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24 lines
428 B
C++
24 lines
428 B
C++
#include "Gfx/Xbox/p_NxTextured3dPoly.h"
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namespace Nx
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{
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////////////////////////////////////////////////////////////////////////////////////
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// Here's a machine specific implementation of CTextured3dPoly
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CXboxTextured3dPoly::CXboxTextured3dPoly( void )
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{
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}
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CXboxTextured3dPoly::~CXboxTextured3dPoly( void )
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{
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}
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void CXboxTextured3dPoly::plat_render( void )
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{
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}
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} // Namespace NxXbox
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