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28 lines
483 B
C++
28 lines
483 B
C++
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#include "Gfx/ngc/p_NxTextured3dPoly.h"
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namespace NxNgc
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{
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////////////////////////////////////////////////////////////////////////////////////
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// Here's a machine specific implementation of CTextured3dPoly
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CNgcTextured3dPoly::CNgcTextured3dPoly()
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{
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}
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CNgcTextured3dPoly::~CNgcTextured3dPoly()
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{
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}
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void CNgcTextured3dPoly::plat_set_texture(uint32 texture_checksum)
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{
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}
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void CNgcTextured3dPoly::plat_render()
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{
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}
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} // Namespace NxNgc
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