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1) Add background colour toolbar beneath (foreground) colour toolbar. 2) Add colour flipping command w/ {accelerator,{menu,toolbar} item}. 3) Add {de,in}crease {brush,canvas} size accelerator. 4) Add {hide,show} assets window toolbar item. 5) Circle tool: draw outline with foreground colour. 6) Circle tool: honour transparency. 7) Fill tool: change comprehensive fill modifier key from <Shift> to <Ctrl>. 8) Fill tool: fill with {back,fore}ground colour given <[RL]MB> 9) Fix arrow keys cursor motion when scrolled down. 10 Instantly reflect {brush size,colour,tool} changes in canvas. 11) Object tool: honour transparency w/ non-external objects. 12) Object tool: update selection rectangle during <LMB> whilst dragging, set w/ release of <LMB>. 13) Rectangle tool: draw outline with foreground colour. 14) Rectangle tool: honour transparency. 15) Replace wx.ToolBar() w/ wx.lib.agw.aui.AuiToolBar() & custom wx.lib.agw.aui.AuiDefaultToolBarArt(). 16) Restore scrolling position after resizing canvas. .TODO: deleted. assets/audio/roar{arab8,spoke11}.wav: added. assets/text/hotkeys.txt: added to document hotkeys. assets/text/requirements.txt, requirements.txt: moved. assets/text/TODO: updated. {assets/tools,lib{canvas,gui,roar,rtl,tools}}/*.py: remove Vim fold markers. libroar/RoarCanvasCommandsFile.py:_importFile(): update wx.FileDialog() message. libroar/RoarCanvasCommandsOperators.py:canvasOperator(): update invert colours {caption,label}.
48 lines
2.2 KiB
Python
48 lines
2.2 KiB
Python
#!/usr/bin/env python3
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#
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# RoarWindowAbout.py
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# Copyright (c) 2018, 2019 Lucio Andrés Illanes Albornoz <lucio@lucioillanes.de>
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#
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from glob import glob
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import os, random, wx, wx.adv
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class RoarWindowAbout(wx.Dialog):
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def onButtonRoar(self, event):
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self.Destroy()
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#
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# __init__(self, parent, minSize=(320, 300), title="About roar")
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def __init__(self, parent, minSize=(320, 300), title="About roar"):
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super().__init__(parent, size=minSize, title=title)
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self.panel, self.sizer, self.sizerV = wx.Panel(self), wx.FlexGridSizer(2, 2, 4, 4), wx.BoxSizer(wx.VERTICAL)
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logoPathNames = glob(os.path.join("assets", "images", "logo*.bmp"))
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logoPathName = logoPathNames[random.randint(0, len(logoPathNames) - 1)]
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self.logo = wx.StaticBitmap(self.panel, -1, wx.Bitmap(logoPathName))
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self.title = wx.StaticText(self.panel, label="roar -- mIRC art editor for Windows && Linux\n__ROAR_RELEASE_VERSION__\nhttps://www.github.com/lalbornoz/roar/\nCopyright (c) 2018, 2019 Lucio Andrés Illanes Albornoz <lucio@lucioillanes.de>", style=wx.ALIGN_CENTER)
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self.title.SetFont(wx.Font(8, wx.DEFAULT, wx.NORMAL, wx.NORMAL, underline=False))
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labelsText = ["&roar!", "&ROAR!", "&roaaaaaaar!", "&ROAROARAOR", "_&ROAR_"]
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labelText = labelsText[random.randint(0, len(labelsText) - 1)]
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self.buttonRoar = wx.Button(self.panel, label=labelText)
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self.buttonRoar.Bind(wx.EVT_BUTTON, self.onButtonRoar)
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self.sizerV.AddMany(((self.title, 0, wx.ALL | wx.CENTER, 4), (self.buttonRoar, 0, wx.ALL | wx.CENTER, 4),))
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self.sizer.AddMany((
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(self.logo, 0, wx.ALL | wx.CENTER, 4),
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(self.sizerV, 0, wx.ALL | wx.CENTER, 3),))
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self.panel.SetSizerAndFit(self.sizer)
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self.SetClientSize(self.sizer.ComputeFittingClientSize(self)); self.Center();
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self.SetTitle(title)
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soundBitePathNames = glob(os.path.join("assets", "audio", "roar*.wav"))
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soundBitePathName = soundBitePathNames[random.randint(0, len(soundBitePathNames) - 1)]
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self.soundBite = wx.adv.Sound(soundBitePathName)
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if self.soundBite.IsOk():
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self.soundBite.Play(wx.adv.SOUND_ASYNC)
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self.ShowModal()
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# vim:expandtab foldmethod=marker sw=4 ts=4 tw=120
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