mirror of
https://github.com/thug1src/thug.git
synced 2024-11-27 18:46:41 +00:00
98 lines
3.3 KiB
C
98 lines
3.3 KiB
C
|
/*****************************************************************************
|
||
|
** **
|
||
|
** Neversoft Entertainment **
|
||
|
** **
|
||
|
** Copyright (C) 1999 - All Rights Reserved **
|
||
|
** **
|
||
|
******************************************************************************
|
||
|
** **
|
||
|
** Project: PS2 **
|
||
|
** **
|
||
|
** Module: Object (OBJ) **
|
||
|
** **
|
||
|
** File name: objects/car.h **
|
||
|
** **
|
||
|
** Created: 10/15/00 - mjd **
|
||
|
** **
|
||
|
*****************************************************************************/
|
||
|
|
||
|
#ifndef __OBJECTS_CAR_H
|
||
|
#define __OBJECTS_CAR_H
|
||
|
|
||
|
/*****************************************************************************
|
||
|
** Includes **
|
||
|
*****************************************************************************/
|
||
|
|
||
|
#include <core/defines.h>
|
||
|
#include <core/support.h>
|
||
|
|
||
|
#include <sk/objects/movingobject.h>
|
||
|
|
||
|
/*****************************************************************************
|
||
|
** Defines **
|
||
|
*****************************************************************************/
|
||
|
|
||
|
namespace Script
|
||
|
{
|
||
|
class CScript;
|
||
|
class CStruct;
|
||
|
}
|
||
|
|
||
|
namespace Obj
|
||
|
{
|
||
|
|
||
|
class CGeneralManager;
|
||
|
|
||
|
/*****************************************************************************
|
||
|
** Class Definitions **
|
||
|
*****************************************************************************/
|
||
|
|
||
|
void CreateCar( CGeneralManager *p_obj_man, int nodeNum );
|
||
|
void CreateCar( CGeneralManager* p_obj_man, Script::CStruct* pNodeData);
|
||
|
|
||
|
class CCar : public CMovingObject
|
||
|
{
|
||
|
|
||
|
public:
|
||
|
CCar ( void );
|
||
|
virtual ~CCar ( void );
|
||
|
void InitCar( CGeneralManager* p_obj_man, Script::CStruct* pNodeData );
|
||
|
bool CallMemberFunction( uint32 Checksum, Script::CStruct* pParams, Script::CScript* pScript );
|
||
|
|
||
|
protected:
|
||
|
void update_wheels();
|
||
|
void display_wheels();
|
||
|
void debug_wheels();
|
||
|
void DoGameLogic();
|
||
|
};
|
||
|
|
||
|
/*****************************************************************************
|
||
|
** Private Declarations **
|
||
|
*****************************************************************************/
|
||
|
|
||
|
/*****************************************************************************
|
||
|
** Private Prototypes **
|
||
|
*****************************************************************************/
|
||
|
|
||
|
/*****************************************************************************
|
||
|
** Public Declarations **
|
||
|
*****************************************************************************/
|
||
|
|
||
|
void CalculateCarHierarchyMatrices( Gfx::CSkeleton* pSkeleton,
|
||
|
Nx::CModel *p_renderedModel,
|
||
|
float carRotationX,
|
||
|
float m_wheelRotationX,
|
||
|
float m_wheelRotationY);
|
||
|
|
||
|
/*****************************************************************************
|
||
|
** Public Prototypes **
|
||
|
*****************************************************************************/
|
||
|
|
||
|
/*****************************************************************************
|
||
|
** Inline Functions **
|
||
|
*****************************************************************************/
|
||
|
|
||
|
} // namespace Obj
|
||
|
|
||
|
#endif // __OBJECTS_CAR_H
|