roar/assets/text/TODO
Lucio Andrés Illanes Albornoz bdc8bcd494 Implements recently used {directory,files} in {assets,application} windows & file dialogues.
libgui/GuiFrame.py:GuiSubMenuDecorator(): added.
libgui/GuiFrame.py:loadMenus(): process submenu menu items.
libroar/RoarCanvasCommandsFile.py:{_{load,push}Recent,canvasOpenRecent}(): initial implementation.
libroar/RoarCanvasCommandsFile.py:_import{,File}(): return pathname along w/ rc.
libroar/RoarCanvasCommandsFile.py:canvas{Open,SaveAs}(): call _pushRecent() post-{open,save}.
libroar/RoarCanvasCommandsFile.py:__init__(): updated.
librtl/RtlPlatform.py: added.
librtl/RtlPlatform.py:getLocalConfPathName(): initial implementation.
roar.py: manually call _loadRecent() & _pushRecent() post-import.
assets/text/TODO: updated.
2019-09-14 15:16:57 +02:00

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1) Implement ANSI CSI CU[BDPU] sequences & italic
2) Layers & layout (e.g. for comics, zines, etc.)
3) Implement instrumentation & unit tests, document
4) Open and toggle a reference image in the background
5) Client-Server or Peer-to-Peer realtime collaboration
6) Arbitrary {format,palette}s ({4,8} bit ANSI/mIRC, etc.)
7) Incremental auto{load,save} & {backup,restore} (needs Settings window)
8) Sprites & scripted (Python?) animation on the basis of asset traits and {composable,parametrised} patterns (metric flow, particle system, rigging, ...)
9) Composition, parametrisation & keying of tools from higher-order operators (brushes, filters, outlines, patterns & shaders) and unit tools
10) GUI: a) switch to GTK b) replace logo w/ canvas panel in About dialogue c) {copy,cut,insert from,paste}, {edit asset in new canvas,import from canvas} d) replace resize buttons w/ {-,edit box,+} buttons & lock button re: ratio (ty lol3)
High-priority list:
1) geometric primitives: arrow, circle, cloud/speech bubble, curve, heart, hexagon, line, pentagon, polygon, rhombus, triangle, square, star
2) region filters: crop, duplicate, erase, fill, invert, measure, pick, rotate, scale, select, shift, slice, tile, translate
3) text tool: a) allow navigating w/ cursor keys b) Unicode set key & GUI w/ MRU
4) GUI: {de,in}crease cell size on <Ctrl> <Mouse Wheel>
5) cleanup & refactor
vim:ff=dos tw=0