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63 lines
2.0 KiB
C
63 lines
2.0 KiB
C
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#ifndef _RENDER_H_
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#define _RENDER_H_
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#include <dolphin.h>
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typedef enum {
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NsBlendMode_None = 0, // 0: Do nothing. No cut-out, no blend.
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NsBlendMode_Sub, // 1: Subtractive, using texture alpha
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NsBlendMode_Blend, // 2: Blend, using texture alpha
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NsBlendMode_Add, // 3: Additive, using texture alpha
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NsBlendMode_SubAlpha, // 4: Subtractive, using constant alpha
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NsBlendMode_BlendAlpha, // 5: Blend, using constant alpha
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NsBlendMode_AddAlpha, // 6: Additive, using constant alpha
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NsBlendMode_AlphaTex, // 7: Blend framebuffer color and texture alpha.
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NsBlendMode_InvAlphaTex, // 8: Blend framebuffer color and inverse texture alpha.
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NsBlendMode_AlphaFB, // 9: Blend ( fbRGB * texture alpha ) + fbRGB.
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NsBlendMode_Black, // 10: Output RGB 0,0,0.
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NsBlendMode_Max
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} NsBlendMode;
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typedef enum {
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NsZMode_Never = GX_NEVER,
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NsZMode_Less = GX_LESS,
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NsZMode_LessEqual = GX_LEQUAL,
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NsZMode_Equal = GX_EQUAL,
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NsZMode_NotEqual = GX_NEQUAL,
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NsZMode_Greater = GX_GREATER,
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NsZMode_GreaterEqual = GX_GEQUAL,
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NsZMode_Always = GX_ALWAYS,
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NsZMode_Max
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} NsZMode;
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typedef enum {
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NsCullMode_Never = GX_CULL_NONE,
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NsCullMode_Front = GX_CULL_FRONT,
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NsCullMode_Back = GX_CULL_BACK,
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NsCullMode_Always = GX_CULL_ALL,
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NsCullMode_Max
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} NsCullMode;
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namespace NsRender
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{
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void begin ( void );
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//// void setBlendMode ( NsBlendMode blendMode, /*NsTexture*/void * pTex, float fixAlpha );
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//// void setBlendMode ( NsBlendMode blendMode, /*NsTexture*/void * pTex, unsigned char fixAlpha );
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// void getZMode ( NsZMode* mode, int* zcompare, int* zupdate, int* rejectBeforeTexture );
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// void setZMode ( NsZMode mode, int zcompare, int zupdate, int rejectBeforeTexture );
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// void setCullMode ( NsCullMode cullMode );
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// bool enableFog ( bool enable );
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// void setFogColor ( int r, int g, int b );
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// void setFogNear ( float near );
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// void setFogFar ( float far );
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// NsBlendMode getBlendMode ( unsigned int blend0 );
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void end ( void );
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};
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#endif // _RENDER_H_
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