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1) Add background colour toolbar beneath (foreground) colour toolbar. 2) Add colour flipping command w/ {accelerator,{menu,toolbar} item}. 3) Add {de,in}crease {brush,canvas} size accelerator. 4) Add {hide,show} assets window toolbar item. 5) Circle tool: draw outline with foreground colour. 6) Circle tool: honour transparency. 7) Fill tool: change comprehensive fill modifier key from <Shift> to <Ctrl>. 8) Fill tool: fill with {back,fore}ground colour given <[RL]MB> 9) Fix arrow keys cursor motion when scrolled down. 10 Instantly reflect {brush size,colour,tool} changes in canvas. 11) Object tool: honour transparency w/ non-external objects. 12) Object tool: update selection rectangle during <LMB> whilst dragging, set w/ release of <LMB>. 13) Rectangle tool: draw outline with foreground colour. 14) Rectangle tool: honour transparency. 15) Replace wx.ToolBar() w/ wx.lib.agw.aui.AuiToolBar() & custom wx.lib.agw.aui.AuiDefaultToolBarArt(). 16) Restore scrolling position after resizing canvas. .TODO: deleted. assets/audio/roar{arab8,spoke11}.wav: added. assets/text/hotkeys.txt: added to document hotkeys. assets/text/requirements.txt, requirements.txt: moved. assets/text/TODO: updated. {assets/tools,lib{canvas,gui,roar,rtl,tools}}/*.py: remove Vim fold markers. libroar/RoarCanvasCommandsFile.py:_importFile(): update wx.FileDialog() message. libroar/RoarCanvasCommandsOperators.py:canvasOperator(): update invert colours {caption,label}.
46 lines
2.2 KiB
Python
46 lines
2.2 KiB
Python
#!/usr/bin/env python3
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#
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# ToolFill.py
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# Copyright (c) 2018, 2019 Lucio Andrés Illanes Albornoz <lucio@lucioillanes.de>
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#
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from Tool import Tool
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import wx
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class ToolFill(Tool):
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name = "Fill"
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#
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# onMouseEvent(self, atPoint, brushColours, brushPos, brushSize, canvas, dispatchFn, eventDc, keyModifiers, mapPoint, mouseDragging, mouseLeftDown, mouseRightDown)
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def onMouseEvent(self, atPoint, brushColours, brushPos, brushSize, canvas, dispatchFn, eventDc, keyModifiers, mapPoint, mouseDragging, mouseLeftDown, mouseRightDown):
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dirty, pointsDone, pointStack, testChar, testColour = False, [], [list(mapPoint)], canvas.map[mapPoint[1]][mapPoint[0]][3], canvas.map[mapPoint[1]][mapPoint[0]][0:2]
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if mouseLeftDown or mouseRightDown:
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if mouseLeftDown:
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fillColour = brushColours[0]
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else:
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fillColour = brushColours[1]
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while len(pointStack) > 0:
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point = pointStack.pop()
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pointCell = canvas.map[point[1]][point[0]]
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if ((pointCell[1] == testColour[1]) and ((pointCell[3] == testChar) or (keyModifiers == wx.MOD_CONTROL))) \
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or ((pointCell[3] == " ") and (pointCell[1] == testColour[1])):
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if not point in pointsDone:
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if not dirty:
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dirty = True
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dispatchFn(eventDc, False, [*point, fillColour, fillColour, 0, " "])
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if point[0] > 0:
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pointStack.append([point[0] - 1, point[1]])
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if point[0] < (canvas.size[0] - 1):
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pointStack.append([point[0] + 1, point[1]])
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if point[1] > 0:
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pointStack.append([point[0], point[1] - 1])
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if point[1] < (canvas.size[1] - 1):
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pointStack.append([point[0], point[1] + 1])
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pointsDone += [point]
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else:
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patch = [mapPoint[0], mapPoint[1], brushColours[0], brushColours[0], 0, " "]
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dispatchFn(eventDc, True, patch)
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return True, dirty
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# vim:expandtab foldmethod=marker sw=4 ts=4 tw=120
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