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https://github.com/lalbornoz/roar.git
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ced45fa0d4
1) Add background colour toolbar beneath (foreground) colour toolbar. 2) Add colour flipping command w/ {accelerator,{menu,toolbar} item}. 3) Add {de,in}crease {brush,canvas} size accelerator. 4) Add {hide,show} assets window toolbar item. 5) Circle tool: draw outline with foreground colour. 6) Circle tool: honour transparency. 7) Fill tool: change comprehensive fill modifier key from <Shift> to <Ctrl>. 8) Fill tool: fill with {back,fore}ground colour given <[RL]MB> 9) Fix arrow keys cursor motion when scrolled down. 10 Instantly reflect {brush size,colour,tool} changes in canvas. 11) Object tool: honour transparency w/ non-external objects. 12) Object tool: update selection rectangle during <LMB> whilst dragging, set w/ release of <LMB>. 13) Rectangle tool: draw outline with foreground colour. 14) Rectangle tool: honour transparency. 15) Replace wx.ToolBar() w/ wx.lib.agw.aui.AuiToolBar() & custom wx.lib.agw.aui.AuiDefaultToolBarArt(). 16) Restore scrolling position after resizing canvas. .TODO: deleted. assets/audio/roar{arab8,spoke11}.wav: added. assets/text/hotkeys.txt: added to document hotkeys. assets/text/requirements.txt, requirements.txt: moved. assets/text/TODO: updated. {assets/tools,lib{canvas,gui,roar,rtl,tools}}/*.py: remove Vim fold markers. libroar/RoarCanvasCommandsFile.py:_importFile(): update wx.FileDialog() message. libroar/RoarCanvasCommandsOperators.py:canvasOperator(): update invert colours {caption,label}.
66 lines
2.4 KiB
Python
66 lines
2.4 KiB
Python
#!/usr/bin/env python3
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#
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# GuiWindow.py
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# Copyright (c) 2018, 2019 Lucio Andrés Illanes Albornoz <lucio@lucioillanes.de>
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#
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import wx
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class GuiWindow(wx.ScrolledWindow):
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def _updateScrollBars(self):
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if self.size != None:
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clientSize = self.GetClientSize()
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if (self.size[0] > clientSize[0]) or (self.size[1] > clientSize[1]):
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self.scrollFlag = True; super().SetVirtualSize(self.size);
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elif self.scrollFlag \
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and ((self.size[0] <= clientSize[0]) or (self.size[1] <= clientSize[1])):
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self.scrollFlag = False; super().SetVirtualSize((0, 0));
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def onClose(self, event):
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self.Destroy()
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def onEnterWindow(self, event):
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event.Skip()
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def onKeyboardInput(self, event):
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return False
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def onLeaveWindow(self, event):
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event.Skip()
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def onMouseInput(self, event):
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return False
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def onPaint(self, event):
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event.Skip()
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def onScroll(self, event):
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event.Skip()
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def onSize(self, event):
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self._updateScrollBars(); event.Skip();
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def resize(self, newSize):
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self.size = newSize; self._updateScrollBars();
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self.SetMinSize(self.size); self.SetSize(wx.DefaultCoord, wx.DefaultCoord, *self.size);
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curWindow = self
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while curWindow != None:
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curWindow.Layout(); curWindow = curWindow.GetParent();
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#
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# __init__(self, parent, pos, scrollStep, style=0): initialisation method
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def __init__(self, parent, pos, scrollStep, style=0):
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super().__init__(parent, pos=pos, style=style) if style != 0 else super().__init__(parent, pos=pos)
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self.pos, self.scrollFlag, self.scrollStep, self.size = pos, False, scrollStep, None
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for eventType, f in (
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(wx.EVT_CHAR, self.onKeyboardInput), (wx.EVT_CLOSE, self.onClose), (wx.EVT_ENTER_WINDOW, self.onEnterWindow),
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(wx.EVT_LEAVE_WINDOW, self.onLeaveWindow), (wx.EVT_LEFT_DOWN, self.onMouseInput), (wx.EVT_MOTION, self.onMouseInput),
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(wx.EVT_PAINT, self.onPaint), (wx.EVT_RIGHT_DOWN, self.onMouseInput), (wx.EVT_SCROLLWIN_LINEDOWN, self.onScroll),
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(wx.EVT_SCROLLWIN_LINEUP, self.onScroll), (wx.EVT_SIZE, self.onSize)):
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self.Bind(eventType, f)
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self.SetScrollRate(*self.scrollStep); self._updateScrollBars();
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# vim:expandtab foldmethod=marker sw=4 ts=4 tw=120
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