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1) Add background colour toolbar beneath (foreground) colour toolbar. 2) Add colour flipping command w/ {accelerator,{menu,toolbar} item}. 3) Add {de,in}crease {brush,canvas} size accelerator. 4) Add {hide,show} assets window toolbar item. 5) Circle tool: draw outline with foreground colour. 6) Circle tool: honour transparency. 7) Fill tool: change comprehensive fill modifier key from <Shift> to <Ctrl>. 8) Fill tool: fill with {back,fore}ground colour given <[RL]MB> 9) Fix arrow keys cursor motion when scrolled down. 10 Instantly reflect {brush size,colour,tool} changes in canvas. 11) Object tool: honour transparency w/ non-external objects. 12) Object tool: update selection rectangle during <LMB> whilst dragging, set w/ release of <LMB>. 13) Rectangle tool: draw outline with foreground colour. 14) Rectangle tool: honour transparency. 15) Replace wx.ToolBar() w/ wx.lib.agw.aui.AuiToolBar() & custom wx.lib.agw.aui.AuiDefaultToolBarArt(). 16) Restore scrolling position after resizing canvas. .TODO: deleted. assets/audio/roar{arab8,spoke11}.wav: added. assets/text/hotkeys.txt: added to document hotkeys. assets/text/requirements.txt, requirements.txt: moved. assets/text/TODO: updated. {assets/tools,lib{canvas,gui,roar,rtl,tools}}/*.py: remove Vim fold markers. libroar/RoarCanvasCommandsFile.py:_importFile(): update wx.FileDialog() message. libroar/RoarCanvasCommandsOperators.py:canvasOperator(): update invert colours {caption,label}.
62 lines
3.1 KiB
Python
62 lines
3.1 KiB
Python
#!/usr/bin/env python3
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#
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# RoarCanvasCommandsTools.py
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# Copyright (c) 2018, 2019 Lucio Andrés Illanes Albornoz <lucio@lucioillanes.de>
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#
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from GuiFrame import GuiSelectDecorator
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from ToolCircle import ToolCircle
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from ToolFill import ToolFill
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from ToolLine import ToolLine
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from ToolObject import ToolObject
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from ToolRect import ToolRect
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from ToolText import ToolText
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import wx
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class RoarCanvasCommandsTools():
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@GuiSelectDecorator(0, "Circle", "&Circle", ["toolCircle.png"], [wx.ACCEL_CTRL, ord("C")], False)
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@GuiSelectDecorator(1, "Cursor", "C&ursor", ["toolCursor.png"], [wx.ACCEL_CTRL, ord("U")], False)
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@GuiSelectDecorator(2, "Fill", "&Fill", ["toolFill.png"], [wx.ACCEL_CTRL, ord("F")], False)
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@GuiSelectDecorator(3, "Line", "&Line", ["toolLine.png"], [wx.ACCEL_CTRL, ord("L")], False)
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@GuiSelectDecorator(4, "Object", "&Object", ["toolObject.png"], [wx.ACCEL_CTRL, ord("E")], False)
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@GuiSelectDecorator(5, "Rectangle", "&Rectangle", ["toolRect.png"], [wx.ACCEL_CTRL, ord("R")], True)
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@GuiSelectDecorator(6, "Text", "&Text", ["toolText.png"], [wx.ACCEL_CTRL, ord("T")], False)
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def canvasTool(self, f, idx):
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def canvasTool_(event):
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if (self.currentTool.__class__ == ToolObject) \
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and (self.currentTool.toolState > self.currentTool.TS_NONE) \
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and self.currentTool.external:
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self.parentCanvas.dropTarget.done()
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self.lastTool, self.currentTool = self.currentTool, [ToolCircle, None, ToolFill, ToolLine, ToolObject, ToolRect, ToolText][idx]
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if self.currentTool != None:
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self.currentTool = self.currentTool()
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self.currentOperator, self.operatorState = None, None
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self.parentFrame.menuItemsById[self.canvasTool.attrList[idx]["id"]].Check(True)
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toolBar = self.parentFrame.toolBarItemsById[self.canvasTool.attrList[idx]["id"]][0]
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toolBar.ToggleTool(self.canvasTool.attrList[idx]["id"], True); toolBar.Refresh();
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if self.currentTool != None:
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self.update(toolName=self.currentTool.name)
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else:
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self.update(toolName="Cursor")
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viewRect = self.parentCanvas.GetViewStart()
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eventDc = self.parentCanvas.backend.getDeviceContext(self.parentCanvas.GetClientSize(), self.parentCanvas, viewRect)
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self.parentCanvas.applyTool(eventDc, True, None, None, None, self.parentCanvas.brushPos, False, False, False, self.currentTool, viewRect, force=True)
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setattr(canvasTool_, "attrDict", f.attrList[idx])
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setattr(canvasTool_, "isSelect", True)
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return canvasTool_
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#
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# __init__(self)
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def __init__(self):
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self.accels = ()
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self.menus = (
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("&Tools",
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self.canvasTool(self.canvasTool, 1), self.canvasTool(self.canvasTool, 5), self.canvasTool(self.canvasTool, 0), self.canvasTool(self.canvasTool, 2), self.canvasTool(self.canvasTool, 3), self.canvasTool(self.canvasTool, 6), self.canvasTool(self.canvasTool, 4),
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),
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)
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self.toolBars = ()
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self.currentTool, self.lastTool = None, None
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# vim:expandtab foldmethod=marker sw=4 ts=4 tw=0
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