roar/assets/text/TODO
Lucio Andrés Illanes Albornoz deba33deba Initial implementation of Arabic character reshaping & handling.
libgui/GuiCanvasWxBackend.py:{arabicShapes{},_reshapeArabic()}: initial implementation.
libgui/GuiCanvasWxBackend.py:draw{CursorMaskWithJournal,Patch}(): update type signature.
libgui/GuiCanvasWxBackend.py:drawPatch(): call _reshapeArabic() on Arabic character patches.
libroar/Roar{Assets,Canvas}Window.py: pass updated set of arguments to backend.draw{CursorWithMask,Patch}().
libtools/ToolText.py:{arabicRegEx{},_checkRtl()}: initial implementation.
libtools/ToolText.py:_processKeyChar(): call _checkRtl().
libtools/ToolText.py:onKeyboardEvent(): initial implementation of RTL backspace support.
assets/text/TODO: updated.
2019-09-16 14:13:44 +02:00

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Low-priority list:
1) Implement ANSI CSI CU[BDPU] sequences & italic
2) Layers & layout (e.g. for comics, zines, etc.)
3) Implement instrumentation & unit tests, document
4) Open and toggle a reference image in the background
5) Client-Server or Peer-to-Peer realtime collaboration
6) Arbitrary {format,palette}s ({4,8} bit ANSI/mIRC, etc.)
7) Incremental auto{load,save} & {backup,restore} (needs Settings window)
8) Composition, parametrisation & keying of tools from higher-order operators (brushes, functions, filters, outlines, patterns & shaders) and unit tools
9) Sprites & scripted (Python?) animation on the basis of asset traits and {composable,parametrised} patterns (metric flow, particle system, rigging, ...)
High-priority list:
1) unit tools: arrow, {cloud,speech bubble}, curve, measure, pick, polygon, triangle, unicode
2) operators: rotate, scale, shift, slice, tile
3) cleanup & refactor, switch to GTK
4) GUI:
a) replace logo w/ canvas panel in About dialogue
b) purge MRU list menu item, remove files from MRU list if inaccessible
c) Settings/Settings window (e.g. autosave, hide cursor on leaving window, ...)
d) replace resize buttons w/ {-,edit box,+} buttons & lock button re: ratio (ty lol3)
e) {copy,cut,delete,insert from,paste}, {edit asset in new canvas,import from {canvas,object}}
Queue:
1) scrolling bug: start @ top, down key til cursor below visible canvas, scroll down, cursor gone GRRRR
2) scrolling bug: scroll down, apply operator to entire canvas, scroll up
3) scrolling bug: scroll down, text tool, move cursor w/ arrow keys
4) object tool: object size wrong occasionally w/ external objects
5) scrolling bug: scroll down, un/redo, scroll up
6) clone selection lag
vim:ff=dos tw=0