mirror of
https://github.com/thug1src/thug.git
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1621 lines
40 KiB
C++
1621 lines
40 KiB
C++
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/*****************************************************************************
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** **
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** Neversoft Entertainment. **
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** **
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** Copyright (C) 2000 - All Rights Reserved **
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** **
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******************************************************************************
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** **
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** Project: skate3 **
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** **
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** Module: **
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** **
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** File name: **
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** **
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** Created by: rjm **
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** **
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** Description: **
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** **
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*****************************************************************************/
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// start autoduck documentation
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// @DOC pre
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// @module pre | None
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// @subindex Scripting Database
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// @index script | pre
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/*****************************************************************************
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** Includes **
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*****************************************************************************/
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#ifdef __PLAT_NGPS__
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#include <eekernel.h>
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#endif // __PLAT_NGPS__
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#include <core/defines.h>
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//#include <core/HashTable.h>
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#include <core/StringHashTable.h>
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#include <sys/File/PRE.h>
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#include <sys/file/filesys.h>
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#include <sys/file/AsyncFilesys.h>
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#include <sys/config/config.h>
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// cd shared by the music streaming stuff... ASSERT if file access attempted
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// while music is streaming:
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#include <gel/music/music.h>
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// script stuff
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#include <gel/scripting/struct.h>
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#include <gel/scripting/symboltable.h>
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#ifdef __PLAT_NGC__
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#include "sys/ngc/p_aram.h"
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#include "sys/ngc/p_dma.h"
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#include "sys/ngc/p_display.h"
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#ifdef __NOPT_FINAL__
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#define __PRE_ARAM__
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#endif // __NOPT_FINAL__
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#endif
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/*****************************************************************************
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** DBG Information **
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*****************************************************************************/
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#define DEBUG_PRE 0
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#define PRE_NAME_OFFSET 16 // was 12, but then I added an extra checksum field
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namespace File
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{
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/*****************************************************************************
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** Externals **
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*****************************************************************************/
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/*****************************************************************************
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** Defines **
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*****************************************************************************/
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#define CURRENT_PRE_VERSION 0xabcd0003 // as of 3/14/2001
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//#define CURRENT_PRE_VERSION 0xabcd0001 // until 3/14/2001
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#define RINGBUFFERSIZE 4096 /* N size of ring buffer */
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#define MATCHLIMIT 18 /* F upper limit for match_length */
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#define THRESHOLD 2 /* encode string into position and length */
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#define WriteOut(x) {*pOut++ = x;}
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/*****************************************************************************
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** Private Types **
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*****************************************************************************/
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/*****************************************************************************
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** Private Data **
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*****************************************************************************/
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PreMgr *PreMgr::sp_mgr = NULL;
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bool PreMgr::s_lastExecuteSuccess = false;
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/*****************************************************************************
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** Public Data **
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*****************************************************************************/
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/*****************************************************************************
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** Private Prototypes **
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*****************************************************************************/
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/*****************************************************************************
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** Private Functions **
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*****************************************************************************/
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#define USE_BUFFER 1 // we don't need no stinking buffer!!!!
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#if USE_BUFFER
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#ifdef __PLAT_NGPS__
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// ring buffer is just over 4K 4096+17),
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// so fits nicely in the PS2's 16K scratchpad
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unsigned char text_buf[RINGBUFFERSIZE + MATCHLIMIT - 1];
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// Note: if we try to use the scratchpad, like this
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// then the code actually runs slower
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// if we want to optimize this, then it should
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// be hand crafted in assembly, using 128bit registers
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// const unsigned char * text_buf = (unsigned char*) 0x70000000;
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// #define text_buf ((unsigned char*) 0x70000000)
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#else
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unsigned char
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text_buf[RINGBUFFERSIZE + MATCHLIMIT - 1]; /* ring buffer of size N,
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with extra F-1 bytes to facilitate string comparison */
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#endif
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#endif
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#ifdef __PRE_ARAM__
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#define ReadInto(x) if (!Len) break; Len--; x = get_byte( p_buffer )
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#define ReadInto2(x) Len--; x = get_byte( p_buffer ) // version that knows Len is Ok
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#else
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#define ReadInto(x) if (!Len) break; Len--; x = *pIn++
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#define ReadInto2(x) Len--; x = *pIn++ // version that knows Len is Ok
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#endif // __PRE_ARAM__
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// Decode an LZSS encoded stream
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// Runs at approx 12MB/s on PS2 without scratchpad (which slows it down in C)
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// a 32x CD would run at 4.8MB/sec, although we seem to get a lot less than this
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// with our current file system, more like 600K per seconds.....
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// Need to write a fast streaming file system....
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#ifdef __PRE_ARAM__
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#define INPUT_BUFFER_SIZE (16 * 1024)
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static uint32 p_aram_in;
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static int aram_len = 0;
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static int buffer_bytes = 0;
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static int buffer_offset = 0;
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static unsigned char get_byte( unsigned char * p_buffer )
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{
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if ( buffer_bytes == 0 )
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{
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int toread;
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if ( aram_len >= INPUT_BUFFER_SIZE )
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{
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toread = INPUT_BUFFER_SIZE;
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}
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else
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{
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toread = aram_len;
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}
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NsDMA::toMRAM( p_buffer, p_aram_in, toread );
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p_aram_in += INPUT_BUFFER_SIZE;
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aram_len -= INPUT_BUFFER_SIZE;
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buffer_bytes = toread;
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buffer_offset = 0;
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}
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unsigned char bb = p_buffer[buffer_offset];
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buffer_bytes--;
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buffer_offset++;
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return bb;
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}
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#endif // __PRE_ARAM__
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void DecodeLZSS(unsigned char *pIn, unsigned char *pOut, int Len) /* Just the reverse of Encode(). */
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{
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int i, j, k, r, c;
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// uint64 LongWord;
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// int bytes = 0;
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// unsigned char *pScratch;
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unsigned int flags;
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// Ensure we have decent values for the decode length
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Dbg_Assert(( Len >= 0 ) && ( Len < 0x2000000 ));
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if(( Len < 0 ) || ( Len >= 0x2000000 ))
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{
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while( 1 );
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}
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#ifdef __PRE_ARAM__
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unsigned char p_buffer[INPUT_BUFFER_SIZE];
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p_aram_in = (uint32)pIn;
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aram_len = Len;
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#endif // __PRE_ARAM__
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// int basetime = (int) Tmr::ElapsedTime(0);
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// int len = Len;
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// int OutBytes = 4;
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// int OutWord = 0;
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#if USE_BUFFER
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for (i = 0; i < RINGBUFFERSIZE - MATCHLIMIT; i++)
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text_buf[i] = ' ';
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r = RINGBUFFERSIZE - MATCHLIMIT;
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#else
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r = RINGBUFFERSIZE - MATCHLIMIT;
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#endif
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flags = 0;
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for ( ; ; )
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{
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if (((flags >>= 1) & 256) == 0)
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{
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ReadInto(c);
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flags = c | 0xff00; /* uses higher byte cleverly */
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} /* to count eight */
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if (flags & 1)
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{
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ReadInto(c);
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// putc(c, outfile);
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WriteOut(c);
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#if USE_BUFFER
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text_buf[r++] = c;
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r &= (RINGBUFFERSIZE - 1);
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#else
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r++;
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// r &= (RINGBUFFERSIZE - 1); // don't need to wrap r until it is used
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#endif
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}
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else
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{
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ReadInto(i);
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ReadInto2(j); // note, don't need to check len on this one....
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i |= ((j & 0xf0) << 4); // i is 12 bit offset
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#if !USE_BUFFER
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j = (j & 0x0f) + THRESHOLD+1; // j is 4 bit length (above the threshold)
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unsigned char *pStream;
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r &= (RINGBUFFERSIZE - 1); // wrap r around before it is used
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pStream = pOut - r; // get base of block
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if (i>=r) // if offset > r, then
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pStream -= RINGBUFFERSIZE; // it's the previous block
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pStream += i; // add in the offset to the base
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r+=j; // add size to r
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while (j--) // copy j bytes
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WriteOut(*pStream++);
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#else
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j = (j & 0x0f) + THRESHOLD; // j is 4 bit length (above the threshold)
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for (k = 0; k <= j; k++) // just copy the bytes
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{
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c = text_buf[(i+k) & (RINGBUFFERSIZE - 1)];
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WriteOut(c);
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text_buf[r++] = c;
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r &= (RINGBUFFERSIZE - 1);
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}
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#endif
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}
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}
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// int Time = (int) Tmr::ElapsedTime(basetime);
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// if (Time > 5)
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// {
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// printf("decomp time is %d ms, for %d bytes, %d bytes/second\n", Time,len, len * 1000 /Time );
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// }
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}
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void EndOfDecodeLZSS( void )
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{
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}
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void PreFile::s_delete_file(_File *pFile, void *pData)
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{
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Dbg_Assert(pFile);
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delete pFile;
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}
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PreFile::PreFile(uint8 *p_file_buffer, bool useBottomUpHeap)
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{
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m_use_bottom_up_heap=useBottomUpHeap;
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mp_table = new Lst::StringHashTable<_File>(4);
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Dbg_AssertPtr(p_file_buffer);
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mp_buffer = p_file_buffer;
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#ifdef __NOPT_ASSERT__
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#ifdef __PRE_ARAM__
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uint version;
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NsDMA::toMRAM( &version, (uint32)mp_buffer + 4, 4 );
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#else
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uint version = *((int *) (mp_buffer + 4));
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#endif // __PRE_ARAM__
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Dbg_MsgAssert(version == CURRENT_PRE_VERSION,( "PRE file version (%x) not current (%x)",version,CURRENT_PRE_VERSION));
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#endif
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#ifdef __PRE_ARAM__
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NsDMA::toMRAM( &m_numEntries, (uint32)mp_buffer + 8, 4 );
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#else
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m_numEntries = *((int *)(mp_buffer + 8));
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#endif // __PRE_ARAM__
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uint8 *pEntry = mp_buffer + 12;
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for (int i = 0; i < m_numEntries; i++)
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{
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#ifdef __PRE_ARAM__
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int data_size;
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int compressed_data_size;
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short text_size;
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NsDMA::toMRAM( &data_size, (uint32)pEntry, 4 );
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NsDMA::toMRAM( &compressed_data_size, (uint32)pEntry + 4, 4 );
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NsDMA::toMRAM( &text_size, (uint32)pEntry + 8, 2 );
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#else
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int data_size = *((int *) pEntry);
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int compressed_data_size = *((int *) (pEntry + 4));
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int text_size = *((short *) (pEntry + 8));
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#endif // __PRE_ARAM__
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int actual_data_size = (compressed_data_size != 0) ? compressed_data_size : data_size;
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#ifdef __PRE_ARAM__
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char pName[1024];
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NsDMA::toMRAM( pName, (uint32)pEntry + PRE_NAME_OFFSET, text_size );
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#else
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char *pName = (char *) pEntry + PRE_NAME_OFFSET;
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#endif // __PRE_ARAM__
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uint8 *pCompressedData = pEntry + PRE_NAME_OFFSET + text_size;
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_File *pFile;
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if (m_use_bottom_up_heap)
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{
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pFile = new (Mem::Manager::sHandle().BottomUpHeap()) _File;
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}
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else
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{
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pFile = new (Mem::Manager::sHandle().TopDownHeap()) _File;
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}
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if (!mp_table->GetItem(pName))
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{
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// file is not in table, safe to add
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mp_table->PutItem(pName, pFile);
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pFile->compressedDataSize = compressed_data_size;
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pFile->pCompressedData = pCompressedData;
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pFile->pData = NULL;
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pFile->m_position = 0;
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pFile->m_filesize = data_size;
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}
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else
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// Somehow, file is already in table, just kill it
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// Later, I'll want to add an assert
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delete pFile;
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# if DEBUG_PRE
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printf(" %s, size %d\n", pName, data_size);
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# endif
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pEntry += PRE_NAME_OFFSET + text_size + ((actual_data_size + 3) & (~3));
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}
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# if DEBUG_PRE
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printf("Done loading PRE\n");
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# endif
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mp_activeFile = NULL;
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m_numOpenAsyncFiles = 0;
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}
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PreFile::~PreFile()
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{
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#ifdef __PRE_ARAM__
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NsARAM::free( (uint32)mp_buffer );
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#else
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delete mp_buffer;
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#endif // __PRE_ARAM__
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mp_table->HandleCallback(s_delete_file, NULL);
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mp_table->FlushAllItems();
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delete mp_table;
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Dbg_MsgAssert(m_numOpenAsyncFiles == 0, ("Can't unload Pre because there are still %d async files open", m_numOpenAsyncFiles));
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}
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bool PreFile::FileExists(const char *pName)
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{
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_File *pFile = mp_table->GetItem(pName, false);
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return (pFile != NULL);
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}
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// returns handle pointer
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||
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PreFile::FileHandle *PreFile::GetContainedFile(const char *pName)
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{
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_File *pFile = mp_table->GetItem(pName, false);
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if (!pFile)
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return NULL;
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PreFile::FileHandle *pHandle = pFile;
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//// kinda roundabout, but sets mp_activeFile
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||
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GetContainedFileByHandle(pHandle);
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||
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||
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#ifdef __PLAT_NGC__
|
||
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NsDisplay::doReset();
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||
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#endif // __PLAT_NGC__
|
||
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|
||
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// do we need to fetch file data?
|
||
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if (!mp_activeFile->pData)
|
||
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{
|
||
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if (mp_activeFile->compressedDataSize)
|
||
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{
|
||
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Mem::PushMemProfile((char*)pName);
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||
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if (m_use_bottom_up_heap)
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||
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{
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||
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mp_activeFile->pData = new (Mem::Manager::sHandle().BottomUpHeap()) uint8[mp_activeFile->m_filesize];
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||
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}
|
||
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else
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||
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{
|
||
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mp_activeFile->pData = new (Mem::Manager::sHandle().TopDownHeap()) uint8[mp_activeFile->m_filesize];
|
||
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}
|
||
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Mem::PopMemProfile();
|
||
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// need to uncompress data
|
||
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DecodeLZSS(mp_activeFile->pCompressedData, mp_activeFile->pData, mp_activeFile->compressedDataSize);
|
||
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}
|
||
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#ifdef __PRE_ARAM__
|
||
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else
|
||
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{
|
||
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// Just DMA to main RAM.
|
||
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Mem::PushMemProfile((char*)pName);
|
||
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if (m_use_bottom_up_heap)
|
||
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{
|
||
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mp_activeFile->pData = new (Mem::Manager::sHandle().BottomUpHeap()) uint8[mp_activeFile->m_filesize];
|
||
|
}
|
||
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else
|
||
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{
|
||
|
mp_activeFile->pData = new (Mem::Manager::sHandle().TopDownHeap()) uint8[mp_activeFile->m_filesize];
|
||
|
}
|
||
|
Mem::PopMemProfile();
|
||
|
NsDMA::toMRAM( mp_activeFile->pData, (uint32)mp_activeFile->pCompressedData, mp_activeFile->m_filesize );
|
||
|
}
|
||
|
#endif // __PRE_ARAM__
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
return pHandle;
|
||
|
}
|
||
|
|
||
|
|
||
|
// allocate memory and load file directly from a pre file, if it is there
|
||
|
// This avoids the problem of having to have the decompressed file in memory twice
|
||
|
// when we are loading directly, like with Pip::Load()
|
||
|
// using this enables us to actually load network game, where there is 1MB less heap during loading
|
||
|
//
|
||
|
// returns a pointer to the file in memory
|
||
|
// or NULL if the file is not in this pre file.
|
||
|
// optional parameter p_dest, if set to anything other then NULL, then load file to this destination
|
||
|
void *PreFile::LoadContainedFile(const char *pName,int *p_size, void *p_dest)
|
||
|
{
|
||
|
|
||
|
// printf ("LoadContainedFile(%s\n",pName);
|
||
|
|
||
|
_File *pFile = mp_table->GetItem(pName, false);
|
||
|
if (!pFile)
|
||
|
{
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
*p_size = pFile->m_filesize;
|
||
|
|
||
|
// If destination was passed as NULL, then allocate memory
|
||
|
if (!p_dest)
|
||
|
{
|
||
|
p_dest = Mem::Malloc(pFile->m_filesize);
|
||
|
}
|
||
|
|
||
|
// do we need to deompress file data?
|
||
|
if (!pFile->pData)
|
||
|
{
|
||
|
if (pFile->compressedDataSize)
|
||
|
{
|
||
|
// need to uncompress data
|
||
|
//DecodeLZSS(mp_activeFile->pCompressedData, mp_activeFile->pData, mp_activeFile->compressedDataSize);
|
||
|
DecodeLZSS(pFile->pCompressedData, (uint8*)p_dest, pFile->compressedDataSize);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
#ifdef __PRE_ARAM__
|
||
|
// Just DMA to main RAM.
|
||
|
NsDMA::toMRAM( p_dest, (uint32)pFile->pCompressedData, pFile->m_filesize );
|
||
|
#else
|
||
|
memcpy(p_dest,(void*)pFile->pCompressedData,pFile->m_filesize);
|
||
|
#endif // __PRE_ARAM__
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// printf ("Copying %d bytes from %p to %p\n",pFile->sky.SOF,p_dest,(void*)pFile->pData);
|
||
|
memcpy(p_dest,(void*)pFile->pData,pFile->m_filesize);
|
||
|
}
|
||
|
return p_dest;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
uint8 *PreFile::GetContainedFileByHandle(PreFile::FileHandle *pHandle)
|
||
|
{
|
||
|
mp_table->IterateStart();
|
||
|
_File *pFile = mp_table->IterateNext();
|
||
|
while(pFile)
|
||
|
{
|
||
|
uint8 *pCompressedData = pFile->pCompressedData;
|
||
|
if (pCompressedData && pFile == pHandle)
|
||
|
{
|
||
|
mp_activeFile = pFile;
|
||
|
|
||
|
if (mp_activeFile->compressedDataSize)
|
||
|
return mp_activeFile->pData;
|
||
|
else
|
||
|
return mp_activeFile->pCompressedData;
|
||
|
}
|
||
|
pFile = mp_table->IterateNext();
|
||
|
}
|
||
|
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
void PreFile::Reset()
|
||
|
{
|
||
|
|
||
|
Dbg_AssertPtr(mp_activeFile);
|
||
|
|
||
|
mp_activeFile->m_position = 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
uint32 PreFile::Read(void *addr, uint32 count)
|
||
|
{
|
||
|
|
||
|
Dbg_AssertPtr(mp_activeFile);
|
||
|
|
||
|
int seek_offs = mp_activeFile->m_position;
|
||
|
unsigned int limit = mp_activeFile->m_filesize - seek_offs;
|
||
|
int copy_number = (count <= limit) ? count : limit;
|
||
|
#ifdef __PRE_ARAM__
|
||
|
memcpy(addr, mp_activeFile->pData + mp_activeFile->m_position, copy_number);
|
||
|
#else
|
||
|
if (mp_activeFile->compressedDataSize)
|
||
|
{
|
||
|
Dbg_MsgAssert(mp_activeFile->pData,( "file not uncompressed"));
|
||
|
memcpy(addr, mp_activeFile->pData + mp_activeFile->m_position, copy_number);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
memcpy(addr, mp_activeFile->pCompressedData + mp_activeFile->m_position, copy_number);
|
||
|
}
|
||
|
#endif // __PRE_ARAM__
|
||
|
|
||
|
mp_activeFile->m_position += copy_number;
|
||
|
|
||
|
#if DEBUG_PRE
|
||
|
printf("PRE: read %d bytes from file, handle 0x%x\n", copy_number, (int) mp_activeFile->pData);
|
||
|
#endif
|
||
|
return copy_number;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
int PreFile::Eof()
|
||
|
{
|
||
|
|
||
|
Dbg_AssertPtr(mp_activeFile);
|
||
|
|
||
|
if (mp_activeFile->m_position >= mp_activeFile->m_filesize)
|
||
|
{
|
||
|
#if DEBUG_PRE
|
||
|
printf("PRE: at end of file\n");
|
||
|
#endif
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
#if DEBUG_PRE
|
||
|
printf("PRE: not at end of file\n");
|
||
|
#endif
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
void PreFile::Open(bool async)
|
||
|
{
|
||
|
if (async)
|
||
|
{
|
||
|
m_numOpenAsyncFiles++;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void PreFile::Close(bool async)
|
||
|
{
|
||
|
|
||
|
//Dbg_MsgAssert(mp_activeFile->pData,( "file not uncompressed"));
|
||
|
|
||
|
if (mp_activeFile->pData)
|
||
|
delete mp_activeFile->pData;
|
||
|
mp_activeFile->pData = NULL;
|
||
|
|
||
|
if (async)
|
||
|
{
|
||
|
m_numOpenAsyncFiles--;
|
||
|
Dbg_MsgAssert(m_numOpenAsyncFiles >= 0, ("PreFile: m_numOpenAsyncFiles is negative after Close()"));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
int PreFile::Seek(long offset, int origin)
|
||
|
{
|
||
|
int32 old_pos = mp_activeFile->m_position;
|
||
|
|
||
|
// SEEK_CUR, SEEK_END, SEEK_SET
|
||
|
switch(origin)
|
||
|
{
|
||
|
case SEEK_CUR:
|
||
|
mp_activeFile->m_position += offset;
|
||
|
break;
|
||
|
case SEEK_END:
|
||
|
mp_activeFile->m_position = mp_activeFile->m_filesize - offset;
|
||
|
break;
|
||
|
case SEEK_SET:
|
||
|
mp_activeFile->m_position = offset;
|
||
|
break;
|
||
|
default:
|
||
|
return -1;
|
||
|
}
|
||
|
|
||
|
if (mp_activeFile->m_position < 0 || mp_activeFile->m_position > mp_activeFile->m_filesize)
|
||
|
{
|
||
|
mp_activeFile->m_position = old_pos;
|
||
|
return -1;
|
||
|
}
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
PreMgr::PreMgr()
|
||
|
{
|
||
|
mp_table = new Lst::StringHashTable<PreFile>(4);
|
||
|
|
||
|
sp_mgr = this;
|
||
|
|
||
|
|
||
|
mp_activeHandle = NULL;
|
||
|
mp_activeData = NULL;
|
||
|
|
||
|
mp_activeNonPreHandle = NULL;
|
||
|
|
||
|
m_num_pending_pre_files = 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
PreMgr::~PreMgr()
|
||
|
{
|
||
|
delete mp_table;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
// Returns handle
|
||
|
// Not frequently called
|
||
|
PreFile::FileHandle *PreMgr::getContainedFile(const char *pName)
|
||
|
{
|
||
|
|
||
|
Dbg_AssertPtr(pName);
|
||
|
|
||
|
// replace all '/' with '\'
|
||
|
char cleaned_name[128];
|
||
|
const char *pCharIn = pName;
|
||
|
char *pCharOut = cleaned_name;
|
||
|
while (1)
|
||
|
{
|
||
|
*pCharOut = *pCharIn;
|
||
|
if (*pCharIn == '\0') break;
|
||
|
if (*pCharOut == '/') *pCharOut = '\\';
|
||
|
pCharIn++;
|
||
|
pCharOut++;
|
||
|
}
|
||
|
|
||
|
PreFile::FileHandle *pHandle = NULL;
|
||
|
|
||
|
mp_table->IterateStart();
|
||
|
PreFile *pPre = mp_table->IterateNext();
|
||
|
while(pPre)
|
||
|
{
|
||
|
pHandle = pPre->GetContainedFile(cleaned_name);
|
||
|
if (pHandle)
|
||
|
{
|
||
|
mp_activePre = pPre;
|
||
|
mp_activeHandle = pHandle;
|
||
|
mp_activeData = pPre->GetContainedFileByHandle(pHandle);
|
||
|
# ifdef __PLAT_NGPS__
|
||
|
scePrintf("+++ %s is in PRE\n", cleaned_name);
|
||
|
# endif
|
||
|
return pHandle;
|
||
|
}
|
||
|
pPre = mp_table->IterateNext();
|
||
|
}
|
||
|
|
||
|
# ifdef __PLAT_NGPS__
|
||
|
scePrintf("--- %s not found in PRE\n", cleaned_name);
|
||
|
# endif
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
// returns true if the file exists in any of the pre files
|
||
|
bool PreMgr::fileExists(const char *pName)
|
||
|
{
|
||
|
Dbg_AssertPtr(pName);
|
||
|
// replace all '/' with '\'
|
||
|
char cleaned_name[128];
|
||
|
const char *pCharIn = pName;
|
||
|
char *pCharOut = cleaned_name;
|
||
|
while (1)
|
||
|
{
|
||
|
*pCharOut = *pCharIn;
|
||
|
if (*pCharIn == '\0') break;
|
||
|
if (*pCharOut == '/') *pCharOut = '\\';
|
||
|
pCharIn++;
|
||
|
pCharOut++;
|
||
|
}
|
||
|
|
||
|
mp_table->IterateStart();
|
||
|
PreFile *pPre = mp_table->IterateNext();
|
||
|
while(pPre)
|
||
|
{
|
||
|
if (pPre->FileExists(cleaned_name))
|
||
|
{
|
||
|
return true;
|
||
|
}
|
||
|
pPre = mp_table->IterateNext();
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
// returns pointer to data
|
||
|
uint8 *PreMgr::getContainedFileByHandle(PreFile::FileHandle *pHandle)
|
||
|
{
|
||
|
|
||
|
Dbg_AssertPtr(pHandle);
|
||
|
|
||
|
// if we know that the file in question is not in the PRE system,
|
||
|
// then it's a regular file, don't waste time looking for it
|
||
|
if (mp_activeNonPreHandle == pHandle)
|
||
|
return NULL;
|
||
|
|
||
|
if (mp_activeHandle == pHandle)
|
||
|
// mp_activePre will be unchanged
|
||
|
return mp_activeData;
|
||
|
|
||
|
uint8 *pData = NULL;
|
||
|
mp_table->IterateStart();
|
||
|
PreFile *pPre = mp_table->IterateNext();
|
||
|
while(pPre)
|
||
|
{
|
||
|
pData = pPre->GetContainedFileByHandle(pHandle);
|
||
|
if (pData)
|
||
|
{
|
||
|
mp_activePre = pPre;
|
||
|
mp_activeHandle = pHandle;
|
||
|
mp_activeData = pData;
|
||
|
return pData;
|
||
|
}
|
||
|
pPre = mp_table->IterateNext();
|
||
|
}
|
||
|
|
||
|
// obviously this file is not in the PRE system, mark as such
|
||
|
mp_activeNonPreHandle = pHandle;
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
// there's a wrapper around this now, so that we can do
|
||
|
// some memory-context switching
|
||
|
void PreMgr::loadPre(const char *pFilename, bool async, bool dont_assert, bool useBottomUpHeap)
|
||
|
{
|
||
|
#ifdef DVDETH
|
||
|
m_blockPreLoading = true;
|
||
|
#else
|
||
|
m_blockPreLoading = (bool) Script::GetInt("block_pre_loading", false);
|
||
|
#endif // DVDETH
|
||
|
|
||
|
if (m_blockPreLoading)
|
||
|
return;
|
||
|
|
||
|
// Turn off async for platforms that don't support it
|
||
|
if (!File::CAsyncFileLoader::sAsyncSupported())
|
||
|
{
|
||
|
async = false;
|
||
|
}
|
||
|
|
||
|
#ifdef __PRE_ARAM__
|
||
|
Dbg_MsgAssert(!async, ("Async loading not implemented for ARAM transfer"));
|
||
|
#endif
|
||
|
|
||
|
if( !async && Pcm::UsingCD() )
|
||
|
{
|
||
|
Dbg_MsgAssert( 0,( "File access forbidden while PCM audio is in progress." ));
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// Moved this to below the Pcm::UsingCD() call as that is used (bad!!) to turn off
|
||
|
// music and streams.
|
||
|
# ifdef __PLAT_NGPS__
|
||
|
// scePrintf("Loading PRE file %s...\n", pFilename);
|
||
|
# endif
|
||
|
|
||
|
char fullname[256];
|
||
|
sprintf(fullname, "pre\\%s", pFilename);
|
||
|
|
||
|
# ifdef __PLAT_XBOX__
|
||
|
// Replace the .pre extension (if one exists) with .prx for Xbox PRE file.
|
||
|
if( strrchr( pFilename, '.' ) && ( strlen( fullname ) > 4 ))
|
||
|
{
|
||
|
fullname[strlen( fullname ) - 1] = 'x';
|
||
|
}
|
||
|
# endif
|
||
|
|
||
|
# if !defined( __PLAT_NGC__ ) || ( defined( __PLAT_NGC__ ) && !defined( __NOPT_FINAL__ ) )
|
||
|
Tmr::Time basetime = Tmr::ElapsedTime(0);
|
||
|
#endif
|
||
|
|
||
|
int file_size;
|
||
|
uint8 *pFile = NULL;
|
||
|
|
||
|
// Try loading asynchronously
|
||
|
if (async)
|
||
|
{
|
||
|
Dbg_MsgAssert(m_num_pending_pre_files < MAX_NUM_ASYNC_LOADS, ("Too many async LoadPre's pending"));
|
||
|
|
||
|
CAsyncFileHandle *p_fileHandle = CAsyncFileLoader::sOpen( fullname, !async );
|
||
|
if (p_fileHandle)
|
||
|
{
|
||
|
Dbg_MsgAssert(strlen(pFilename) < MAX_COMPACT_FILE_NAME, ("Pre file name %s is greater than %d bytes", pFilename, MAX_COMPACT_FILE_NAME - 1));
|
||
|
|
||
|
// Add to pending list
|
||
|
strcpy(m_pending_pre_files[m_num_pending_pre_files].m_file_name, pFilename);
|
||
|
m_pending_pre_files[m_num_pending_pre_files++].mp_file_handle = p_fileHandle;
|
||
|
|
||
|
file_size = p_fileHandle->GetFileSize();
|
||
|
Dbg_MsgAssert(file_size, ("Pre file size is 0"));
|
||
|
|
||
|
Mem::PushMemProfile((char*)fullname);
|
||
|
if (useBottomUpHeap)
|
||
|
{
|
||
|
pFile = new (Mem::Manager::sHandle().BottomUpHeap()) uint8[file_size];
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
pFile = new (Mem::Manager::sHandle().TopDownHeap()) uint8[file_size];
|
||
|
}
|
||
|
Mem::PopMemProfile();
|
||
|
|
||
|
// Set the callback
|
||
|
p_fileHandle->SetCallback(async_callback, (unsigned int) this, (unsigned int) pFile);
|
||
|
|
||
|
// read the file in
|
||
|
p_fileHandle->Read( pFile, 1, file_size );
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// If we got here, we didn't do an async load
|
||
|
file_size = CanFileBeLoadedQuickly( fullname );
|
||
|
if ( file_size )
|
||
|
{
|
||
|
Mem::PushMemProfile((char*)fullname);
|
||
|
if (useBottomUpHeap)
|
||
|
{
|
||
|
pFile = new (Mem::Manager::sHandle().BottomUpHeap()) uint8[file_size];
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
pFile = new (Mem::Manager::sHandle().TopDownHeap()) uint8[file_size];
|
||
|
}
|
||
|
Mem::PopMemProfile();
|
||
|
bool fileLoaded= LoadFileQuicklyPlease( fullname, pFile );
|
||
|
if ( !fileLoaded )
|
||
|
{
|
||
|
printf( "pre file %s failed to load quickly.\n", fullname );
|
||
|
Dbg_MsgAssert( 0,( "Fire Matt - pre file didn't load quickly." ));
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
void *fp = File::Open(fullname, "rb");
|
||
|
if (!fp)
|
||
|
{
|
||
|
// always run the code below if CD build
|
||
|
if (dont_assert || Config::CD())
|
||
|
{
|
||
|
printf("couldn't open %s\n", fullname);
|
||
|
return;
|
||
|
}
|
||
|
Dbg_MsgAssert(0,( "couldn't open %s\n", fullname));
|
||
|
}
|
||
|
|
||
|
|
||
|
#ifdef __PRE_ARAM__
|
||
|
File::Read(&file_size, 4, 1, fp);
|
||
|
Dbg_MsgAssert(file_size > 0,( "%s has incorrect file size\n", fullname));
|
||
|
if (Config::CD())
|
||
|
{
|
||
|
if (file_size <= 0) printf("%s has incorrect file size\n", fullname);
|
||
|
}
|
||
|
|
||
|
// Stream the file into ARAM.
|
||
|
#define PRE_BUFFER_SIZE (16 * 1024)
|
||
|
char p_buffer[PRE_BUFFER_SIZE];
|
||
|
|
||
|
uint32 p_aram;
|
||
|
if (useBottomUpHeap)
|
||
|
{
|
||
|
p_aram = NsARAM::alloc( file_size, NsARAM::BOTTOMUP );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
p_aram = NsARAM::alloc( file_size, NsARAM::TOPDOWN );
|
||
|
}
|
||
|
if ( p_aram )
|
||
|
{
|
||
|
int adjust = 4;
|
||
|
uint32 toread = file_size;
|
||
|
uint32 current_aram_offset = p_aram;
|
||
|
while ( toread )
|
||
|
{
|
||
|
uint32 thistime = PRE_BUFFER_SIZE;
|
||
|
if ( toread < PRE_BUFFER_SIZE ) thistime = toread;
|
||
|
|
||
|
File::Read(&p_buffer[adjust], 1, thistime - adjust, fp);
|
||
|
DCFlushRange ( p_buffer, thistime );
|
||
|
NsDMA::toARAM( current_aram_offset, p_buffer, thistime );
|
||
|
toread -= thistime;
|
||
|
current_aram_offset += thistime;
|
||
|
adjust = 0;
|
||
|
}
|
||
|
File::Close(fp);
|
||
|
pFile = (uint8 *)p_aram;
|
||
|
}
|
||
|
#else
|
||
|
file_size = File::GetFileSize(fp);
|
||
|
// Now allocates the .PRE file from the top of the heap, to avoid fragmentation.
|
||
|
Mem::PushMemProfile((char*)fullname);
|
||
|
if (useBottomUpHeap)
|
||
|
{
|
||
|
pFile = new (Mem::Manager::sHandle().BottomUpHeap()) uint8[file_size];
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
pFile = new (Mem::Manager::sHandle().TopDownHeap()) uint8[file_size];
|
||
|
}
|
||
|
Mem::PopMemProfile();
|
||
|
//uint8 *pFile = new uint8[file_size];
|
||
|
File::Read(pFile, 1, file_size, fp);
|
||
|
|
||
|
int read_file_size = *((int *) pFile);
|
||
|
Dbg_MsgAssert(file_size == read_file_size,( "%s has incorrect file size: %d vs. expected %d\n", fullname, file_size, read_file_size));
|
||
|
if (Config::CD())
|
||
|
{
|
||
|
if (file_size != read_file_size) printf("%s has incorrect file size\n", fullname);
|
||
|
}
|
||
|
|
||
|
File::Close(fp);
|
||
|
#endif // __PRE_ARAM__
|
||
|
}
|
||
|
|
||
|
# if !defined( __PLAT_NGC__ ) || ( defined( __PLAT_NGC__ ) && !defined( __NOPT_FINAL__ ) )
|
||
|
printf("load time for file %s size %d is %d ms\n", pFilename, file_size, (int) Tmr::ElapsedTime(basetime));
|
||
|
#endif
|
||
|
|
||
|
// the PRE file object winds up at the top of the heap, too. This is fine because
|
||
|
// it will be unloaded at the same time as the big file buffer
|
||
|
if (useBottomUpHeap)
|
||
|
{
|
||
|
if (!mp_table->PutItem(pFilename, new (Mem::Manager::sHandle().BottomUpHeap()) PreFile(pFile,useBottomUpHeap)))
|
||
|
Dbg_MsgAssert(0,( "PRE %s loaded twice", pFilename));
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (!mp_table->PutItem(pFilename, new (Mem::Manager::sHandle().TopDownHeap()) PreFile(pFile)))
|
||
|
Dbg_MsgAssert(0,( "PRE %s loaded twice", pFilename));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Finishes the loading sequence
|
||
|
void PreMgr::postLoadPre(CAsyncFileHandle *p_file_handle, uint8 *pData, int size)
|
||
|
{
|
||
|
// Find entry in pending list
|
||
|
for (int i = 0; i < m_num_pending_pre_files; i++)
|
||
|
{
|
||
|
if (m_pending_pre_files[i].mp_file_handle == p_file_handle)
|
||
|
{
|
||
|
// the PRE file object winds up at the top of the heap, too. This is fine because
|
||
|
// it will be unloaded at the same time as the big file buffer
|
||
|
if (!mp_table->PutItem(m_pending_pre_files[i].m_file_name, new (Mem::Manager::sHandle().TopDownHeap()) PreFile(pData)))
|
||
|
{
|
||
|
Dbg_MsgAssert(0,( "PRE %s loaded twice", m_pending_pre_files[i].m_file_name));
|
||
|
}
|
||
|
|
||
|
// Copy last one to this position
|
||
|
m_pending_pre_files[i] = m_pending_pre_files[--m_num_pending_pre_files];
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
Dbg_MsgAssert(0, ("PreMgr::postLoadPre(): Can't find entry in pending Pre file list"));
|
||
|
}
|
||
|
|
||
|
// Handles all the async callbacks. Makes sure we only do something on the appropriate callback
|
||
|
void PreMgr::async_callback(CAsyncFileHandle *p_file_handle, EAsyncFunctionType function,
|
||
|
int result, unsigned int arg0, unsigned int arg1)
|
||
|
{
|
||
|
if (function == File::FUNC_READ)
|
||
|
{
|
||
|
PreMgr *p_mgr = (PreMgr *) arg0;
|
||
|
|
||
|
p_mgr->postLoadPre(p_file_handle, (uint8 *) arg1, result);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Returns point in string where it will fit in compact space
|
||
|
char * PreMgr::getCompactFileName(char *pName)
|
||
|
{
|
||
|
int length = strlen(pName);
|
||
|
|
||
|
if (length < MAX_COMPACT_FILE_NAME)
|
||
|
{
|
||
|
return pName;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
int offset = length - (MAX_COMPACT_FILE_NAME - 1);
|
||
|
|
||
|
return pName + offset;
|
||
|
//return (char *) ((int) pName + offset);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*****************************************************************************
|
||
|
** Public Functions **
|
||
|
*****************************************************************************/
|
||
|
|
||
|
|
||
|
DefineSingletonClass(PreMgr, "PRE Manager");
|
||
|
|
||
|
|
||
|
|
||
|
bool PreMgr::InPre(const char *pFilename)
|
||
|
{
|
||
|
|
||
|
|
||
|
return mp_table->GetItem( pFilename );
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
void PreMgr::LoadPre(const char *pFilename, bool async, bool dont_assert, bool useBottomUpHeap)
|
||
|
{
|
||
|
// GJ: This function is a wrapper around loadPRE(), to
|
||
|
// make sure that all allocations go on the top-down heap
|
||
|
|
||
|
// K: Unless they want to use the bottom up heap :)
|
||
|
// Needed so that the anims pre can be put on the bottom up, so that the decompressed anims
|
||
|
// can be put on the top-down, then the pre removed without leaving a hole.
|
||
|
if (useBottomUpHeap)
|
||
|
{
|
||
|
//printf("Loading %s to bottom up heap\n",pFilename);
|
||
|
Mem::Manager::sHandle().PushContext(Mem::Manager::sHandle().BottomUpHeap());
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
//printf("Loading %s to top down heap\n",pFilename);
|
||
|
Mem::Manager::sHandle().PushContext(Mem::Manager::sHandle().TopDownHeap());
|
||
|
}
|
||
|
loadPre(pFilename, async, dont_assert, useBottomUpHeap);
|
||
|
Mem::Manager::sHandle().PopContext();
|
||
|
}
|
||
|
|
||
|
|
||
|
// This function exisits for historical reasons
|
||
|
void PreMgr::LoadPrePermanently(const char *pFilename, bool async, bool dont_assert)
|
||
|
{
|
||
|
|
||
|
// Load the pre file...
|
||
|
// This will go on the top-down heap by default
|
||
|
LoadPre(pFilename, async, dont_assert);
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
void PreMgr::UnloadPre(const char *pFilename, bool dont_assert)
|
||
|
{
|
||
|
# ifdef __PLAT_NGPS__
|
||
|
// scePrintf("Unloading PRE file %s\n", pFilename);
|
||
|
# endif
|
||
|
//printf("Unloading PRE file %s\n", pFilename);
|
||
|
|
||
|
if (m_blockPreLoading)
|
||
|
return;
|
||
|
|
||
|
PreFile *pThePre = mp_table->GetItem(pFilename);
|
||
|
if (!pThePre)
|
||
|
{
|
||
|
if (dont_assert) return;
|
||
|
# ifndef __PLAT_NGC__
|
||
|
Dbg_MsgAssert(0,( "PRE file %s not in PRE manager", pFilename));
|
||
|
# endif
|
||
|
}
|
||
|
|
||
|
mp_table->FlushItem(pFilename);
|
||
|
delete pThePre;
|
||
|
}
|
||
|
|
||
|
bool PreMgr::IsLoadPreFinished(const char *pFilename)
|
||
|
{
|
||
|
// If it's in the pending list, it isn't done loading
|
||
|
for (int i = 0; i < m_num_pending_pre_files; i++)
|
||
|
{
|
||
|
if (strcmp(m_pending_pre_files[i].m_file_name, pFilename) == 0)
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
Dbg_MsgAssert(InPre(pFilename), ("IsLoadPreFinished(): Can't find Pre file"));
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
bool PreMgr::AllLoadPreFinished()
|
||
|
{
|
||
|
return m_num_pending_pre_files == 0;
|
||
|
}
|
||
|
|
||
|
void PreMgr::WaitLoadPre(const char *pFilename)
|
||
|
{
|
||
|
while (!IsLoadPreFinished(pFilename))
|
||
|
{
|
||
|
// We got to call this to allow callbacks to come through
|
||
|
CAsyncFileLoader::sWaitForIOEvent(false);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void PreMgr::WaitAllLoadPre()
|
||
|
{
|
||
|
while (!AllLoadPreFinished())
|
||
|
{
|
||
|
// We got to call this to allow callbacks to come through
|
||
|
CAsyncFileLoader::sWaitForIOEvent(false);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
bool PreMgr::sPreEnabled()
|
||
|
{
|
||
|
return sp_mgr != NULL;
|
||
|
}
|
||
|
|
||
|
bool PreMgr::sPreExecuteSuccess()
|
||
|
{
|
||
|
return s_lastExecuteSuccess;
|
||
|
}
|
||
|
|
||
|
bool PreMgr::pre_fexist(const char *name)
|
||
|
{
|
||
|
|
||
|
Dbg_MsgAssert(name,( "requesting file NULL"));
|
||
|
|
||
|
if (sp_mgr->fileExists(name))
|
||
|
{
|
||
|
# if DEBUG_PRE
|
||
|
printf("PRE: file %s exists\n", name);
|
||
|
# endif
|
||
|
s_lastExecuteSuccess = true;
|
||
|
return true;
|
||
|
}
|
||
|
// if ( Pcm::UsingCD( ) )
|
||
|
// {
|
||
|
// Dbg_MsgAssert( 0,( "File access forbidden while PCM audio is in progress." ));
|
||
|
// return false;
|
||
|
// }
|
||
|
|
||
|
return s_lastExecuteSuccess = false;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
PreFile::FileHandle *PreMgr::pre_fopen(const char *name, const char *access, bool async)
|
||
|
{
|
||
|
Dbg_MsgAssert(name,( "trying to open file NULL"));
|
||
|
|
||
|
PreFile::FileHandle *pHandle = sp_mgr->getContainedFile(name);
|
||
|
if (pHandle)
|
||
|
{
|
||
|
sp_mgr->mp_activePre->Open(async);
|
||
|
|
||
|
// if we are going to write the file, we want to use the regular file system
|
||
|
const char *pChar = access;
|
||
|
bool am_writing = false;
|
||
|
while(*pChar)
|
||
|
{
|
||
|
if (*pChar != 'r' && *pChar != 'b')
|
||
|
am_writing = true;
|
||
|
pChar++;
|
||
|
}
|
||
|
|
||
|
if (am_writing)
|
||
|
{
|
||
|
# ifdef __PLAT_NGPS__
|
||
|
// scePrintf(" writing file %s\n", name);
|
||
|
# endif
|
||
|
|
||
|
// am writing, so we don't need file open in PRE system
|
||
|
sp_mgr->mp_activePre->Close(async);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// we're reading the file from the PRE system
|
||
|
# if DEBUG_PRE
|
||
|
printf("PRE: opened file %s, handle is 0x%x\n", name, (int) pHandle);
|
||
|
# endif
|
||
|
sp_mgr->mp_activePre->Reset();
|
||
|
s_lastExecuteSuccess = true;
|
||
|
return pHandle;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// // if we get here, we are using the regular file system
|
||
|
// if ( Pcm::UsingCD( ) )
|
||
|
// {
|
||
|
// Dbg_MsgAssert( 0,( "File access forbidden while PCM audio is in progress." ));
|
||
|
// return NULL;
|
||
|
// }
|
||
|
|
||
|
s_lastExecuteSuccess = false;
|
||
|
return NULL;
|
||
|
|
||
|
//return pHandle;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
int PreMgr::pre_fclose(PreFile::FileHandle *fptr, bool async)
|
||
|
{
|
||
|
|
||
|
Dbg_MsgAssert(fptr,( "calling fclose with invalid file ptr"));
|
||
|
|
||
|
uint8 *pData = sp_mgr->getContainedFileByHandle(fptr);
|
||
|
if (pData)
|
||
|
{
|
||
|
#if DEBUG_PRE
|
||
|
printf("PRE: closed file, handle 0x%x\n", (int) fptr);
|
||
|
#endif
|
||
|
sp_mgr->mp_activePre->Close(async);
|
||
|
s_lastExecuteSuccess = true;
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
s_lastExecuteSuccess = false;
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
size_t PreMgr::pre_fread(void *addr, size_t size, size_t count, PreFile::FileHandle *fptr)
|
||
|
{
|
||
|
|
||
|
Dbg_MsgAssert(fptr,( "calling fread with invalid file ptr"));
|
||
|
|
||
|
uint8 *pData = sp_mgr->getContainedFileByHandle(fptr);
|
||
|
if (pData)
|
||
|
{
|
||
|
// read from a simulated file stream in PRE file
|
||
|
Dbg_AssertPtr(sp_mgr->mp_activePre);
|
||
|
s_lastExecuteSuccess = true;
|
||
|
return sp_mgr->mp_activePre->Read(addr, size * count);
|
||
|
}
|
||
|
// if ( Pcm::UsingCD( ) )
|
||
|
// {
|
||
|
// Dbg_MsgAssert( 0,( "File access forbidden while PCM audio is in progress." ));
|
||
|
// return 0;
|
||
|
// }
|
||
|
|
||
|
s_lastExecuteSuccess = false;
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
size_t PreMgr::pre_fwrite(const void *addr, size_t size, size_t count, PreFile::FileHandle *fptr)
|
||
|
{
|
||
|
|
||
|
#ifdef __NOPT_ASSERT__
|
||
|
uint8 *pData =
|
||
|
#endif
|
||
|
sp_mgr->getContainedFileByHandle(fptr);
|
||
|
Dbg_MsgAssert(!pData,( "can't write to a PRE file"));
|
||
|
|
||
|
// if ( Pcm::UsingCD( ) )
|
||
|
// {
|
||
|
// Dbg_MsgAssert( 0,( "File access forbidden while PCM audio is in progress." ));
|
||
|
// return 0;
|
||
|
// }
|
||
|
|
||
|
s_lastExecuteSuccess = false;
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
char *PreMgr::pre_fgets(char *buffer, int maxLen, PreFile::FileHandle *fptr)
|
||
|
{
|
||
|
|
||
|
|
||
|
#ifdef __NOPT_ASSERT__
|
||
|
uint8 *pData =
|
||
|
#endif
|
||
|
sp_mgr->getContainedFileByHandle(fptr);
|
||
|
Dbg_MsgAssert(!pData,( "can't do string ops on a PRE file"));
|
||
|
|
||
|
s_lastExecuteSuccess = false;
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
int PreMgr::pre_fputs(const char *buffer, PreFile::FileHandle *fptr)
|
||
|
{
|
||
|
|
||
|
|
||
|
#ifdef __NOPT_ASSERT__
|
||
|
uint8 *pData =
|
||
|
#endif
|
||
|
sp_mgr->getContainedFileByHandle(fptr);
|
||
|
Dbg_MsgAssert(!pData,( "can't do string ops on a PRE file"));
|
||
|
|
||
|
s_lastExecuteSuccess = false;
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
int PreMgr::pre_feof(PreFile::FileHandle *fptr)
|
||
|
{
|
||
|
|
||
|
Dbg_MsgAssert(fptr,( "calling feof with invalid file ptr"));
|
||
|
|
||
|
uint8 *pData = sp_mgr->getContainedFileByHandle(fptr);
|
||
|
if (pData)
|
||
|
{
|
||
|
Dbg_AssertPtr(sp_mgr->mp_activePre);
|
||
|
s_lastExecuteSuccess = true;
|
||
|
return sp_mgr->mp_activePre->Eof();
|
||
|
}
|
||
|
|
||
|
s_lastExecuteSuccess = false;
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
int PreMgr::pre_fseek(PreFile::FileHandle *fptr, long offset, int origin)
|
||
|
{
|
||
|
|
||
|
|
||
|
uint8 *pData = sp_mgr->getContainedFileByHandle(fptr);
|
||
|
if (pData)
|
||
|
{
|
||
|
s_lastExecuteSuccess = true;
|
||
|
return sp_mgr->mp_activePre->Seek(offset, origin);
|
||
|
}
|
||
|
|
||
|
Dbg_MsgAssert(!pData,( "seek not supported for PRE file"));
|
||
|
s_lastExecuteSuccess = false;
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
int PreMgr::pre_fflush(PreFile::FileHandle *fptr)
|
||
|
{
|
||
|
|
||
|
|
||
|
#ifdef __NOPT_ASSERT__
|
||
|
uint8 *pData =
|
||
|
#endif
|
||
|
sp_mgr->getContainedFileByHandle(fptr);
|
||
|
Dbg_MsgAssert(!pData,( "flush not supported for PRE file"));
|
||
|
|
||
|
s_lastExecuteSuccess = false;
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
int PreMgr::pre_ftell(PreFile::FileHandle *fptr)
|
||
|
{
|
||
|
|
||
|
|
||
|
#ifdef __NOPT_ASSERT__
|
||
|
uint8 *pData =
|
||
|
#endif
|
||
|
sp_mgr->getContainedFileByHandle(fptr);
|
||
|
Dbg_MsgAssert(!pData,( "tell supported for PRE file"));
|
||
|
|
||
|
s_lastExecuteSuccess = false;
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
int PreMgr::pre_get_file_size(PreFile::FileHandle *fptr)
|
||
|
{
|
||
|
uint8 *pData = sp_mgr->getContainedFileByHandle(fptr);
|
||
|
if (pData)
|
||
|
{
|
||
|
s_lastExecuteSuccess = true;
|
||
|
return sp_mgr->mp_activePre->GetFileSize();
|
||
|
}
|
||
|
|
||
|
Dbg_MsgAssert(!pData,( "get_file_size not supported for PRE file"));
|
||
|
s_lastExecuteSuccess = false;
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
int PreMgr::pre_get_file_position(PreFile::FileHandle *fptr)
|
||
|
{
|
||
|
uint8 *pData = sp_mgr->getContainedFileByHandle(fptr);
|
||
|
if (pData)
|
||
|
{
|
||
|
s_lastExecuteSuccess = true;
|
||
|
return sp_mgr->mp_activePre->GetFilePosition();
|
||
|
}
|
||
|
|
||
|
Dbg_MsgAssert(!pData,( "get_file_position not supported for PRE file"));
|
||
|
s_lastExecuteSuccess = false;
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
// @script | InPreFile |
|
||
|
// @uparm "string" | filename
|
||
|
bool ScriptInPreFile(Script::CStruct *pParams, Script::CScript *pScript)
|
||
|
{
|
||
|
const char *pFilename;
|
||
|
pParams->GetText(NONAME, &pFilename, true);
|
||
|
|
||
|
PreMgr* pre_mgr = PreMgr::Instance();
|
||
|
return pre_mgr->InPre(pFilename);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
// @script | LoadPreFile |
|
||
|
// @uparm "string" | filename
|
||
|
// @flag async | Load Asynchronously
|
||
|
// @flag dont_assert |
|
||
|
// @flag use_bottom_up_heap |
|
||
|
bool ScriptLoadPreFile(Script::CStruct *pParams, Script::CScript *pScript)
|
||
|
{
|
||
|
const char *pFilename;
|
||
|
pParams->GetText(NONAME, &pFilename, true);
|
||
|
|
||
|
PreMgr* pre_mgr = PreMgr::Instance();
|
||
|
pre_mgr->LoadPre(pFilename,
|
||
|
pParams->ContainsFlag(CRCD(0x90e07c79,"async")),
|
||
|
pParams->ContainsFlag(CRCD(0x3d92465e,"dont_assert")),
|
||
|
pParams->ContainsFlag(CRCD(0xa44c770f,"use_bottom_up_heap")));
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
// @script | UnloadPreFile |
|
||
|
// @flag BoardsPre |
|
||
|
// @flag dont_assert |
|
||
|
// @uparm "string" | filename
|
||
|
bool ScriptUnloadPreFile(Script::CStruct *pParams, Script::CScript *pScript)
|
||
|
{
|
||
|
|
||
|
|
||
|
PreMgr* pre_mgr = PreMgr::Instance();
|
||
|
|
||
|
if (pParams->ContainsFlag("BoardsPre"))
|
||
|
{
|
||
|
|
||
|
// Mdl::Skate * pSkate = Mdl::Skate::Instance();
|
||
|
// pSkate->UnloadBoardPreIfPresent(pParams->ContainsFlag("dont_assert"));
|
||
|
printf ("STUBBED: Unload BoardsPre, in ScriptUnloadPreFile\n");
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
const char *pFilename;
|
||
|
pParams->GetText(NONAME, &pFilename, true);
|
||
|
|
||
|
pre_mgr->UnloadPre(pFilename, pParams->ContainsFlag("dont_assert"));
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
// @script | IsLoadPreFinished | Returns true if Pre file has finished loading
|
||
|
// @uparm "string" | filename
|
||
|
bool ScriptIsLoadPreFinished(Script::CStruct *pParams, Script::CScript *pScript)
|
||
|
{
|
||
|
PreMgr* pre_mgr = PreMgr::Instance();
|
||
|
|
||
|
const char *pFilename;
|
||
|
pParams->GetText(NONAME, &pFilename, true);
|
||
|
|
||
|
return pre_mgr->IsLoadPreFinished(pFilename);
|
||
|
}
|
||
|
|
||
|
// @script | AllLoadPreFinished | Returns true if all LoadPre commands have completed
|
||
|
bool ScriptAllLoadPreFinished(Script::CStruct *pParams, Script::CScript *pScript)
|
||
|
{
|
||
|
PreMgr* pre_mgr = PreMgr::Instance();
|
||
|
|
||
|
return pre_mgr->AllLoadPreFinished();
|
||
|
}
|
||
|
|
||
|
// @script | WaitLoadPre | Waits for Pre file to finished loading
|
||
|
// @uparm "string" | filename
|
||
|
bool ScriptWaitLoadPre(Script::CStruct *pParams, Script::CScript *pScript)
|
||
|
{
|
||
|
PreMgr* pre_mgr = PreMgr::Instance();
|
||
|
|
||
|
const char *pFilename;
|
||
|
pParams->GetText(NONAME, &pFilename, true);
|
||
|
|
||
|
pre_mgr->WaitLoadPre(pFilename);
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
// @script | WaitAllLoadPre | Waits for all Pre files to finished loading
|
||
|
bool ScriptWaitAllLoadPre(Script::CStruct *pParams, Script::CScript *pScript)
|
||
|
{
|
||
|
PreMgr* pre_mgr = PreMgr::Instance();
|
||
|
|
||
|
pre_mgr->WaitAllLoadPre();
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
// if a file is in a pre, then:
|
||
|
// allocate memory for the file
|
||
|
// if file is uncompressed
|
||
|
// copy it down
|
||
|
// else
|
||
|
// decompress
|
||
|
|
||
|
void * PreMgr::LoadFile(const char *pName, int *p_size, void *p_dest)
|
||
|
{
|
||
|
// NOTE: THIS IS JUST CUT AND PASTE FROM Pre::fileExists
|
||
|
Dbg_AssertPtr(pName);
|
||
|
// replace all '/' with '\'
|
||
|
char cleaned_name[128];
|
||
|
const char *pCharIn = pName;
|
||
|
char *pCharOut = cleaned_name;
|
||
|
while (1)
|
||
|
{
|
||
|
*pCharOut = *pCharIn;
|
||
|
if (*pCharIn == '\0') break;
|
||
|
if (*pCharOut == '/') *pCharOut = '\\';
|
||
|
pCharIn++;
|
||
|
pCharOut++;
|
||
|
}
|
||
|
|
||
|
mp_table->IterateStart();
|
||
|
PreFile *pPre = mp_table->IterateNext();
|
||
|
while(pPre)
|
||
|
{
|
||
|
|
||
|
void *p_data = pPre->LoadContainedFile(cleaned_name,p_size, p_dest);
|
||
|
if (p_data)
|
||
|
{
|
||
|
return p_data;
|
||
|
}
|
||
|
pPre = mp_table->IterateNext();
|
||
|
}
|
||
|
return NULL;
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
} // namespace File
|
||
|
|
||
|
|
||
|
|
||
|
|