roar/libtools/ToolCircle.py
Lucio Andrés Illanes Albornoz e2f413e4ba Implements merged object tool & flip operators.
assets/images/toolObject.png: added.
liboperators/Operator{,Flip{Horizontal,Vertical}}.py: initial implementation.
libroar/RoarCanvasCommands.py: adds RoarCanvasCommandsOperators.
libroar/RoarCanvasCommandsOperators.py: initial implementation.
libroar/Roar{CanvasCommands{,Tools},Client}.py: replaces ToolSelect{Clone,Move} w/ ToolObject.
libroar/RoarCanvasWindow.py:RoarCanvasWindowDropTarget.OnDropText(): update ToolObject() invocation.
libroar/RoarCanvasWindow.py:{applyTool,onMouseInput}(): pass keyModifiers to Tool.onMouseEvent().
libroar/RoarCanvasWindow.py:applyTool(): only switch back to lastTool if current object tool contains an external object.
libroar/RoarCanvasWindow.py:onLeaveWindow(): disable hiding cursor for now.
libtools/Tool{,Circle,Fill,Line,Rect,Text}.py:onMouseEvent(): update type signature.
libtools/Tool{Object,Select{,Clone,Move}}.py: merged into libtools/ToolObject.py.
roar.py: add liboperators to sys.path[].
assets/text/TODO: updated.
2019-09-15 11:06:25 +02:00

40 lines
1.7 KiB
Python

#!/usr/bin/env python3
#
# ToolCircle.py
# Copyright (c) 2018, 2019 Lucio Andrés Illanes Albornoz <lucio@lucioillanes.de>
#
from Tool import Tool
class ToolCircle(Tool):
name = "Circle"
#
# onMouseEvent(self, brushColours, brushSize, canvas, dispatchFn, eventDc, keyModifiers, mapPoint, mouseDragging, mouseLeftDown, mouseRightDown, viewRect)
def onMouseEvent(self, brushColours, brushSize, canvas, dispatchFn, eventDc, keyModifiers, mapPoint, mouseDragging, mouseLeftDown, mouseRightDown, viewRect):
brushColours, dirty = brushColours.copy(), False
if mouseLeftDown:
brushColours[1] = brushColours[0]
elif mouseRightDown:
brushColours[0] = brushColours[1]
else:
brushColours[1] = brushColours[0]
_brushSize = brushSize[0] * 2
originPoint, radius = (_brushSize / 2, _brushSize / 2), _brushSize
for brushY in range(-radius, radius + 1):
for brushX in range(-radius, radius + 1):
if ((brushX ** 2) + (brushY ** 2) < (((radius ** 2) + radius) * 0.8)):
patch = [ \
mapPoint[0] + int(originPoint[0] + brushX), \
mapPoint[1] + int(originPoint[1] + brushY), \
*brushColours, 0, " "]
if mouseLeftDown or mouseRightDown:
if not dirty:
dirty = True
dispatchFn(eventDc, False, patch, viewRect); dispatchFn(eventDc, True, patch, viewRect);
else:
dispatchFn(eventDc, True, patch, viewRect)
return True, dirty
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