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libgui/GuiCanvasWxBackend.py: rOAorAoARRAORA ROaroAR RAOAr roar RAOAAAR... libroar/Roar{AssetsWindow,Canvas{CommandsOperators,Window}}.py: RoaWORAROORAOARORARARRA!! libtools/Tool{,Circle,Fill,Line,Object,Rect,Text}.py: ROAOaRoaROAROAROOAAAARORORAOR? assets/text/TODO: updated.
40 lines
1.7 KiB
Python
40 lines
1.7 KiB
Python
#!/usr/bin/env python3
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#
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# ToolCircle.py
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# Copyright (c) 2018, 2019 Lucio Andrés Illanes Albornoz <lucio@lucioillanes.de>
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#
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from Tool import Tool
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class ToolCircle(Tool):
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name = "Circle"
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#
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# onMouseEvent(self, atPoint, brushColours, brushPos, brushSize, canvas, dispatchFn, eventDc, keyModifiers, mapPoint, mouseDragging, mouseLeftDown, mouseRightDown)
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def onMouseEvent(self, atPoint, brushColours, brushPos, brushSize, canvas, dispatchFn, eventDc, keyModifiers, mapPoint, mouseDragging, mouseLeftDown, mouseRightDown):
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brushColours, dirty = brushColours.copy(), False
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if mouseLeftDown:
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brushColours[1] = brushColours[0]
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elif mouseRightDown:
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brushColours[0] = brushColours[1]
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else:
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brushColours[1] = brushColours[0]
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_brushSize = brushSize[0] * 2
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originPoint, radius = (_brushSize / 2, _brushSize / 2), _brushSize
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for brushY in range(-radius, radius + 1):
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for brushX in range(-radius, radius + 1):
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if ((brushX ** 2) + (brushY ** 2) < (((radius ** 2) + radius) * 0.8)):
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patch = [ \
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mapPoint[0] + int(originPoint[0] + brushX), \
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mapPoint[1] + int(originPoint[1] + brushY), \
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*brushColours, 0, " "]
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if mouseLeftDown or mouseRightDown:
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if not dirty:
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dirty = True
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dispatchFn(eventDc, False, patch); dispatchFn(eventDc, True, patch);
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else:
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dispatchFn(eventDc, True, patch)
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return True, dirty
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# vim:expandtab foldmethod=marker sw=4 ts=4 tw=120
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