roar/assets/text/TODO
Lucio Andrés Illanes Albornoz ced45fa0d4 Various bugfixes & usability improvements.
1)  Add background colour toolbar beneath (foreground) colour toolbar.
2)  Add colour flipping command w/ {accelerator,{menu,toolbar} item}.
3)  Add {de,in}crease {brush,canvas} size accelerator.
4)  Add {hide,show} assets window toolbar item.
5)  Circle tool: draw outline with foreground colour.
6)  Circle tool: honour transparency.
7)  Fill tool: change comprehensive fill modifier key from <Shift> to <Ctrl>.
8)  Fill tool: fill with {back,fore}ground colour given <[RL]MB>
9)  Fix arrow keys cursor motion when scrolled down.
10  Instantly reflect {brush size,colour,tool} changes in canvas.
11) Object tool: honour transparency w/ non-external objects.
12) Object tool: update selection rectangle during <LMB> whilst dragging, set w/ release of <LMB>.
13) Rectangle tool: draw outline with foreground colour.
14) Rectangle tool: honour transparency.
15) Replace wx.ToolBar() w/ wx.lib.agw.aui.AuiToolBar() & custom wx.lib.agw.aui.AuiDefaultToolBarArt().
16) Restore scrolling position after resizing canvas.

.TODO: deleted.
assets/audio/roar{arab8,spoke11}.wav: added.
assets/text/hotkeys.txt: added to document hotkeys.
assets/text/requirements.txt, requirements.txt: moved.
assets/text/TODO: updated.
{assets/tools,lib{canvas,gui,roar,rtl,tools}}/*.py: remove Vim fold markers.
libroar/RoarCanvasCommandsFile.py:_importFile(): update wx.FileDialog() message.
libroar/RoarCanvasCommandsOperators.py:canvasOperator(): update invert colours {caption,label}.
2019-09-23 18:49:33 +02:00

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1) Finish Arabic/RTL text tool support
2) ANSI CSI CU[BDPU] sequences & italic
3) Operators: crop, scale, shift, slice
4) Documentation, instrumentation & unit tests
5) Layers & layout (e.g. for comics, zines, etc.)
6) Open and toggle a reference image in the background
7) Client-Server or Peer-to-Peer realtime collaboration
8) Arbitrary {format,palette}s ({4,8} bit ANSI/mIRC, etc.)
9) {record,replay} {keyboard,mouse,...} events in debugging builds
10) Incremental auto{load,save} & {backup,restore} (needs Settings window)
11) Unit tools: arrow, {cloud,speech bubble}, curve, measure, polygon, triangle
12) Integrate ENNTool code in the form of OpenGL-based animation window (see 13) and 14))
13) Composition, parametrisation & keying of tools from higher-order operators (brushes, functions, filters, outlines, patterns & shaders) and unit tools
14) Sprites & scripted (Python?) animation on the basis of asset traits and {composable,parametrised} patterns (metric flow, particle system, rigging, ...)
15) GUI TODO list:
a) replace logo w/ canvas panel in About dialogue
b) purge MRU list menu item, remove files from MRU list if inaccessible
c) Settings/Settings window (e.g. autosave, hide cursor on leaving window, ...)
d) replace resize buttons w/ {-,edit box,+} buttons & lock button re: ratio (ty lol3)
e) {copy,cut,delete,insert from,paste}, {edit asset in new canvas,import from {canvas,object}}
High-priority list:
1) a) select line tool b) set origin point c) move mouse about d) incr brush size e) set target point d) undo
a) new canvas/startup b) place rect c) move mouse d) undo status changes
a) text tool b) paste text c) undo
2) add hotkeys.txt mIRC art canvas to help menu
2) tools: erase, pick, unicode block elements
vim:ff=dos tw=0