roar/libgui/GuiWindow.py
Lucio Andrés Illanes Albornoz ced45fa0d4 Various bugfixes & usability improvements.
1)  Add background colour toolbar beneath (foreground) colour toolbar.
2)  Add colour flipping command w/ {accelerator,{menu,toolbar} item}.
3)  Add {de,in}crease {brush,canvas} size accelerator.
4)  Add {hide,show} assets window toolbar item.
5)  Circle tool: draw outline with foreground colour.
6)  Circle tool: honour transparency.
7)  Fill tool: change comprehensive fill modifier key from <Shift> to <Ctrl>.
8)  Fill tool: fill with {back,fore}ground colour given <[RL]MB>
9)  Fix arrow keys cursor motion when scrolled down.
10  Instantly reflect {brush size,colour,tool} changes in canvas.
11) Object tool: honour transparency w/ non-external objects.
12) Object tool: update selection rectangle during <LMB> whilst dragging, set w/ release of <LMB>.
13) Rectangle tool: draw outline with foreground colour.
14) Rectangle tool: honour transparency.
15) Replace wx.ToolBar() w/ wx.lib.agw.aui.AuiToolBar() & custom wx.lib.agw.aui.AuiDefaultToolBarArt().
16) Restore scrolling position after resizing canvas.

.TODO: deleted.
assets/audio/roar{arab8,spoke11}.wav: added.
assets/text/hotkeys.txt: added to document hotkeys.
assets/text/requirements.txt, requirements.txt: moved.
assets/text/TODO: updated.
{assets/tools,lib{canvas,gui,roar,rtl,tools}}/*.py: remove Vim fold markers.
libroar/RoarCanvasCommandsFile.py:_importFile(): update wx.FileDialog() message.
libroar/RoarCanvasCommandsOperators.py:canvasOperator(): update invert colours {caption,label}.
2019-09-23 18:49:33 +02:00

66 lines
2.4 KiB
Python

#!/usr/bin/env python3
#
# GuiWindow.py
# Copyright (c) 2018, 2019 Lucio Andrés Illanes Albornoz <lucio@lucioillanes.de>
#
import wx
class GuiWindow(wx.ScrolledWindow):
def _updateScrollBars(self):
if self.size != None:
clientSize = self.GetClientSize()
if (self.size[0] > clientSize[0]) or (self.size[1] > clientSize[1]):
self.scrollFlag = True; super().SetVirtualSize(self.size);
elif self.scrollFlag \
and ((self.size[0] <= clientSize[0]) or (self.size[1] <= clientSize[1])):
self.scrollFlag = False; super().SetVirtualSize((0, 0));
def onClose(self, event):
self.Destroy()
def onEnterWindow(self, event):
event.Skip()
def onKeyboardInput(self, event):
return False
def onLeaveWindow(self, event):
event.Skip()
def onMouseInput(self, event):
return False
def onPaint(self, event):
event.Skip()
def onScroll(self, event):
event.Skip()
def onSize(self, event):
self._updateScrollBars(); event.Skip();
def resize(self, newSize):
self.size = newSize; self._updateScrollBars();
self.SetMinSize(self.size); self.SetSize(wx.DefaultCoord, wx.DefaultCoord, *self.size);
curWindow = self
while curWindow != None:
curWindow.Layout(); curWindow = curWindow.GetParent();
#
# __init__(self, parent, pos, scrollStep, style=0): initialisation method
def __init__(self, parent, pos, scrollStep, style=0):
super().__init__(parent, pos=pos, style=style) if style != 0 else super().__init__(parent, pos=pos)
self.pos, self.scrollFlag, self.scrollStep, self.size = pos, False, scrollStep, None
for eventType, f in (
(wx.EVT_CHAR, self.onKeyboardInput), (wx.EVT_CLOSE, self.onClose), (wx.EVT_ENTER_WINDOW, self.onEnterWindow),
(wx.EVT_LEAVE_WINDOW, self.onLeaveWindow), (wx.EVT_LEFT_DOWN, self.onMouseInput), (wx.EVT_MOTION, self.onMouseInput),
(wx.EVT_PAINT, self.onPaint), (wx.EVT_RIGHT_DOWN, self.onMouseInput), (wx.EVT_SCROLLWIN_LINEDOWN, self.onScroll),
(wx.EVT_SCROLLWIN_LINEUP, self.onScroll), (wx.EVT_SIZE, self.onSize)):
self.Bind(eventType, f)
self.SetScrollRate(*self.scrollStep); self._updateScrollBars();
# vim:expandtab foldmethod=marker sw=4 ts=4 tw=120