thug/Code/Gfx/XBox/NX/PixelShaderBumpWater.psh
2016-02-14 08:39:12 +11:00

10 lines
314 B
Plaintext

xps.1.1
tex t0
texbem t1, t0
mul t1.rgb,t1.rgb,c0.rgb ; Modulate texture1 color with material color0
mul_x4 r0.rgb,v0.rgb,t1.rgb ; Modulate (x4) resultant color with vertex color
+mul_x2 r0.a,v0.a,t1.a ; Modulate (x2) result alpha with vertex alpha
xfc prod, fog.rgb, sum, zero, 1 - fog.a, c4, r0.a