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libgui/GuiGeneralFrame.py:_initToolBars(): pass label to wx.ToolBar.Add{,Radio}Tool(). libgui/GuiGeneralFrame.py: minor cleanup. assets/text/TODO: updated.
18 lines
1.3 KiB
Plaintext
18 lines
1.3 KiB
Plaintext
1) General {cleanup,refactor}
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2) Incremental auto{load,save} & {backup,restore}
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3) GUI: a) scrollbar b) switch from wxPython to GTK
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4) Open and toggle a reference image in the background
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5) Client-Server or Peer-to-Peer realtime collaboration
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6) Arbitrary {format,palette}s ({4,8} bit ANSI/mIRC, etc.)
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7) Hotkey & graphical interfaces to {composed,parametrised} tools
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8) Layer, layout (e.g. for comics, zines, etc.) & {re,un}do canvas traits
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9) {Insert,{ex,im}port}ing from/to ANSI, Blender, GIF, HTML, mIRC, printer, SAUCE, WEBM, etc. {clipboard,file}
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10) Asset management (e.g. kade, lion, etc.) & traits w/ simple linking & synchronised editing respecting layers
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11) Sprites & scripted (Python?) animation on the basis of asset traits and {composable,parametrised} patterns (metric flow, particle system, rigging, ...)
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12) Composition and parametrisation of tools from higher-order operators (brushes, filters, outlines, patterns & shaders) and unit tools; unit tools:
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a) geometric primitives (arrow, circle, cloud/speech bubble, curve, heart, hexagon, line, pentagon, polygon, rhombus, triangle, square, star)
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b) regions (crop, duplicate, erase, fill, invert, measure, pick, rotate, scale, select, shift, slice, tile, translate)
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c) text (edit, Unicode sets)
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vim:tw=0
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