thug/Code/Sys/ngc/p_atomic.h

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2016-02-13 21:39:12 +00:00
//#ifndef _ATOMIC_H_
//#define _ATOMIC_H_
//
//#include "p_hw.h"
//#include "p_model.h"
//#include "p_frame.h"
//#include "p_anim.h"
//#include "p_reftypes.h"
//
//class NsAtomic
//{
// NsMaterialMan * m_pMaterial;
// NsFrame * m_pFrame;
// // Animation weight data, stage 1 - paired blending.
// NsRefDoubleData * m_pDoubleData;
// // Animation weight data, stage 2 - accumulative blending.
// NsRefAccData * m_pAccData;
// // Animation vertex/normal pool.
// int m_numVertices;
// NsRefTransformedVertices* m_pGeometryArrays;
// NsRefTransformedVertices* m_pTransformedVertices;
// NsAnim_PosNormPair * m_pTransformedVertices2;
// NsAnim_PosNormPair * m_pTransformedVertices3;
// int m_lastTransform;
// int m_stride;
//
// unsigned int m_numSkinBoxes;
// unsigned int m_numCAS16;
// unsigned int m_numFlipPairs;
// unsigned int m_numCAS32;
// unsigned int m_numPartChecksums;
//
// NsRefSkinBox * m_pSkinBox;
// NsRefCAS16 * m_pCAS16;
// NsRefFlipPairs * m_pFlipPairs;
// NsRefCAS32 * m_pCAS32;
// NsRefPartChecksums * m_pPartChecksums;
// unsigned short m_removeCAS16;
// unsigned int m_removeCAS32;
//
// unsigned int m_frameNumber;
// NsAtomic * m_pNext;
//
// void * m_pClump;
//
// unsigned int m_flags; // Same as RpAtomicFlag.
//
// // BSP data.
// unsigned int m_numBranchNodes;
// unsigned int m_numLeafNodes;
// unsigned int m_numTriangles;
// NsRefBranchNodes * m_pBranchNodes;
// NsRefLeafNodes * m_pLeafNodes;
// NsRefTriangleMap * m_pTriangleMap;
//
//public:
// friend class NsClump;
// friend class NsModel;
// NsAtomic ();
// NsAtomic ( NsModel * pModelData, NsTextureMan * pTexMan );
// ~NsAtomic ();
//
// NsModel * setModel ( NsModel * pModelData, NsTextureMan * pTexMan );
//
// void draw ( NsCamera * camera );
// void draw ( NsCamera * camera, ROMtx * pBoneMatrices, unsigned int transform );
//
//
// NsFrame * getFrame ( void ) { return m_pFrame; };
// void setFrame ( NsFrame * p ) { m_pFrame = p; };
//
// NsAtomic& clone ( void );
//
// NsAnim_SkinHeader * attachSkinData ( NsAnim_SkinHeader * pSkinHeader );
//
// void * getClump ( void ) { return m_pClump; }
//
// NsMaterialMan * getMaterials ( void ) { return m_pMaterial; }
// void setMaterials ( NsMaterialMan * p_mat ) { m_pMaterial = p_mat; }
//
// unsigned int getNumSkinBoxes ( void ) { return m_numSkinBoxes; }
// unsigned int getNumCASFlags16 ( void ) { return m_numCAS16; }
// unsigned int getNumFlipPairs ( void ) { return m_numFlipPairs; }
// unsigned int getNumCASFlags32 ( void ) { return m_numCAS32; }
// unsigned int getNumPartChecksums ( void ) { return m_numPartChecksums; }
//
// NsBBox * getSkinBoxes ( void ) { return m_pSkinBox ? m_pSkinBox->m_pSkinBox : NULL; }
// unsigned short * getCASFlags16 ( void ) { return m_pCAS16 ? m_pCAS16->m_pCAS16 : NULL; }
// unsigned int * getFlipPairs ( void ) { return m_pFlipPairs ? m_pFlipPairs->m_pFlipPairs : NULL; }
// unsigned int * getCASFlags32 ( void ) { return m_pCAS32 ? m_pCAS32->m_pCAS32 : NULL; }
// unsigned int * getPartChecksums ( void ) { return m_pPartChecksums ? m_pPartChecksums->m_pPartChecksums : NULL; }
// unsigned short getCASRemoveFlags16 ( void ) { return m_removeCAS16; }
// unsigned int getCASRemoveFlags32 ( void ) { return m_removeCAS32; }
//
// void setFlags ( unsigned int flags ) { m_flags = flags; }
// unsigned int getFlags ( void ) { return m_flags; }
//
// // BSP data.
// unsigned int getNumBranchNodes ( void ) { return m_numBranchNodes; }
// unsigned int getNumLeafNodes ( void ) { return m_numLeafNodes; }
// unsigned int getNumTriangles ( void ) { return m_numTriangles; }
// NsBranch * getBranchNodes ( void ) { return m_pBranchNodes->m_pBranchNodes; }
// NsLeaf * getLeafNodes ( void ) { return m_pLeafNodes->m_pLeafNodes; }
// unsigned int * getTriangleMap ( void ) { return m_pTriangleMap->m_pTriangleMap; }
//
//};
//
//#endif // _ATOMIC_H_