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50 lines
1.1 KiB
C
50 lines
1.1 KiB
C
/*---------------------------------------------------------------------------*
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Project: onetri
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File: screenshot.h
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Copyright 1998, 1999, 2000 Nintendo. All rights reserved.
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These coded instructions, statements, and computer programs contain
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proprietary information of Nintendo of America Inc. and/or Nintendo
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Company Ltd., and are protected by Federal copyright law. They may
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not be disclosed to third parties or copied or duplicated in any form,
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in whole or in part, without the prior written consent of Nintendo.
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Created 05-25-01 by Steve Rabin
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*---------------------------------------------------------------------------*/
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#ifndef __SCREENSHOT_H__
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#define __SCREENSHOT_H__
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#include "dolphin.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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// access to the memory allocator of choice
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typedef void*(*SCREENSHOTAllocator) ( u32 size );
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typedef void (*SCREENSHOTDeallocator) ( void* block );
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void SCREENSHOTService( void* bufferXFB,
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SCREENSHOTAllocator allocator,
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SCREENSHOTDeallocator deallocator );
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#ifdef __cplusplus
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}
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#endif
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#endif // __SCREENSHOT_H__
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