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64 lines
1.7 KiB
C++
64 lines
1.7 KiB
C++
//****************************************************************************
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//* MODULE: Gel/Components
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//* FILENAME: CollisionComponent.h
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//* OWNER: Gary Jesdanun
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//* CREATION DATE: 10/24/2002
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//****************************************************************************
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#ifndef __COMPONENTS_COLLISIONCOMPONENT_H__
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#define __COMPONENTS_COLLISIONCOMPONENT_H__
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#include <core/defines.h>
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#include <core/support.h>
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#include <gel/object/basecomponent.h>
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#include <gel/collision/collenums.h>
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// Just thinking about it - a generic way of accessing the component
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#define CRC_COLLISION CRCD(0xa432dc41,"Collision")
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#define GetCollisionComponent() ((Obj::CCollisionComponent*)GetComponent(CRC_COLLISION))
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#define GetCollisionComponentFromObject(pObj) ((Obj::CCollisionComponent*)(pObj)->GetComponent(CRC_COLLISION))
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namespace Nx
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{
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class CCollObj;
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class CCollObjTriData;
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}
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namespace Script
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{
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class CScript;
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class CStruct;
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}
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namespace Obj
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{
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class CCollisionComponent : public CBaseComponent
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{
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public:
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CCollisionComponent();
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virtual ~CCollisionComponent();
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public:
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virtual void Update();
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virtual void Teleport();
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virtual void InitFromStructure( Script::CStruct* pParams );
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virtual EMemberFunctionResult CallMemberFunction( uint32 Checksum, Script::CStruct* pParams, Script::CScript* pScript );
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static CBaseComponent* s_create();
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public:
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Nx::CCollObj* GetCollision() const;
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protected:
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virtual void InitCollision( Nx::CollType type, Nx::CCollObjTriData *p_coll_tri_data = NULL );
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Nx::CCollObj* mp_collision;
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};
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}
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#endif
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