipAndRotateComponent;
|
|
class CShadowComponent;
|
|
class CRailNode;
|
|
|
|
enum
|
|
{
|
|
vMAG_HISTORY_LENGTH = 20
|
|
};
|
|
|
|
class CSkaterNonLocalNetLogicComponent : public CBaseComponent
|
|
{
|
|
public:
|
|
CSkaterNonLocalNetLogicComponent();
|
|
virtual ~CSkaterNonLocalNetLogicComponent();
|
|
|
|
public:
|
|
virtual void Update();
|
|
virtual void InitFromStructure( Script::CStruct* pParams );
|
|
virtual void RefreshFromStructure( Script::CStruct* pParams );
|
|
virtual void Finalize();
|
|
|
|
virtual EMemberFunctionResult CallMemberFunction( uint32 Checksum, Script::CStruct* pParams, Script::CScript* pScript );
|
|
virtual void GetDebugInfo( Script::CStruct* p_info );
|
|
|
|
static CBaseComponent* s_create();
|
|
|
|
void Resync();
|
|
|
|
CSkater* GetSkater() { return static_cast< CSkater* >(GetObject()); }
|
|
|
|
private:
|
|
void setup_brightness_and_shadow ( );
|
|
void interpolate_client_position ( );
|
|
void extrapolate_client_position ( );
|
|
void extrapolate_rail_position( void );
|
|
CRailNode* travel_on_rail( CRailNode* start_node, float frame_length );
|
|
float rotate_away_from_wall( Mth::Vector normal, float &turn_angle );
|
|
void bounce_off_wall( const Mth::Vector& normal, const Mth::Vector& point );
|
|
void snap_to_ground( void );
|
|
void extrapolate_position( void );
|
|
void do_client_animation_update ( );
|
|
|
|
private:
|
|
Tmr::Time m_client_initial_update_time;
|
|
//Tmr::Time m_client_initial_anm_update_time;
|
|
Tmr::Time m_server_initial_update_time;
|
|
//Tmr::Time m_server_initial_anm_update_time;
|
|
Tmr::Time m_last_anm_update_time;
|
|
int m_last_pos_index;
|
|
|
|
Mth::Vector m_interp_pos;
|
|
Mth::Vector m_old_interp_pos;
|
|
Mth::Vector m_old_extrap_pos;
|
|
Mth::Vector m_current_normal;
|
|
float m_mag_history[vMAG_HISTORY_LENGTH];
|
|
float m_ratio_history[vMAG_HISTORY_LENGTH];
|
|
float m_extrap_coeff_history[vMAG_HISTORY_LENGTH];
|
|
Mth::Vector m_vel_history[vMAG_HISTORY_LENGTH];
|
|
int m_num_mags;
|
|
|
|
float m_frame_length;
|
|
|
|
bool m_last_driving;
|
|
|
|
CSkaterStateHistoryComponent* mp_state_history_component;
|
|
CAnimationComponent* mp_animation_component;
|
|
CModelComponent* mp_model_component;
|
|
CSkaterStateComponent* mp_state_component;
|
|
CSkaterEndRunComponent* mp_endrun_component;
|
|
CSkaterFlipAndRotateComponent* mp_flip_and_rotate_component;
|
|
CShadowComponent* mp_shadow_component;
|
|
};
|
|
|
|
}
|
|
|
|
#endif
|