thug/Code/Gfx/XBox/NX/PixelShaderBrighten.psh
2016-02-14 08:39:12 +11:00

11 lines
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Plaintext

xps.1.1
tex t0
;mul t0.rgb,t0.rgb,c0.rgb ; Modulate texture color0 with material color0
;mul_x4 r0.rgb,v0.rgb,t0.rgb ; Modulate (x4) resultant color with vertex color
;mul_x2 r0.a,v0.a,t0.a ; Modulate (x2) result alpha with vertex alpha
mul_x2 r0,v0.a,t0.a ; Modulate (x2) result alpha with vertex alpha and copy into all 4 channels
xfc prod, fog.rgb, sum, zero, 1 - fog.a, c4, r0.a