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libgui/GuiCanvasWxBackend.py:{getDeviceContext,onPaint}(): use GuiBufferedDC() if viewRect > (0, 0). libroar/RoarCanvas{CommandsTools,Window}.py: updated. assets/text/TODO: updated.
17 lines
1.3 KiB
Plaintext
17 lines
1.3 KiB
Plaintext
1) Implement ANSI CSI CU[BDPU] sequences & italic
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2) Implement instrumentation & unit tests, document
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3) Open and toggle a reference image in the background
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4) Client-Server or Peer-to-Peer realtime collaboration
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5) Arbitrary {format,palette}s ({4,8} bit ANSI/mIRC, etc.)
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6) Hotkey & graphical interfaces to {composed,parametrised} tools
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7) Incremental auto{load,save} & {backup,restore} (needs Settings window)
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8) GUI: a) switch from wxPython to GTK b) {copy,cut,insert from,paste}, {de,in}crease cell size c) MRU {directories,files}
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9) Layers, layout (e.g. for comics, zines, etc.) & asset management (e.g. kade, lion, etc.) & traits w/ {inserting,merging,linking}
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10) Sprites & scripted (Python?) animation on the basis of asset traits and {composable,parametrised} patterns (metric flow, particle system, rigging, ...)
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11) Composition and parametrisation of tools from higher-order operators (brushes, filters, outlines, patterns & shaders) and unit tools; unit tools:
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a) geometric primitives (arrow, circle, cloud/speech bubble, curve, heart, hexagon, line, pentagon, polygon, rhombus, triangle, square, star)
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b) regions (crop, duplicate, erase, fill, invert, measure, pick, rotate, scale, select, shift, slice, tile, translate)
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c) text (edit, Unicode sets)
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vim:ff=dos tw=0
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