roar/libroar/RoarCanvasCommandsTools.py
Lucio Andrés Illanes Albornoz f2a19e0bf3 Fully implement {{arrow keys,backspace,enter},arrow keys} in {text,} tool{,s}.
libroar/RoarCanvasWindow.py:applyTool(): delegate updating of brushPos to ToolText if current tool.
libroar/RoarCanvasWindow.py:applyTool(): fix function result.
libroar/RoarCanvasWindow.py:applyTool(): pass updated set of arguments to on{Keyboard,Mouse}Event().
libroar/RoarCanvasWindow.py:onKeyboardInput(): allow wrapping around canvas when receiving cursor key input.
libroar/RoarCanvasWindow.py:onKeyboardInput(): supply keyCode or None to applyTool().
libroar/RoarCanvas{CommandsTools,Window}.py: supply keyCode or None to applyTool().
libtools/Tool{,Circle,Fill,Line,Object,Rect}.py:on{Keyboard,Mouse}Event(): update type signature.
libtools/ToolText.py:onKeyboardEvent(): fully implement {arrow keys,backspace,enter}.
libtools/ToolText.py:onKeyboardEvent(): update cursor when necessary.
libtools/ToolText.py:onMouseEvent(): correctly set brushPos if mouseLeftDown or mouseRightDown.
libtools/ToolText.py:__init__(): removed.
assets/text/TODO: updated.
2019-09-16 09:55:30 +02:00

57 lines
2.8 KiB
Python

#!/usr/bin/env python3
#
# RoarCanvasCommandsTools.py
# Copyright (c) 2018, 2019 Lucio Andrés Illanes Albornoz <lucio@lucioillanes.de>
#
from GuiFrame import GuiSelectDecorator
from ToolCircle import ToolCircle
from ToolFill import ToolFill
from ToolLine import ToolLine
from ToolObject import ToolObject
from ToolRect import ToolRect
from ToolText import ToolText
import wx
class RoarCanvasCommandsTools():
# {{{ canvasTool(self, f, idx)
@GuiSelectDecorator(0, "Circle", "&Circle", ["toolCircle.png"], [wx.ACCEL_CTRL, ord("C")], False)
@GuiSelectDecorator(1, "Cursor", "C&ursor", ["toolCursor.png"], [wx.ACCEL_CTRL, ord("U")], False)
@GuiSelectDecorator(2, "Fill", "&Fill", ["toolFill.png"], [wx.ACCEL_CTRL, ord("F")], False)
@GuiSelectDecorator(3, "Line", "&Line", ["toolLine.png"], [wx.ACCEL_CTRL, ord("L")], False)
@GuiSelectDecorator(4, "Object", "&Object", ["toolObject.png"], [wx.ACCEL_CTRL, ord("E")], False)
@GuiSelectDecorator(5, "Rectangle", "&Rectangle", ["toolRect.png"], [wx.ACCEL_CTRL, ord("R")], True)
@GuiSelectDecorator(6, "Text", "&Text", ["toolText.png"], [wx.ACCEL_CTRL, ord("T")], False)
def canvasTool(self, f, idx):
def canvasTool_(event):
self.lastTool, self.currentTool = self.currentTool, [ToolCircle, None, ToolFill, ToolLine, ToolObject, ToolRect, ToolText][idx]
if self.currentTool != None:
self.currentTool = self.currentTool()
self.parentFrame.menuItemsById[self.canvasTool.attrList[idx]["id"]].Check(True)
toolBar = self.parentFrame.toolBarItemsById[self.canvasTool.attrList[idx]["id"]].GetToolBar()
toolBar.ToggleTool(self.canvasTool.attrList[idx]["id"], True)
if self.currentTool != None:
self.update(toolName=self.currentTool.name)
viewRect = self.parentCanvas.GetViewStart()
eventDc = self.parentCanvas.backend.getDeviceContext(self.parentCanvas.GetClientSize(), self.parentCanvas, viewRect)
self.parentCanvas.applyTool(eventDc, True, None, None, None, self.parentCanvas.brushPos, False, False, False, self.currentTool, viewRect)
else:
self.update(toolName="Cursor")
setattr(canvasTool_, "attrDict", f.attrList[idx])
setattr(canvasTool_, "isSelect", True)
return canvasTool_
# }}}
#
# __init__(self)
def __init__(self):
self.menus = (
("&Tools",
self.canvasTool(self.canvasTool, 1), self.canvasTool(self.canvasTool, 5), self.canvasTool(self.canvasTool, 0), self.canvasTool(self.canvasTool, 2), self.canvasTool(self.canvasTool, 3), self.canvasTool(self.canvasTool, 6), self.canvasTool(self.canvasTool, 4),
),
)
self.toolBars = ()
self.currentTool, self.lastTool = None, None
# vim:expandtab foldmethod=marker sw=4 ts=4 tw=0