mirror of
https://github.com/lalbornoz/roar.git
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109 lines
2.2 KiB
JavaScript
109 lines
2.2 KiB
JavaScript
var brush = (function(){
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var brush = new Matrix (5, 5, function(x,y){
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var lex = new Lex (x,y)
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lex.build()
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return lex
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})
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brush.modified = false
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brush.mask = blit.circle
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brush.generate = function(){
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brush.fill(brush)
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brush.mask(brush)
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}
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brush.bind = function(){
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var last_point = [0,0]
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var dragging = false
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var erasing = false
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brush.forEach(function(lex, x, y){
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if (lex.bound) return
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lex.bound = true
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var point = [x,y]
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lex.span.addEventListener('contextmenu', function(e){
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e.preventDefault()
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})
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lex.span.addEventListener('mousedown', function(e){
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e.preventDefault()
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current_canvas = brush
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brush.modified = true
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dragging = true
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erasing = (e.which == "3" || e.ctrlKey)
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if (erasing) {
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lex.clear()
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}
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else {
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fillColor = brush.bg
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lex.assign(brush)
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}
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brush.focus(x, y)
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})
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lex.span.addEventListener('mousemove', function(e){
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e.preventDefault()
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if (! dragging) {
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return
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}
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erasing = (e.which == "3" || e.ctrlKey)
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if (erasing) {
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lex.clear()
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}
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else {
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lex.assign(brush)
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}
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brush.focus(x, y)
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})
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})
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window.addEventListener('mouseup', function(e){
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dragging = erasing = false
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})
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}
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brush.resize = function(w, h){
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w = this.w = clamp(w, this.min, this.max)
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h = this.h = clamp(h, this.min, this.max)
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brush.rebuild()
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controls.brush_w.char = "" + w
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controls.brush_w.build()
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controls.brush_h.char = "" + h
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controls.brush_h.build()
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}
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brush.size_add = function(w, h){
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brush.resize(brush.w + w, brush.h + h)
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}
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brush.expand = function(i){
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brush.size_add(i, i)
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}
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brush.contract = function(i){
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brush.size_add(-i, -i)
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}
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brush.load = function(lex){
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brush.char = lex.char
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brush.fg = lex.fg
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brush.bg = lex.bg
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brush.opacity = 1
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}
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brush.min = 1
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brush.max = 100
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brush.char = " "
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brush.fg = 0
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brush.bg = 1
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brush.opacity = 1
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brush.draw_fg = true
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brush.draw_bg = true
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brush.draw_char = true
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return brush
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})()
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