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50 lines
1.5 KiB
C++
50 lines
1.5 KiB
C++
//****************************************************************************
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//* MODULE: Gel/Components
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//* FILENAME: SetDisplayMatrixComponent.h
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//* OWNER: Dan
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//* CREATION DATE: 8/6/3
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//****************************************************************************
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#ifndef __COMPONENTS_SETDISPLAYMATRIXCOMPONENT_H__
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#define __COMPONENTS_SETDISPLAYMATRIXCOMPONENT_H__
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#include <core/defines.h>
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#include <core/support.h>
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#include <gel/object/basecomponent.h>
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#define CRC_SETDISPLAYMATRIX CRCD(0x1bbf844d,"SetDisplayMatrix")
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#define GetSetDisplayMatrixComponent() ((Obj::CSetDisplayMatrixComponent*)GetComponent(CRC_SETDISPLAYMATRIX))
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#define GetSetDisplayMatrixComponentFromObject(pObj) ((Obj::CSetDisplayMatrixComponent*)(pObj)->GetComponent(CRC_SETDISPLAYMATRIX))
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namespace Script
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{
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class CScript;
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class CStruct;
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}
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namespace Obj
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{
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class CSetDisplayMatrixComponent : public CBaseComponent
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{
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public:
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CSetDisplayMatrixComponent();
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virtual ~CSetDisplayMatrixComponent();
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public:
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virtual void InitFromStructure( Script::CStruct* pParams );
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virtual void RefreshFromStructure( Script::CStruct* pParams );
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virtual void Update();
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virtual EMemberFunctionResult CallMemberFunction( uint32 Checksum, Script::CStruct* pParams, Script::CScript* pScript );
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virtual void GetDebugInfo( Script::CStruct* p_info );
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static CBaseComponent* s_create();
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};
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}
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#endif
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