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doc/index.html, index.html: updates URIs. TODO: moved into assets/.
39 lines
1.6 KiB
HTML
39 lines
1.6 KiB
HTML
<!-- http://jollo.org/licensing/public/LNT-1.txt -->
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<meta charset="UTF-8">
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<link rel="stylesheet" href="../assets/sally.css" type="text/css" charset="utf-8" />
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<link rel="stylesheet" href="../assets/ak.css" type="text/css" charset="utf-8" />
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<link rel="stylesheet" href="../assets/nitelite.css" type="text/css" charset="utf-8" />
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<style>
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body { font-family: 'FixedsysExcelsior301Regular'; }
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a:nth-of-type(2n+1), a { color: #0f0; }
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a:nth-of-type(2n+2), a { color: #ff0; }
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</style>
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<br><br>
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<center>
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<table border=35 cellpadding=10>
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<tr><td style="background: rgba(0,0,100,0.5)">
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<h1>asdf.us/ascii documentation</h1>
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<span style="white-space: pre; color: white;">
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These are some handy documents which address some of the more obscure
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features of the asdf.us color code tool:
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* <a href="tips.txt">tips.txt</a> - Tips on using the keyboard
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* <a href="irssi.txt">irssi.txt</a> - Instructions on using IRSSI to make color codes.
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* <a href="nopaint.txt">nopaint.txt</a> - A guide to "No Paint"
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Documents on Shaders
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* <a href="shadetut.txt">shadetut.txt</a> - A brief tutorial on ASCII shaders.
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* <a href="shaders/brush.txt">shaders/brush.txt</a> - Shaders designed to work on the brush
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* <a href="shaders/canvas.txt">shaders/canvas.txt</a> - Shaders designed to work on the canvas
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* <a href="shaders/util.txt">shaders/util.txt</a> - Miscellaneous utilities / snippets
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For more information on IRC, Color Codes, and much more, visit the
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<a href="http://jollo.org/LNT/doc/">documentation sitemap</a>, part of the <a href="http://jollo.org/">Jollo IRC Network</a>.
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<a href="/ascii/">asdf.us/ascii</a>
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