roar/libroar/RoarCanvasCommandsTools.py
Lucio Andrés Illanes Albornoz ced45fa0d4 Various bugfixes & usability improvements.
1)  Add background colour toolbar beneath (foreground) colour toolbar.
2)  Add colour flipping command w/ {accelerator,{menu,toolbar} item}.
3)  Add {de,in}crease {brush,canvas} size accelerator.
4)  Add {hide,show} assets window toolbar item.
5)  Circle tool: draw outline with foreground colour.
6)  Circle tool: honour transparency.
7)  Fill tool: change comprehensive fill modifier key from <Shift> to <Ctrl>.
8)  Fill tool: fill with {back,fore}ground colour given <[RL]MB>
9)  Fix arrow keys cursor motion when scrolled down.
10  Instantly reflect {brush size,colour,tool} changes in canvas.
11) Object tool: honour transparency w/ non-external objects.
12) Object tool: update selection rectangle during <LMB> whilst dragging, set w/ release of <LMB>.
13) Rectangle tool: draw outline with foreground colour.
14) Rectangle tool: honour transparency.
15) Replace wx.ToolBar() w/ wx.lib.agw.aui.AuiToolBar() & custom wx.lib.agw.aui.AuiDefaultToolBarArt().
16) Restore scrolling position after resizing canvas.

.TODO: deleted.
assets/audio/roar{arab8,spoke11}.wav: added.
assets/text/hotkeys.txt: added to document hotkeys.
assets/text/requirements.txt, requirements.txt: moved.
assets/text/TODO: updated.
{assets/tools,lib{canvas,gui,roar,rtl,tools}}/*.py: remove Vim fold markers.
libroar/RoarCanvasCommandsFile.py:_importFile(): update wx.FileDialog() message.
libroar/RoarCanvasCommandsOperators.py:canvasOperator(): update invert colours {caption,label}.
2019-09-23 18:49:33 +02:00

62 lines
3.1 KiB
Python

#!/usr/bin/env python3
#
# RoarCanvasCommandsTools.py
# Copyright (c) 2018, 2019 Lucio Andrés Illanes Albornoz <lucio@lucioillanes.de>
#
from GuiFrame import GuiSelectDecorator
from ToolCircle import ToolCircle
from ToolFill import ToolFill
from ToolLine import ToolLine
from ToolObject import ToolObject
from ToolRect import ToolRect
from ToolText import ToolText
import wx
class RoarCanvasCommandsTools():
@GuiSelectDecorator(0, "Circle", "&Circle", ["toolCircle.png"], [wx.ACCEL_CTRL, ord("C")], False)
@GuiSelectDecorator(1, "Cursor", "C&ursor", ["toolCursor.png"], [wx.ACCEL_CTRL, ord("U")], False)
@GuiSelectDecorator(2, "Fill", "&Fill", ["toolFill.png"], [wx.ACCEL_CTRL, ord("F")], False)
@GuiSelectDecorator(3, "Line", "&Line", ["toolLine.png"], [wx.ACCEL_CTRL, ord("L")], False)
@GuiSelectDecorator(4, "Object", "&Object", ["toolObject.png"], [wx.ACCEL_CTRL, ord("E")], False)
@GuiSelectDecorator(5, "Rectangle", "&Rectangle", ["toolRect.png"], [wx.ACCEL_CTRL, ord("R")], True)
@GuiSelectDecorator(6, "Text", "&Text", ["toolText.png"], [wx.ACCEL_CTRL, ord("T")], False)
def canvasTool(self, f, idx):
def canvasTool_(event):
if (self.currentTool.__class__ == ToolObject) \
and (self.currentTool.toolState > self.currentTool.TS_NONE) \
and self.currentTool.external:
self.parentCanvas.dropTarget.done()
self.lastTool, self.currentTool = self.currentTool, [ToolCircle, None, ToolFill, ToolLine, ToolObject, ToolRect, ToolText][idx]
if self.currentTool != None:
self.currentTool = self.currentTool()
self.currentOperator, self.operatorState = None, None
self.parentFrame.menuItemsById[self.canvasTool.attrList[idx]["id"]].Check(True)
toolBar = self.parentFrame.toolBarItemsById[self.canvasTool.attrList[idx]["id"]][0]
toolBar.ToggleTool(self.canvasTool.attrList[idx]["id"], True); toolBar.Refresh();
if self.currentTool != None:
self.update(toolName=self.currentTool.name)
else:
self.update(toolName="Cursor")
viewRect = self.parentCanvas.GetViewStart()
eventDc = self.parentCanvas.backend.getDeviceContext(self.parentCanvas.GetClientSize(), self.parentCanvas, viewRect)
self.parentCanvas.applyTool(eventDc, True, None, None, None, self.parentCanvas.brushPos, False, False, False, self.currentTool, viewRect, force=True)
setattr(canvasTool_, "attrDict", f.attrList[idx])
setattr(canvasTool_, "isSelect", True)
return canvasTool_
#
# __init__(self)
def __init__(self):
self.accels = ()
self.menus = (
("&Tools",
self.canvasTool(self.canvasTool, 1), self.canvasTool(self.canvasTool, 5), self.canvasTool(self.canvasTool, 0), self.canvasTool(self.canvasTool, 2), self.canvasTool(self.canvasTool, 3), self.canvasTool(self.canvasTool, 6), self.canvasTool(self.canvasTool, 4),
),
)
self.toolBars = ()
self.currentTool, self.lastTool = None, None
# vim:expandtab foldmethod=marker sw=4 ts=4 tw=0